mirror of
https://github.com/nillerusr/source-engine.git
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59 lines
1.4 KiB
C++
59 lines
1.4 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "DemoPage.h"
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#include <VGUI/IVGui.h>
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#include <Keyvalues.h>
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#include <vgui_controls/Controls.h>
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#include <vgui_controls/TextEntry.h>
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using namespace vgui;
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class SampleEditFields: public DemoPage
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{
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public:
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SampleEditFields(Panel *parent, const char *name);
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~SampleEditFields();
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private:
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TextEntry *m_pTextEntry;
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};
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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SampleEditFields::SampleEditFields(Panel *parent, const char *name) : DemoPage(parent, name)
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{
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m_pTextEntry = new TextEntry (this, "ATextEntry");
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int wide, tall;
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m_pTextEntry->GetSize(wide, tall);
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m_pTextEntry->SetBounds(150, 200, 150, tall);
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m_pTextEntry->InsertString("with content");
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m_pTextEntry->SetEnabled(false);
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LoadControlSettings("Demo/SampleEditFields.res");
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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SampleEditFields::~SampleEditFields()
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{
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}
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Panel* SampleEditFields_Create(Panel *parent)
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{
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return new SampleEditFields(parent, "Edit Fields");
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}
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