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https://github.com/nillerusr/source-engine.git
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121 lines
3.3 KiB
C
121 lines
3.3 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef CHOREOCHANNELWIDGET_H
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#define CHOREOCHANNELWIDGET_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "choreowidget.h"
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#include "utlvector.h"
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class CChoreoEventWidget;
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class CChoreoActorWidget;
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class CChoreoChannel;
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class CChoreoChannelWidget;
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//-----------------------------------------------------------------------------
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// Purpose: The channel container
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//-----------------------------------------------------------------------------
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class CChoreoChannelWidget : public CChoreoWidget
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{
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public:
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typedef CChoreoWidget BaseClass;
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enum
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{
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FULLMENU = 0,
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NEWEVENTMENU
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};
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enum
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{
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CLOSECAPTION_NONE = 0,
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CLOSECAPTION_EXPANDCOLLAPSE,
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CLOSECAPTION_PREVLANGUAGE,
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CLOSECAPTION_NEXTLANGUAGE,
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CLOSECAPTION_SELECTOR,
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CLOSECAPTION_CAPTION,
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};
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// Construction
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CChoreoChannelWidget( CChoreoActorWidget *parent );
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virtual ~CChoreoChannelWidget( void );
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virtual void Create( void );
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virtual void Layout( RECT& rc );
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virtual int GetItemHeight( void );
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virtual void redraw(CChoreoWidgetDrawHelper& drawHelper);
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virtual void redrawStatus( CChoreoWidgetDrawHelper& drawHelper, RECT& rcClient, int areaUnderMouse );
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// Accessors
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CChoreoChannel *GetChannel( void );
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void SetChannel( CChoreoChannel *channel );
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// Manipulate child events
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void AddEvent( CChoreoEventWidget *event );
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void RemoveEvent( CChoreoEventWidget *event );
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void MoveEventToTail( CChoreoEventWidget *event );
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CChoreoEventWidget *GetEvent( int num );
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int GetNumEvents( void );
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// Determine time for click position
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float GetTimeForMousePosition( int mx );
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int GetChannelItemUnderMouse( int mx, int my );
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CChoreoEvent *GetCaptionClickedEvent();
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void GetMasterAndSlaves( CChoreoEvent *master, CUtlVector< CChoreoEvent * >& fulllist );
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void HandleSelectorClicked();
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private:
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struct CloseCaptionInfo
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{
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bool isSelector;
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RECT rcSelector;
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RECT rcCaption;
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int eventindex;
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};
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void GetCloseCaptionExpandCollapseRect( RECT& rc );
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void GetCloseCaptionLanguageRect( RECT& rc, bool previous );
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void GetCloseCaptions( CUtlVector< CloseCaptionInfo >& selectors );
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int GetVerticalStackingCount( bool dolayout, RECT* rc );
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void LayoutEventInRow( CChoreoEventWidget *event, int row, RECT& rc );
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void RenderCloseCaptionInfo( CChoreoWidgetDrawHelper& drawHelper, RECT& rcEventArea );
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void RenderCloseCaptions( CChoreoWidgetDrawHelper& drawHelper, RECT& rcEventArea );
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void RenderCloseCaptionExpandCollapseRect( CChoreoWidgetDrawHelper& drawHelper, RECT& rcEventArea );
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void RenderCloseCaptionSelectors( CChoreoWidgetDrawHelper& drawHelper, RECT& rcEventArea );
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void SetUsingCombinedFieldByTokenName( char const *token, bool usingcombinedfile );
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bool CheckHasAudio();
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// The actor to whom we belong
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CChoreoActorWidget *m_pParent;
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// The underlying scene object
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CChoreoChannel *m_pChannel;
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// Children
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CUtlVector < CChoreoEventWidget * > m_Events;
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bool m_bHasAudio;
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int m_nBaseHeight;
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int m_nSelectorEventIndex;
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};
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#endif // CHOREOCHANNELWIDGET_H
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