mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
255 lines
6.2 KiB
C++
255 lines
6.2 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
// vkeyedit.cpp : Defines the class behaviors for the application.
|
||
|
//
|
||
|
|
||
|
#include "stdafx.h"
|
||
|
#include "vkeyedit.h"
|
||
|
|
||
|
#include "MainFrm.h"
|
||
|
#include "vkeyeditDoc.h"
|
||
|
#include "vkeyeditView.h"
|
||
|
|
||
|
#ifdef _DEBUG
|
||
|
#define new DEBUG_NEW
|
||
|
#undef THIS_FILE
|
||
|
static char THIS_FILE[] = __FILE__;
|
||
|
#endif
|
||
|
|
||
|
IFileSystem *g_pFileSystem;
|
||
|
|
||
|
static CSysModule *g_pFileSystemModule = 0;
|
||
|
CreateInterfaceFn g_FileSystemFactory = 0;
|
||
|
|
||
|
CreateInterfaceFn GetFileSystemFactory()
|
||
|
{
|
||
|
return g_FileSystemFactory;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Loads, unloads the file system DLL
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool FileSystem_LoadFileSystemModule( void )
|
||
|
{
|
||
|
char *sFileSystemModuleName = "filesystem_stdio.dll";
|
||
|
|
||
|
g_pFileSystemModule = Sys_LoadModule( sFileSystemModuleName );
|
||
|
Assert( g_pFileSystemModule );
|
||
|
if( !g_pFileSystemModule )
|
||
|
{
|
||
|
Error( "Unable to load %s", sFileSystemModuleName );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
g_FileSystemFactory = Sys_GetFactory( g_pFileSystemModule );
|
||
|
if( !g_FileSystemFactory )
|
||
|
{
|
||
|
Error( "Unable to get filesystem factory" );
|
||
|
return false;
|
||
|
}
|
||
|
g_pFileSystem = ( IFileSystem * )g_FileSystemFactory( FILESYSTEM_INTERFACE_VERSION, NULL );
|
||
|
Assert( g_pFileSystem );
|
||
|
if( !g_pFileSystem )
|
||
|
{
|
||
|
Error( "Unable to get IFileSystem interface from filesystem factory" );
|
||
|
return false;
|
||
|
}
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
void FileSystem_UnloadFileSystemModule( void )
|
||
|
{
|
||
|
if ( !g_pFileSystemModule )
|
||
|
return;
|
||
|
|
||
|
g_FileSystemFactory = NULL;
|
||
|
|
||
|
Sys_UnloadModule( g_pFileSystemModule );
|
||
|
g_pFileSystemModule = 0;
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Initialize, shutdown the file system
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool FileSystem_Init( )
|
||
|
{
|
||
|
if ( !g_pFileSystem )
|
||
|
return false;
|
||
|
|
||
|
if ( g_pFileSystem->Init() != INIT_OK )
|
||
|
return false;
|
||
|
|
||
|
g_pFileSystem->AddSearchPath( "", "root");
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
void FileSystem_Shutdown( void )
|
||
|
{
|
||
|
g_pFileSystem->Shutdown();
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CVkeyeditApp
|
||
|
|
||
|
BEGIN_MESSAGE_MAP(CVkeyeditApp, CWinApp)
|
||
|
//{{AFX_MSG_MAP(CVkeyeditApp)
|
||
|
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
|
||
|
// NOTE - the ClassWizard will add and remove mapping macros here.
|
||
|
// DO NOT EDIT what you see in these blocks of generated code!
|
||
|
//}}AFX_MSG_MAP
|
||
|
// Standard file based document commands
|
||
|
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
|
||
|
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
|
||
|
// Standard print setup command
|
||
|
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
|
||
|
END_MESSAGE_MAP()
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CVkeyeditApp construction
|
||
|
|
||
|
CVkeyeditApp::CVkeyeditApp()
|
||
|
{
|
||
|
// TODO: add construction code here,
|
||
|
// Place all significant initialization in InitInstance
|
||
|
|
||
|
// Start up the file system
|
||
|
//
|
||
|
}
|
||
|
|
||
|
CVkeyeditApp::~CVkeyeditApp()
|
||
|
{
|
||
|
// FileSystem_Shutdown();
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// The one and only CVkeyeditApp object
|
||
|
|
||
|
CVkeyeditApp theApp;
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CVkeyeditApp initialization
|
||
|
|
||
|
BOOL CVkeyeditApp::InitInstance()
|
||
|
{
|
||
|
AfxEnableControlContainer();
|
||
|
|
||
|
// Standard initialization
|
||
|
// If you are not using these features and wish to reduce the size
|
||
|
// of your final executable, you should remove from the following
|
||
|
// the specific initialization routines you do not need.
