mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 14:46:53 +00:00
61 lines
1.2 KiB
C
61 lines
1.2 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef DOD_CLIENTMODE_H
|
||
|
#define DOD_CLIENTMODE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "clientmode_shared.h"
|
||
|
#include "dodviewport.h"
|
||
|
|
||
|
class CDODFreezePanel;
|
||
|
|
||
|
class ClientModeDODNormal : public ClientModeShared
|
||
|
{
|
||
|
DECLARE_CLASS( ClientModeDODNormal, ClientModeShared );
|
||
|
|
||
|
private:
|
||
|
|
||
|
// IClientMode overrides.
|
||
|
public:
|
||
|
|
||
|
ClientModeDODNormal();
|
||
|
|
||
|
virtual void Init();
|
||
|
virtual void InitViewport();
|
||
|
|
||
|
virtual float GetViewModelFOV( void );
|
||
|
|
||
|
int GetDeathMessageStartHeight( void );
|
||
|
|
||
|
virtual void FireGameEvent( IGameEvent * event);
|
||
|
virtual void PostRenderVGui();
|
||
|
|
||
|
virtual bool ShouldDrawViewModel( void );
|
||
|
|
||
|
virtual int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding );
|
||
|
|
||
|
|
||
|
private:
|
||
|
|
||
|
// void UpdateSpectatorMode( void );
|
||
|
|
||
|
void RadioMessage( const char *pszSoundName, const char *pszSubtitle, const char *pszSender = NULL, int iSenderIndex = 0 );
|
||
|
char m_szLastRadioSound[128];
|
||
|
|
||
|
CDODFreezePanel *m_pFreezePanel;
|
||
|
|
||
|
};
|
||
|
|
||
|
|
||
|
extern IClientMode *GetClientModeNormal();
|
||
|
extern ClientModeDODNormal* GetClientModeDODNormal();
|
||
|
|
||
|
|
||
|
#endif // DOD_CLIENTMODE_H
|