mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
149 lines
3.9 KiB
C
149 lines
3.9 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef WIN32FONT_H
|
||
|
#define WIN32FONT_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#if !defined( _X360 )
|
||
|
#define WIN32_LEAN_AND_MEAN
|
||
|
#define OEMRESOURCE
|
||
|
#include <windows.h>
|
||
|
#endif
|
||
|
#ifdef GetCharABCWidths
|
||
|
#undef GetCharABCWidths
|
||
|
#endif
|
||
|
|
||
|
#include "utlrbtree.h"
|
||
|
#include "tier1/utlsymbol.h"
|
||
|
|
||
|
struct newChar_t;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: encapsulates a windows font
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CWin32Font
|
||
|
{
|
||
|
public:
|
||
|
CWin32Font();
|
||
|
~CWin32Font();
|
||
|
|
||
|
// creates the font from windows. returns false if font does not exist in the OS.
|
||
|
virtual bool Create(const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags);
|
||
|
|
||
|
// writes the char into the specified 32bpp texture
|
||
|
virtual void GetCharRGBA(wchar_t ch, int rgbaWide, int rgbaTall, unsigned char *rgba);
|
||
|
|
||
|
// returns true if the font is equivalent to that specified
|
||
|
virtual bool IsEqualTo(const char *windowsFontName, int tall, int weight, int blur, int scanlines, int flags);
|
||
|
|
||
|
// returns true only if this font is valid for use
|
||
|
virtual bool IsValid();
|
||
|
|
||
|
// gets the abc widths for a character
|
||
|
virtual void GetCharABCWidths(int ch, int &a, int &b, int &c);
|
||
|
|
||
|
// set the font to be the one to currently draw with in the gdi
|
||
|
virtual void SetAsActiveFont(HDC hdc);
|
||
|
|
||
|
// returns the height of the font, in pixels
|
||
|
virtual int GetHeight();
|
||
|
|
||
|
// returns requested height of font.
|
||
|
virtual int GetHeightRequested();
|
||
|
|
||
|
// returns the ascent of the font, in pixels (ascent=units above the base line)
|
||
|
virtual int GetAscent();
|
||
|
|
||
|
// returns the maximum width of a character, in pixels
|
||
|
virtual int GetMaxCharWidth();
|
||
|
|
||
|
// returns the flags used to make this font
|
||
|
virtual int GetFlags();
|
||
|
|
||
|
// returns true if this font is underlined
|
||
|
bool GetUnderlined() { return m_bUnderlined; }
|
||
|
|
||
|
// gets the name of this font
|
||
|
const char *GetName() { return m_szName.String(); }
|
||
|
const char *GetFamilyName() { return NULL; }
|
||
|
|
||
|
// gets the width of ch given its position around before and after chars
|
||
|
void GetKernedCharWidth( wchar_t ch, wchar_t chBefore, wchar_t chAfter, float &wide, float &abcA );
|
||
|
|
||
|
#if defined( _X360 )
|
||
|
// generates texture data for a set of chars
|
||
|
virtual void GetCharsRGBA( newChar_t *newChars, int numNewChars, unsigned char *pRGBA );
|
||
|
|
||
|
virtual void CloseResource();
|
||
|
#endif
|
||
|
|
||
|
private:
|
||
|
|
||
|
#if !defined( _X360 )
|
||
|
HFONT m_hFont;
|
||
|
HDC m_hDC;
|
||
|
HBITMAP m_hDIB;
|
||
|
#else
|
||
|
HXUIFONT m_hFont;
|
||
|
HDC m_hDC;
|
||
|
#endif
|
||
|
|
||
|
// pointer to buffer for use when generated bitmap versions of a texture
|
||
|
unsigned char *m_pBuf;
|
||
|
|
||
|
protected:
|
||
|
CUtlSymbol m_szName;
|
||
|
|
||
|
short m_iTall;
|
||
|
unsigned short m_iWeight;
|
||
|
unsigned short m_iFlags;
|
||
|
unsigned short m_iScanLines;
|
||
|
unsigned short m_iBlur;
|
||
|
unsigned short m_rgiBitmapSize[2];
|
||
|
bool m_bUnderlined;
|
||
|
|
||
|
unsigned int m_iHeight : 8;
|
||
|
unsigned int m_iMaxCharWidth : 8;
|
||
|
unsigned int m_iAscent : 8;
|
||
|
unsigned int m_iDropShadowOffset : 1;
|
||
|
unsigned int m_iOutlineSize : 1;
|
||
|
unsigned int m_bAntiAliased : 1;
|
||
|
unsigned int m_bRotary : 1;
|
||
|
unsigned int m_bAdditive : 1; //29
|
||
|
|
||
|
private:
|
||
|
// abc widths
|
||
|
struct abc_t
|
||
|
{
|
||
|
short b;
|
||
|
char a;
|
||
|
char c;
|
||
|
};
|
||
|
|
||
|
#if !defined( _X360 )
|
||
|
// On PC we cache char widths on demand when actually requested to minimize our use of the kernels
|
||
|
// paged pool (GDI may cache information about glyphs we have requested and take up lots of paged pool)
|
||
|
struct abc_cache_t
|
||
|
{
|
||
|
wchar_t wch;
|
||
|
abc_t abc;
|
||
|
};
|
||
|
CUtlRBTree<abc_cache_t, unsigned short> m_ExtendedABCWidthsCache;
|
||
|
static bool ExtendedABCWidthsCacheLessFunc(const abc_cache_t &lhs, const abc_cache_t &rhs);
|
||
|
#else
|
||
|
// 360 requires all possible characters during font init
|
||
|
enum { ABCWIDTHS_CACHE_SIZE = 256 };
|
||
|
abc_t m_ABCWidthsCache[ABCWIDTHS_CACHE_SIZE];
|
||
|
#endif
|
||
|
};
|
||
|
|
||
|
#endif // WIN32FONT_H
|