|
||
|
|
||
|
#ifdef _AFXDLL
|
||
|
Enable3dControls(); // Call this when using MFC in a shared DLL
|
||
|
#else
|
||
|
Enable3dControlsStatic(); // Call this when linking to MFC statically
|
||
|
#endif
|
||
|
|
||
|
// Change the registry key under which our settings are stored.
|
||
|
// TODO: You should modify this string to be something appropriate
|
||
|
// such as the name of your company or organization.
|
||
|
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
|
||
|
|
||
|
LoadStdProfileSettings(); // Load standard INI file options (including MRU)
|
||
|
|
||
|
// Register the application's document templates. Document templates
|
||
|
// serve as the connection between documents, frame windows and views.
|
||
|
|
||
|
CSingleDocTemplate* pDocTemplate;
|
||
|
pDocTemplate = new CSingleDocTemplate(
|
||
|
IDR_MAINFRAME,
|
||
|
RUNTIME_CLASS(CVkeyeditDoc),
|
||
|
RUNTIME_CLASS(CMainFrame), // main SDI frame window
|
||
|
RUNTIME_CLASS(CVkeyeditView));
|
||
|
AddDocTemplate(pDocTemplate);
|
||
|
|
||
|
FileSystem_LoadFileSystemModule();
|
||
|
FileSystem_Init();
|
||
|
|
||
|
// Parse command line for standard shell commands, DDE, file open
|
||
|
CCommandLineInfo cmdInfo;
|
||
|
ParseCommandLine(cmdInfo);
|
||
|
|
||
|
// Dispatch commands specified on the command line
|
||
|
if (!ProcessShellCommand(cmdInfo))
|
||
|
return FALSE;
|
||
|
|
||
|
// The one and only window has been initialized, so show and update it.
|
||
|
m_pMainWnd->ShowWindow(SW_SHOW);
|
||
|
m_pMainWnd->UpdateWindow();
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CAboutDlg dialog used for App About
|
||
|
|
||
|
class CAboutDlg : public CDialog
|
||
|
{
|
||
|
public:
|
||
|
CAboutDlg();
|
||
|
|
||
|
// Dialog Data
|
||
|
//{{AFX_DATA(CAboutDlg)
|
||
|
enum { IDD = IDD_ABOUTBOX };
|
||
|
//}}AFX_DATA
|
||
|
|
||
|
// ClassWizard generated virtual function overrides
|
||
|
//{{AFX_VIRTUAL(CAboutDlg)
|
||
|
protected:
|
||
|
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
|
||
|
//}}AFX_VIRTUAL
|
||
|
|
||
|
// Implementation
|
||
|
protected:
|
||
|
//{{AFX_MSG(CAboutDlg)
|
||
|
// No message handlers
|
||
|
//}}AFX_MSG
|
||
|
DECLARE_MESSAGE_MAP()
|
||
|
};
|
||
|
|
||
|
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
|
||
|
{
|
||
|
//{{AFX_DATA_INIT(CAboutDlg)
|
||
|
//}}AFX_DATA_INIT
|
||
|
}
|
||
|
|
||
|
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
|
||
|
{
|
||
|
CDialog::DoDataExchange(pDX);
|
||
|
//{{AFX_DATA_MAP(CAboutDlg)
|
||
|
//}}AFX_DATA_MAP
|
||
|
}
|
||
|
|
||
|
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
|
||
|
//{{AFX_MSG_MAP(CAboutDlg)
|
||
|
// No message handlers
|
||
|
//}}AFX_MSG_MAP
|
||
|
END_MESSAGE_MAP()
|
||
|
|
||
|
// App command to run the dialog
|
||
|
void CVkeyeditApp::OnAppAbout()
|
||
|
{
|
||
|
CAboutDlg aboutDlg;
|
||
|
aboutDlg.DoModal();
|
||
|
}
|
||
|
|
||
|
/////////////////////////////////////////////////////////////////////////////
|
||
|
// CVkeyeditApp message handlers
|
||
|
|
||
|
|
||
|
int CVkeyeditApp::ExitInstance()
|
||
|
{
|
||
|
// TODO: Add your specialized code here and/or call the base class
|
||
|
|
||
|
return CWinApp::ExitInstance();
|
||
|
}
|