mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
46 lines
1.2 KiB
C
46 lines
1.2 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: Interface to CPlayerSpecifics
|
||
|
//
|
||
|
// $Workfile: $
|
||
|
// $Date: $
|
||
|
//
|
||
|
//------------------------------------------------------------------------------------------------------
|
||
|
// $Log: $
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#ifndef PLAYERSPECIFICS_H
|
||
|
#define PLAYERSPECIFICS_H
|
||
|
#ifdef WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
#pragma warning (disable: 4786)
|
||
|
|
||
|
#include "report.h"
|
||
|
#include <map>
|
||
|
#include <vector>
|
||
|
#include <string>
|
||
|
using namespace std;
|
||
|
|
||
|
//------------------------------------------------------------------------------------------------------
|
||
|
// Purpose: CPlayerSpecifics is a whole page report element that reports specific
|
||
|
// data about each player in the game. Data such as favourite weapon, rank,
|
||
|
// classes played, favourite class, and kills vs deaths.
|
||
|
//------------------------------------------------------------------------------------------------------
|
||
|
class CPlayerSpecifics :public CReport
|
||
|
{
|
||
|
private:
|
||
|
|
||
|
void init();
|
||
|
|
||
|
|
||
|
public:
|
||
|
explicit CPlayerSpecifics(){init();}
|
||
|
|
||
|
void generate();
|
||
|
void writeHTML(CHTMLFile& html);
|
||
|
};
|
||
|
|
||
|
#endif // PLAYERSPECIFICS_H
|