mirror of
https://github.com/nillerusr/source-engine.git
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203 lines
5.5 KiB
C++
203 lines
5.5 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "cbase.h"
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#include "extinguisherjet.h"
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#include "engine/IEngineSound.h"
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#include "fire.h"
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#include "ndebugoverlay.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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extern ConVar fire_extinguisher_debug;
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//Networking
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IMPLEMENT_SERVERCLASS_ST( CExtinguisherJet, DT_ExtinguisherJet )
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SendPropInt(SENDINFO(m_bEmit), 1, SPROP_UNSIGNED),
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SendPropInt(SENDINFO(m_bUseMuzzlePoint), 1, SPROP_UNSIGNED),
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SendPropInt(SENDINFO(m_nLength), 32, SPROP_UNSIGNED),
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SendPropInt(SENDINFO(m_nSize), 32, SPROP_UNSIGNED),
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END_SEND_TABLE()
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//Save/restore
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BEGIN_DATADESC( CExtinguisherJet )
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//Regular fields
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DEFINE_FIELD( m_bEmit, FIELD_BOOLEAN ),
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DEFINE_KEYFIELD( m_bEnabled, FIELD_BOOLEAN, "enabled" ),
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DEFINE_KEYFIELD( m_nLength, FIELD_INTEGER, "length" ),
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DEFINE_KEYFIELD( m_nSize, FIELD_INTEGER, "size" ),
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DEFINE_KEYFIELD( m_nRadius, FIELD_INTEGER, "radius" ),
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DEFINE_KEYFIELD( m_flStrength,FIELD_FLOAT, "strength" ),
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DEFINE_FIELD( m_bAutoExtinguish, FIELD_BOOLEAN ),
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DEFINE_FIELD( m_bUseMuzzlePoint, FIELD_BOOLEAN ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ),
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DEFINE_INPUTFUNC( FIELD_VOID, "Toggle", InputToggle ),
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DEFINE_FUNCTION( ExtinguishThink ),
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END_DATADESC()
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LINK_ENTITY_TO_CLASS( env_extinguisherjet, CExtinguisherJet );
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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CExtinguisherJet::CExtinguisherJet( void )
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{
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m_bEmit = false;
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m_bEnabled = false;
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m_bAutoExtinguish = true;
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m_nLength = 128;
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m_nSize = 8;
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m_flStrength = 0.97f; //FIXME: Stub numbers
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m_nRadius = 32;
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// Send to the client even though we don't have a model
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AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::Spawn( void )
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{
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Precache();
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if ( m_bEnabled )
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{
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TurnOn();
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}
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}
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void CExtinguisherJet::Precache()
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{
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BaseClass::Precache();
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PrecacheScriptSound( "ExtinguisherJet.TurnOn" );
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PrecacheScriptSound( "ExtinguisherJet.TurnOff" );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::TurnOn( void )
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{
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//Turn on sound
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if ( m_bEmit == false )
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{
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EmitSound( "ExtinguisherJet.TurnOn" );
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m_bEnabled = m_bEmit = true;
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}
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SetThink( ExtinguishThink );
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SetNextThink( gpGlobals->curtime + 0.1f );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::TurnOff( void )
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{
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//Turn off sound
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if ( m_bEmit )
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{
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EmitSound( "ExtinguisherJet.TurnOff" );
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m_bEnabled = m_bEmit = false;
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}
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SetThink( NULL );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &inputdata -
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::InputEnable( inputdata_t &inputdata )
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{
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TurnOn();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &inputdata -
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::InputDisable( inputdata_t &inputdata )
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{
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TurnOff();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : &inputdata -
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::InputToggle( inputdata_t &inputdata )
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{
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if ( m_bEnabled )
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{
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TurnOff();
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}
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else
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{
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TurnOn();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::Think( void )
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{
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CBaseEntity::Think();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void CExtinguisherJet::ExtinguishThink( void )
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{
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SetNextThink( gpGlobals->curtime + 0.1f );
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if ( m_bEnabled == false )
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return;
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if ( m_bAutoExtinguish == false )
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return;
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Vector vTestPos;
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Vector vForward, vRight, vUp;
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AngleVectors( GetAbsAngles(), &vForward );
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vTestPos = GetAbsOrigin() + ( vForward * m_nLength );
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trace_t tr;
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UTIL_TraceLine( GetAbsOrigin(), vTestPos, MASK_SHOT, this, COLLISION_GROUP_NONE, &tr );
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//Extinguish the fire where we hit
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FireSystem_ExtinguishInRadius( tr.endpos, m_nRadius, m_flStrength );
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//Debug visualization
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if ( fire_extinguisher_debug.GetInt() )
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{
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int radius = m_nRadius;
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NDebugOverlay::Line( GetAbsOrigin(), tr.endpos, 0, 0, 128, false, 0.1f );
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NDebugOverlay::Box( GetAbsOrigin(), Vector(-1, -1, -1), Vector(1, 1, 1), 0, 0, 128, false, 0.1f );
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NDebugOverlay::Box( tr.endpos, Vector(-2, -2, -2), Vector(2, 2, 2), 0, 0, 128, false, 0.1f );
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NDebugOverlay::Box( tr.endpos, Vector(-radius, -radius, -radius), Vector(radius, radius, radius), 0, 0, 255, false, 0.1f );
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}
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}
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