source-engine/unicode/wscript

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#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'unicode'
def options(opt):
# stub
return
def configure(conf):
conf.define('UNICODE_EXPORTS', 1)
def build(bld):
if bld.env.DEST_OS != 'win32':
return
source = [
'unicode.cpp',
'../public/tier0/memoverride.cpp'
]
includes = [
'.',
'../public',
'../public/tier0',
'../public/tier1'
]
defines = []
libs = ['tier0','tier1','tier2','vstdlib','mathlib', 'USER32']
install_path = bld.env.LIBDIR
bld.shlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
install_path = install_path,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)