mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
290 lines
10 KiB
C++
290 lines
10 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Material modify control entity.
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#include "cbase.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
// FIXME: This really should inherit from something more lightweight.
|
||
|
//------------------------------------------------------------------------------
|
||
|
|
||
|
#define MATERIAL_MODIFY_STRING_SIZE 255
|
||
|
#define MATERIAL_MODIFY_ANIMATION_UNSET -1
|
||
|
|
||
|
// Must match C_MaterialModifyControl.cpp
|
||
|
enum MaterialModifyMode_t
|
||
|
{
|
||
|
MATERIAL_MODIFY_MODE_NONE = 0,
|
||
|
MATERIAL_MODIFY_MODE_SETVAR = 1,
|
||
|
MATERIAL_MODIFY_MODE_ANIM_SEQUENCE = 2,
|
||
|
MATERIAL_MODIFY_MODE_FLOAT_LERP = 3,
|
||
|
};
|
||
|
|
||
|
ConVar debug_materialmodifycontrol( "debug_materialmodifycontrol", "0" );
|
||
|
|
||
|
class CMaterialModifyControl : public CBaseEntity
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
DECLARE_CLASS( CMaterialModifyControl, CBaseEntity );
|
||
|
|
||
|
CMaterialModifyControl();
|
||
|
|
||
|
void Spawn( void );
|
||
|
bool KeyValue( const char *szKeyName, const char *szValue );
|
||
|
int UpdateTransmitState();
|
||
|
int ShouldTransmit( const CCheckTransmitInfo *pInfo );
|
||
|
|
||
|
void SetMaterialVar( inputdata_t &inputdata );
|
||
|
void SetMaterialVarToCurrentTime( inputdata_t &inputdata );
|
||
|
void InputStartAnimSequence( inputdata_t &inputdata );
|
||
|
void InputStartFloatLerp( inputdata_t &inputdata );
|
||
|
|
||
|
virtual int ObjectCaps( void ) { return BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; }
|
||
|
|
||
|
DECLARE_SERVERCLASS();
|
||
|
DECLARE_DATADESC();
|
||
|
|
||
|
private:
|
||
|
CNetworkString( m_szMaterialName, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
CNetworkString( m_szMaterialVar, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
CNetworkString( m_szMaterialVarValue, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
CNetworkVar( int, m_iFrameStart );
|
||
|
CNetworkVar( int, m_iFrameEnd );
|
||
|
CNetworkVar( bool, m_bWrap );
|
||
|
CNetworkVar( float, m_flFramerate );
|
||
|
CNetworkVar( bool, m_bNewAnimCommandsSemaphore );
|
||
|
CNetworkVar( float, m_flFloatLerpStartValue );
|
||
|
CNetworkVar( float, m_flFloatLerpEndValue );
|
||
|
CNetworkVar( float, m_flFloatLerpTransitionTime );
|
||
|
CNetworkVar( int, m_nModifyMode );
|
||
|
};
|
||
|
|
||
|
LINK_ENTITY_TO_CLASS(material_modify_control, CMaterialModifyControl);
|
||
|
|
||
|
BEGIN_DATADESC( CMaterialModifyControl )
|
||
|
// Variables.
|
||
|
DEFINE_AUTO_ARRAY( m_szMaterialName, FIELD_CHARACTER ),
|
||
|
DEFINE_AUTO_ARRAY( m_szMaterialVar, FIELD_CHARACTER ),
|
||
|
DEFINE_AUTO_ARRAY( m_szMaterialVarValue, FIELD_CHARACTER ),
|
||
|
DEFINE_FIELD( m_iFrameStart, FIELD_INTEGER ),
|
||
|
DEFINE_FIELD( m_iFrameEnd, FIELD_INTEGER ),
|
||
|
DEFINE_FIELD( m_bWrap, FIELD_BOOLEAN ),
|
||
|
DEFINE_FIELD( m_flFramerate, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_bNewAnimCommandsSemaphore, FIELD_BOOLEAN ),
|
||
|
DEFINE_FIELD( m_flFloatLerpStartValue, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flFloatLerpEndValue, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_flFloatLerpTransitionTime, FIELD_FLOAT ),
|
||
|
DEFINE_FIELD( m_nModifyMode, FIELD_INTEGER ),
|
||
|
// Inputs.
