mirror of
https://github.com/nillerusr/source-engine.git
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641 lines
16 KiB
C++
641 lines
16 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#include <windows.h>
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#include "vis.h"
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#include "threads.h"
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#include "stdlib.h"
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#include "pacifier.h"
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#include "mpi_stats.h"
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#include "vmpi.h"
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#include "vmpi_dispatch.h"
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#include "vmpi_filesystem.h"
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#include "vmpi_distribute_work.h"
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#include "iphelpers.h"
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#include "threadhelpers.h"
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#include "vstdlib/random.h"
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#include "vmpi_tools_shared.h"
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#include <conio.h>
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#include "scratchpad_helpers.h"
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#define VMPI_VVIS_PACKET_ID 1
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// Sub packet IDs.
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#define VMPI_SUBPACKETID_DISCONNECT_NOTIFY 3 // We send ourselves this when there is a disconnect.
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#define VMPI_SUBPACKETID_BASEPORTALVIS 5
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#define VMPI_SUBPACKETID_PORTALFLOW 6
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#define VMPI_BASEPORTALVIS_RESULTS 7
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#define VMPI_BASEPORTALVIS_WORKER_DONE 8
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#define VMPI_PORTALFLOW_RESULTS 9
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#define VMPI_SUBPACKETID_BASEPORTALVIS_SYNC 11
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#define VMPI_SUBPACKETID_PORTALFLOW_SYNC 12
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#define VMPI_SUBPACKETID_MC_ADDR 13
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// DistributeWork owns this packet ID.
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#define VMPI_DISTRIBUTEWORK_PACKETID 2
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extern bool fastvis;
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// The worker waits until these are true.
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bool g_bBasePortalVisSync = false;
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bool g_bPortalFlowSync = false;
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CUtlVector<char> g_BasePortalVisResultsFilename;
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CCycleCount g_CPUTime;
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// This stuff is all for the multicast channel the master uses to send out the portal results.
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ISocket *g_pPortalMCSocket = NULL;
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CIPAddr g_PortalMCAddr;
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bool g_bGotMCAddr = false;
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HANDLE g_hMCThread = NULL;
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CEvent g_MCThreadExitEvent;
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unsigned long g_PortalMCThreadUniqueID = 0;
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int g_nMulticastPortalsReceived = 0;
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// Handle VVIS packets.
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bool VVIS_DispatchFn( MessageBuffer *pBuf, int iSource, int iPacketID )
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{
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switch ( pBuf->data[1] )
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{
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case VMPI_SUBPACKETID_MC_ADDR:
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{
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pBuf->setOffset( 2 );
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pBuf->read( &g_PortalMCAddr, sizeof( g_PortalMCAddr ) );
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g_bGotMCAddr = true;
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return true;
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}
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case VMPI_SUBPACKETID_DISCONNECT_NOTIFY:
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{
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// This is just used to cause nonblocking dispatches to jump out so loops like the one
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// in AppBarrier can handle the fact that there are disconnects.
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return true;
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}
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case VMPI_SUBPACKETID_BASEPORTALVIS_SYNC:
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{
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g_bBasePortalVisSync = true;
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return true;
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}
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case VMPI_SUBPACKETID_PORTALFLOW_SYNC:
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{
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g_bPortalFlowSync = true;
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return true;
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}
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case VMPI_BASEPORTALVIS_RESULTS:
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{
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const char *pFilename = &pBuf->data[2];
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g_BasePortalVisResultsFilename.CopyArray( pFilename, strlen( pFilename ) + 1 );
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return true;
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}
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default:
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{
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return false;
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}
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}
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}
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CDispatchReg g_VVISDispatchReg( VMPI_VVIS_PACKET_ID, VVIS_DispatchFn ); // register to handle the messages we want
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CDispatchReg g_DistributeWorkReg( VMPI_DISTRIBUTEWORK_PACKETID, DistributeWorkDispatch );
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void VMPI_DeletePortalMCSocket()
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{
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// Stop the thread if it exists.
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if ( g_hMCThread )
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{
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g_MCThreadExitEvent.SetEvent();
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WaitForSingleObject( g_hMCThread, INFINITE );
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CloseHandle( g_hMCThread );
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g_hMCThread = NULL;
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}
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if ( g_pPortalMCSocket )
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{
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g_pPortalMCSocket->Release();
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g_pPortalMCSocket = NULL;
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}
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}
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void VVIS_SetupMPI( int &argc, char **&argv )
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{
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if ( !VMPI_FindArg( argc, argv, "-mpi", "" ) && !VMPI_FindArg( argc, argv, VMPI_GetParamString( mpi_Worker ), "" ) )
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return;
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CmdLib_AtCleanup( VMPI_Stats_Term );
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CmdLib_AtCleanup( VMPI_DeletePortalMCSocket );
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VMPI_Stats_InstallSpewHook();
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// Force local mode?
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VMPIRunMode mode;
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if ( VMPI_FindArg( argc, argv, VMPI_GetParamString( mpi_Local ), "" ) )
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mode = VMPI_RUN_LOCAL;
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else
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mode = VMPI_RUN_NETWORKED;
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//
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// Extract mpi specific arguments
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//
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Msg( "Initializing VMPI...\n" );
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if ( !VMPI_Init( argc, argv, "dependency_info_vvis.txt", HandleMPIDisconnect, mode ) )
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{
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Error( "MPI_Init failed." );
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}
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StatsDB_InitStatsDatabase( argc, argv, "dbinfo_vvis.txt" );
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}
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void ProcessBasePortalVis( int iThread, uint64 iPortal, MessageBuffer *pBuf )
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{
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CTimeAdder adder( &g_CPUTime );
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BasePortalVis( iThread, iPortal );
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// Send my result to the master
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if ( pBuf )
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{
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portal_t * p = &portals[iPortal];
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pBuf->write( p->portalfront, portalbytes );
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pBuf->write( p->portalflood, portalbytes );
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}
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}
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void ReceiveBasePortalVis( uint64 iWorkUnit, MessageBuffer *pBuf, int iWorker )
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{
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portal_t * p = &portals[iWorkUnit];
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if ( p->portalflood != 0 || p->portalfront != 0 || p->portalvis != 0)
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{
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Msg("Duplicate portal %llu\n", iWorkUnit);
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}
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if ( pBuf->getLen() - pBuf->getOffset() != portalbytes*2 )
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Error( "Invalid packet in ReceiveBasePortalVis." );
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//
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// allocate memory for bitwise vis solutions for this portal
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//
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p->portalfront = (byte*)malloc (portalbytes);
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pBuf->read( p->portalfront, portalbytes );
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p->portalflood = (byte*)malloc (portalbytes);
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pBuf->read( p->portalflood, portalbytes );
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p->portalvis = (byte*)malloc (portalbytes);
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memset (p->portalvis, 0, portalbytes);
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p->nummightsee = CountBits( p->portalflood, g_numportals*2 );
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}
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//-----------------------------------------
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//
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// Run BasePortalVis across all available processing nodes
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// Then collect and redistribute the results.
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//
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void RunMPIBasePortalVis()
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{
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int i;
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Msg( "\n\nportalbytes: %d\nNum Work Units: %d\nTotal data size: %d\n", portalbytes, g_numportals*2, portalbytes*g_numportals*2 );
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Msg("%-20s ", "BasePortalVis:");
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if ( g_bMPIMaster )
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StartPacifier("");
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VMPI_SetCurrentStage( "RunMPIBasePortalVis" );
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// Note: we're aiming for about 1500 portals in a map, so about 3000 work units.