|
||
|
DEFINE_INPUTFUNC( FIELD_STRING, "SetMaterialVar", SetMaterialVar ),
|
||
|
DEFINE_INPUTFUNC( FIELD_VOID, "SetMaterialVarToCurrentTime", SetMaterialVarToCurrentTime ),
|
||
|
DEFINE_INPUTFUNC( FIELD_STRING, "StartAnimSequence", InputStartAnimSequence ),
|
||
|
DEFINE_INPUTFUNC( FIELD_STRING, "StartFloatLerp", InputStartFloatLerp ),
|
||
|
END_DATADESC()
|
||
|
|
||
|
IMPLEMENT_SERVERCLASS_ST(CMaterialModifyControl, DT_MaterialModifyControl)
|
||
|
SendPropString( SENDINFO( m_szMaterialName ) ),
|
||
|
SendPropString( SENDINFO( m_szMaterialVar ) ),
|
||
|
SendPropString( SENDINFO( m_szMaterialVarValue ) ),
|
||
|
SendPropInt( SENDINFO(m_iFrameStart), 8 ),
|
||
|
SendPropInt( SENDINFO(m_iFrameEnd), 8 ),
|
||
|
SendPropInt( SENDINFO(m_bWrap), 1, SPROP_UNSIGNED ),
|
||
|
SendPropFloat( SENDINFO(m_flFramerate), 0, SPROP_NOSCALE ),
|
||
|
SendPropInt( SENDINFO(m_bNewAnimCommandsSemaphore), 1, SPROP_UNSIGNED ),
|
||
|
SendPropFloat( SENDINFO(m_flFloatLerpStartValue), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flFloatLerpEndValue), 0, SPROP_NOSCALE ),
|
||
|
SendPropFloat( SENDINFO(m_flFloatLerpTransitionTime), 0, SPROP_NOSCALE ),
|
||
|
SendPropInt( SENDINFO(m_nModifyMode), 2, SPROP_UNSIGNED ),
|
||
|
END_SEND_TABLE()
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CMaterialModifyControl::CMaterialModifyControl()
|
||
|
{
|
||
|
m_iFrameStart = MATERIAL_MODIFY_ANIMATION_UNSET;
|
||
|
m_iFrameEnd = MATERIAL_MODIFY_ANIMATION_UNSET;
|
||
|
m_nModifyMode = MATERIAL_MODIFY_MODE_NONE;
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
// Purpose :
|
||
|
//------------------------------------------------------------------------------
|
||
|
void CMaterialModifyControl::Spawn( void )
|
||
|
{
|
||
|
Precache();
|
||
|
SetSolid( SOLID_NONE );
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
// Purpose :
|
||
|
//------------------------------------------------------------------------------
|
||
|
bool CMaterialModifyControl::KeyValue( const char *szKeyName, const char *szValue )
|
||
|
{
|
||
|
if ( FStrEq( szKeyName, "materialName" ) )
|
||
|
{
|
||
|
Q_strncpy( m_szMaterialName.GetForModify(), szValue, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
if ( FStrEq( szKeyName, "materialVar" ) )
|
||
|
{
|
||
|
Q_strncpy( m_szMaterialVar.GetForModify(), szValue, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
return BaseClass::KeyValue( szKeyName, szValue );
|
||
|
}
|
||
|
|
||
|
//------------------------------------------------------------------------------
|
||
|
// Purpose : Send even though we don't have a model.
|
||
|
//------------------------------------------------------------------------------
|
||
|
int CMaterialModifyControl::UpdateTransmitState()
|
||
|
{
|
||
|
// ALWAYS transmit to all clients.