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g_CPUTime.Init();
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double elapsed = DistributeWork(
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g_numportals * 2, // # work units
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VMPI_DISTRIBUTEWORK_PACKETID, // packet ID
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ProcessBasePortalVis, // Worker function to process work units
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ReceiveBasePortalVis // Master function to receive work results
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);
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if ( g_bMPIMaster )
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{
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EndPacifier( false );
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Msg( " (%d)\n", (int)elapsed );
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}
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//
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// Distribute the results to all the workers.
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//
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if ( g_bMPIMaster )
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{
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if ( !fastvis )
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{
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VMPI_SetCurrentStage( "SendPortalResults" );
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// Store all the portal results in a temp file and multicast that to the workers.
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CUtlVector<char> allPortalData;
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allPortalData.SetSize( g_numportals * 2 * portalbytes * 2 );
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char *pOut = allPortalData.Base();
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for ( i=0; i < g_numportals * 2; i++)
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{
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portal_t *p = &portals[i];
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memcpy( pOut, p->portalfront, portalbytes );
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pOut += portalbytes;
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memcpy( pOut, p->portalflood, portalbytes );
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pOut += portalbytes;
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}
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const char *pVirtualFilename = "--portal-results--";
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VMPI_FileSystem_CreateVirtualFile( pVirtualFilename, allPortalData.Base(), allPortalData.Count() );
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char cPacketID[2] = { VMPI_VVIS_PACKET_ID, VMPI_BASEPORTALVIS_RESULTS };
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VMPI_Send2Chunks( cPacketID, sizeof( cPacketID ), pVirtualFilename, strlen( pVirtualFilename ) + 1, VMPI_PERSISTENT );
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}
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}
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else
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{
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VMPI_SetCurrentStage( "RecvPortalResults" );
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// Wait until we've received the filename from the master.
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while ( g_BasePortalVisResultsFilename.Count() == 0 )
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{
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VMPI_DispatchNextMessage();
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}
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// Open
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FileHandle_t fp = g_pFileSystem->Open( g_BasePortalVisResultsFilename.Base(), "rb", VMPI_VIRTUAL_FILES_PATH_ID );
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if ( !fp )
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Error( "Can't open '%s' to read portal info.", g_BasePortalVisResultsFilename.Base() );
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for ( i=0; i < g_numportals * 2; i++)
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{
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portal_t *p = &portals[i];
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p->portalfront = (byte*)malloc (portalbytes);
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g_pFileSystem->Read( p->portalfront, portalbytes, fp );
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p->portalflood = (byte*)malloc (portalbytes);
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g_pFileSystem->Read( p->portalflood, portalbytes, fp );
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p->portalvis = (byte*)malloc (portalbytes);
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memset (p->portalvis, 0, portalbytes);
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p->nummightsee = CountBits (p->portalflood, g_numportals*2);
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}
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g_pFileSystem->Close( fp );
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}
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if ( !g_bMPIMaster )
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{
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if ( g_iVMPIVerboseLevel >= 1 )
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Msg( "\n%% worker CPU utilization during BasePortalVis: %.1f\n", (g_CPUTime.GetSeconds() * 100.0f / elapsed) / numthreads );
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}
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}
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void ProcessPortalFlow( int iThread, uint64 iPortal, MessageBuffer *pBuf )
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{
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// Process Portal and distribute results
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CTimeAdder adder( &g_CPUTime );
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PortalFlow( iThread, iPortal );
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// Send my result to root and potentially the other slaves
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// The slave results are read in RecursiveLeafFlow
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//
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if ( pBuf )
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{
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portal_t * p = sorted_portals[iPortal];
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pBuf->write( p->portalvis, portalbytes );
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}
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}
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void ReceivePortalFlow( uint64 iWorkUnit, MessageBuffer *pBuf, int iWorker )
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{
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portal_t *p = sorted_portals[iWorkUnit];
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if ( p->status != stat_done )
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{
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pBuf->read( p->portalvis, portalbytes );
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p->status = stat_done;
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// Multicast the status of this portal out.
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if ( g_pPortalMCSocket )
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{
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char cPacketID[2] = { VMPI_VVIS_PACKET_ID, VMPI_PORTALFLOW_RESULTS };
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void *chunks[4] = { cPacketID, &g_PortalMCThreadUniqueID, &iWorkUnit, p->portalvis };
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int chunkLengths[4] = { sizeof( cPacketID ), sizeof( g_PortalMCThreadUniqueID ), sizeof( iWorkUnit ), portalbytes };
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g_pPortalMCSocket->SendChunksTo( &g_PortalMCAddr, chunks, chunkLengths, ARRAYSIZE( chunks ) );
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}
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}
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}
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DWORD WINAPI PortalMCThreadFn( LPVOID p )
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{
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CUtlVector<char> data;
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data.SetSize( portalbytes + 128 );
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DWORD waitTime = 0;
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while ( WaitForSingleObject( g_MCThreadExitEvent.GetEventHandle(), waitTime ) != WAIT_OBJECT_0 )
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{
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CIPAddr ipFrom;
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int len = g_pPortalMCSocket->RecvFrom( data.Base(), data.Count(), &ipFrom );
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if ( len == -1 )
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{
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waitTime = 20;
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}
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else
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{
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// These lengths must match exactly what is sent in ReceivePortalFlow.
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if ( len == 2 + sizeof( g_PortalMCThreadUniqueID ) + sizeof( int ) + portalbytes )
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{
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// Perform more validation...
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if ( data[0] == VMPI_VVIS_PACKET_ID && data[1] == VMPI_PORTALFLOW_RESULTS )
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{
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if ( *((unsigned long*)&data[2]) == g_PortalMCThreadUniqueID )
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{
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int iWorkUnit = *((int*)&data[6]);
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if ( iWorkUnit >= 0 && iWorkUnit < g_numportals*2 )
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{
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portal_t *p = sorted_portals[iWorkUnit];
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if ( p )
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{
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++g_nMulticastPortalsReceived;
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memcpy( p->portalvis, &data[10], portalbytes );
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p->status = stat_done;
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waitTime = 0;
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}
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}
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}
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}
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}
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}
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}
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return 0;
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}
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void MCThreadCleanupFn()
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{
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g_MCThreadExitEvent.SetEvent();
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}
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// --------------------------------------------------------------------------------- //
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// Cheesy hack to let them stop the job early and keep the results of what has
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// been done so far.
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// --------------------------------------------------------------------------------- //
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class CVisDistributeWorkCallbacks : public IWorkUnitDistributorCallbacks
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{
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public:
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CVisDistributeWorkCallbacks()
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{
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m_bExitedEarly = false;
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m_iState = STATE_NONE;
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}
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virtual bool Update()
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{
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if ( kbhit() )
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{
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int key = toupper( getch() );
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if ( m_iState == STATE_NONE )
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{
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if ( key == 'M' )
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{
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m_iState = STATE_AT_MENU;
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Warning("\n\n"
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"----------------------\n"
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"1. Write scratchpad file.\n"
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"2. Exit early and use fast vis for remaining portals.\n"
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"\n"
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"0. Exit menu.\n"
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"----------------------\n"
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"\n"
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);
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|
}
|
||
|
}
|
||
|
else if ( m_iState == STATE_AT_MENU )
|
||
|
{
|
||
|
if ( key == '1' )
|
||
|
{
|
||
|
Warning(
|
||
|
"\n"
|
||
|
"\nWriting scratchpad file."
|
||
|
"\nCommand line: scratchpad3dviewer -file scratch.pad\n"
|
||
|
"\nRed portals are the portals that are fast vis'd."
|
||
|
"\n"
|
||
|
);
|
||
|
m_iState = STATE_NONE;
|
||
|
IScratchPad3D *pPad = ScratchPad3D_Create( "scratch.pad" );
|
||
|
if ( pPad )
|
||
|
{
|
||
|
ScratchPad_DrawWorld( pPad, false );
|
||
|
|
||
|
// Draw the portals that haven't been vis'd.