|
||
|
return SetTransmitState( FL_EDICT_FULLCHECK );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Send if the parent is being sent:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int CMaterialModifyControl::ShouldTransmit( const CCheckTransmitInfo *pInfo )
|
||
|
{
|
||
|
CBaseEntity *pEnt = GetMoveParent();
|
||
|
if ( pEnt )
|
||
|
{
|
||
|
return pEnt->ShouldTransmit( pInfo );
|
||
|
}
|
||
|
|
||
|
return FL_EDICT_DONTSEND;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMaterialModifyControl::SetMaterialVar( inputdata_t &inputdata )
|
||
|
{
|
||
|
//if( debug_materialmodifycontrol.GetBool() && Q_stristr( GetDebugName(), "alyx" ) )
|
||
|
//{
|
||
|
//DevMsg( 1, "CMaterialModifyControl::SetMaterialVar %s %s %s=\"%s\"\n",
|
||
|
//GetDebugName(), m_szMaterialName.Get(), m_szMaterialVar.Get(), inputdata.value.String() );
|
||
|
//}
|
||
|
Q_strncpy( m_szMaterialVarValue.GetForModify(), inputdata.value.String(), MATERIAL_MODIFY_STRING_SIZE );
|
||
|
m_nModifyMode = MATERIAL_MODIFY_MODE_SETVAR;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMaterialModifyControl::SetMaterialVarToCurrentTime( inputdata_t &inputdata )
|
||
|
{
|
||
|
char temp[32];
|
||
|
Q_snprintf( temp, 32, "%f", gpGlobals->curtime );
|
||
|
Q_strncpy( m_szMaterialVarValue.GetForModify(), temp, MATERIAL_MODIFY_STRING_SIZE );
|
||
|
m_nModifyMode = MATERIAL_MODIFY_MODE_SETVAR;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMaterialModifyControl::InputStartAnimSequence( inputdata_t &inputdata )
|
||
|
{
|
||
|
char parseString[255];
|
||
|
Q_strncpy(parseString, inputdata.value.String(), sizeof(parseString));
|
||
|
|
||
|
// Get the start & end frames
|
||
|
char *pszParam = strtok(parseString," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
int iFrameStart = atoi(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
int iFrameEnd = atoi(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
float flFramerate = atof(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
bool bWrap = atoi(pszParam) != 0;
|
||
|
|
||
|
// Got all the parameters. Save 'em and return;
|
||
|
m_iFrameStart = iFrameStart;
|
||
|
m_iFrameEnd = iFrameEnd;
|
||
|
m_flFramerate = flFramerate;
|
||
|
m_bWrap = bWrap;
|
||
|
m_nModifyMode = MATERIAL_MODIFY_MODE_ANIM_SEQUENCE;
|
||
|
m_bNewAnimCommandsSemaphore = !m_bNewAnimCommandsSemaphore;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Warning("%s (%s) received StartAnimSequence input without correct parameters. Syntax: <Frame Start> <Frame End> <Frame Rate> <Loop>\nSetting <Frame End> to -1 uses the last frame of the texture. <Loop> should be 1 or 0.\n", GetClassname(), GetDebugName() );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CMaterialModifyControl::InputStartFloatLerp( inputdata_t &inputdata )
|
||
|
{
|
||
|
char parseString[255];
|
||
|
Q_strncpy(parseString, inputdata.value.String(), sizeof(parseString));
|
||
|
|
||
|
// if( debug_materialmodifycontrol.GetBool() )//&& Q_stristr( GetDebugName(), "alyx" ) )
|
||
|
// {
|
||
|
// DevMsg( 1, "CMaterialModifyControl::InputStartFloatLerp %s %s %s \"%s\"\n",
|
||
|
// GetDebugName(), m_szMaterialName.Get(), m_szMaterialVar.Get(), inputdata.value.String() );
|
||
|
// }
|
||
|
|
||
|
// Get the start & end values
|
||
|
char *pszParam = strtok(parseString," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
float flStartValue = atof(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
float flEndValue = atof(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
float flTransitionTime = atof(pszParam);
|
||
|
|
||
|
pszParam = strtok(NULL," ");
|
||
|
if ( pszParam && pszParam[0] )
|
||
|
{
|
||
|
bool bWrap = atoi(pszParam) != 0;
|
||
|
// We don't implement wrap currently.
|
||
|
NOTE_UNUSED( bWrap );
|
||
|
|
||
|
// Got all the parameters. Save 'em and return;
|
||
|
m_flFloatLerpStartValue = flStartValue;
|
||
|
m_flFloatLerpEndValue = flEndValue;
|
||
|
m_flFloatLerpTransitionTime = flTransitionTime;
|
||
|
m_nModifyMode = MATERIAL_MODIFY_MODE_FLOAT_LERP;
|
||
|
m_bNewAnimCommandsSemaphore = !m_bNewAnimCommandsSemaphore;
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Warning("%s (%s) received StartFloatLerp input without correct parameters. Syntax: <Start Value> <End Value> <Transition Time> <Loop>\n<Loop> should be 1 or 0.\n", GetClassname(), GetDebugName() );
|
||
|
}
|