|
||
|
for ( int i=0; i < g_numportals*2; i++ )
|
||
|
{
|
||
|
portal_t *p = sorted_portals[i];
|
||
|
ScratchPad_DrawWinding( pPad, p->winding->numpoints, p->winding->points, Vector( 1, 0, 0 ), Vector( .3, .3, .3 ) );
|
||
|
}
|
||
|
|
||
|
pPad->Release();
|
||
|
}
|
||
|
}
|
||
|
else if ( key == '2' )
|
||
|
{
|
||
|
// Exit the process early.
|
||
|
m_bExitedEarly = true;
|
||
|
return true;
|
||
|
}
|
||
|
else if ( key == '0' )
|
||
|
{
|
||
|
m_iState = STATE_NONE;
|
||
|
Warning( "\n\nExited menu.\n\n" );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
public:
|
||
|
enum
|
||
|
{
|
||
|
STATE_NONE,
|
||
|
STATE_AT_MENU
|
||
|
};
|
||
|
|
||
|
bool m_bExitedEarly;
|
||
|
int m_iState; // STATE_ enum.
|
||
|
};
|
||
|
|
||
|
|
||
|
CVisDistributeWorkCallbacks g_VisDistributeWorkCallbacks;
|
||
|
|
||
|
|
||
|
void CheckExitedEarly()
|
||
|
{
|
||
|
if ( g_VisDistributeWorkCallbacks.m_bExitedEarly )
|
||
|
{
|
||
|
Warning( "\nExited early, using fastvis results...\n" );
|
||
|
Warning( "Exited early, using fastvis results...\n" );
|
||
|
|
||
|
// Use the fastvis results for portals that we didn't get results for.
|
||
|
for ( int i=0; i < g_numportals*2; i++ )
|
||
|
{
|
||
|
if ( sorted_portals[i]->status != stat_done )
|
||
|
{
|
||
|
sorted_portals[i]->portalvis = sorted_portals[i]->portalflood;
|
||
|
sorted_portals[i]->status = stat_done;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------
|
||
|
//
|
||
|
// Run PortalFlow across all available processing nodes
|
||
|
//
|
||
|
void RunMPIPortalFlow()
|
||
|
{
|
||
|
Msg( "%-20s ", "MPIPortalFlow:" );
|
||
|
if ( g_bMPIMaster )
|
||
|
StartPacifier("");
|
||
|
|
||
|
// Workers wait until we get the MC socket address.
|
||
|
g_PortalMCThreadUniqueID = StatsDB_GetUniqueJobID();
|
||
|
if ( g_bMPIMaster )
|
||
|
{
|
||
|
CCycleCount cnt;
|
||
|
cnt.Sample();
|
||
|
CUniformRandomStream randomStream;
|
||
|
randomStream.SetSeed( cnt.GetMicroseconds() );
|
||
|
|
||
|
g_PortalMCAddr.port = randomStream.RandomInt( 22000, 25000 ); // Pulled out of something else.
|
||
|
g_PortalMCAddr.ip[0] = (unsigned char)RandomInt( 225, 238 );
|
||
|
g_PortalMCAddr.ip[1] = (unsigned char)RandomInt( 0, 255 );
|
||
|
g_PortalMCAddr.ip[2] = (unsigned char)RandomInt( 0, 255 );
|
||
|
g_PortalMCAddr.ip[3] = (unsigned char)RandomInt( 3, 255 );
|
||
|
|
||
|
g_pPortalMCSocket = CreateIPSocket();
|
||
|
int i=0;
|
||
|
for ( i; i < 5; i++ )
|
||
|
{
|
||
|
if ( g_pPortalMCSocket->BindToAny( randomStream.RandomInt( 20000, 30000 ) ) )
|
||
|
break;
|
||
|
}
|
||
|
if ( i == 5 )
|
||
|
{
|
||
|
Error( "RunMPIPortalFlow: can't open a socket to multicast on." );
|
||
|
}
|
||
|
|
||
|
char cPacketID[2] = { VMPI_VVIS_PACKET_ID, VMPI_SUBPACKETID_MC_ADDR };
|
||
|
VMPI_Send2Chunks( cPacketID, sizeof( cPacketID ), &g_PortalMCAddr, sizeof( g_PortalMCAddr ), VMPI_PERSISTENT );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
VMPI_SetCurrentStage( "wait for MC address" );
|
||
|
|
||
|
while ( !g_bGotMCAddr )
|
||
|
{
|
||
|
VMPI_DispatchNextMessage();
|
||
|
}
|
||
|
|
||
|
// Open our multicast receive socket.
|
||
|
g_pPortalMCSocket = CreateMulticastListenSocket( g_PortalMCAddr );
|
||
|
if ( !g_pPortalMCSocket )
|
||
|
{
|
||
|
char err[512];
|
||
|
IP_GetLastErrorString( err, sizeof( err ) );
|
||
|
Error( "RunMPIPortalFlow: CreateMulticastListenSocket failed. (%s).", err );
|
||
|
}
|
||
|
|
||
|
// Make a thread to listen for the data on the multicast socket.
|
||
|
DWORD dwDummy = 0;
|
||
|
g_MCThreadExitEvent.Init( false, false );
|
||
|
|
||
|
// Make sure we kill the MC thread if the app exits ungracefully.
|
||
|
CmdLib_AtCleanup( MCThreadCleanupFn );
|
||
|
|
||
|
g_hMCThread = CreateThread(
|
||
|
NULL,
|
||
|
0,
|
||
|
PortalMCThreadFn,
|
||
|
NULL,
|
||
|
0,
|
||
|
&dwDummy );
|
||
|
|
||
|
if ( !g_hMCThread )
|
||
|
{
|
||
|
Error( "RunMPIPortalFlow: CreateThread failed for multicast receive thread." );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
VMPI_SetCurrentStage( "RunMPIBasePortalFlow" );
|
||
|
|
||
|
|
||
|
g_pDistributeWorkCallbacks = &g_VisDistributeWorkCallbacks;
|
||
|
|
||
|
g_CPUTime.Init();
|
||
|
double elapsed = DistributeWork(
|
||
|
g_numportals * 2, // # work units
|
||
|
VMPI_DISTRIBUTEWORK_PACKETID, // packet ID
|
||
|
ProcessPortalFlow, // Worker function to process work units
|
||
|
ReceivePortalFlow // Master function to receive work results
|
||
|
);
|
||
|
|
||
|
g_pDistributeWorkCallbacks = NULL;
|
||
|
|
||
|
CheckExitedEarly();
|
||
|
|
||
|
// Stop the multicast stuff.
|
||
|
VMPI_DeletePortalMCSocket();
|
||
|
|
||
|
if( !g_bMPIMaster )
|
||
|
{
|
||
|
if ( g_iVMPIVerboseLevel >= 1 )
|
||
|
{
|
||
|
Msg( "Received %d (out of %d) portals from multicast.\n", g_nMulticastPortalsReceived, g_numportals * 2 );
|
||
|
Msg( "%.1f%% CPU utilization during PortalFlow\n", (g_CPUTime.GetSeconds() * 100.0f / elapsed) / numthreads );
|
||
|
}
|
||
|
|
||
|
Msg( "VVIS worker finished. Over and out.\n" );
|
||
|
VMPI_SetCurrentStage( "worker done" );
|
||
|
|
||
|
CmdLib_Exit( 0 );
|
||
|
}
|
||
|
|
||
|
if ( g_bMPIMaster )
|
||
|
{
|
||
|
EndPacifier( false );
|
||
|
Msg( " (%d)\n", (int)elapsed );
|
||
|
}
|
||
|
}
|
||
|
|