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//====== Copyright 1996-2013, Valve Corporation, All rights reserved. =======
//
// Purpose: interface to steam ugc
//
//=============================================================================
# ifndef ISTEAMUGC_H
# define ISTEAMUGC_H
# ifdef _WIN32
# pragma once
# endif
# include "isteamclient.h"
// callbacks
# if defined( VALVE_CALLBACK_PACK_SMALL )
# pragma pack( push, 4 )
# elif defined( VALVE_CALLBACK_PACK_LARGE )
# pragma pack( push, 8 )
# else
# error isteamclient.h must be included
# endif
typedef uint64 UGCQueryHandle_t ;
typedef uint64 UGCUpdateHandle_t ;
const UGCQueryHandle_t k_UGCQueryHandleInvalid = 0xffffffffffffffffull ;
const UGCUpdateHandle_t k_UGCUpdateHandleInvalid = 0xffffffffffffffffull ;
// Matching UGC types for queries
enum EUGCMatchingUGCType
{
k_EUGCMatchingUGCType_Items = 0 , // both mtx items and ready-to-use items
k_EUGCMatchingUGCType_Items_Mtx = 1 ,
k_EUGCMatchingUGCType_Items_ReadyToUse = 2 ,
k_EUGCMatchingUGCType_Collections = 3 ,
k_EUGCMatchingUGCType_Artwork = 4 ,
k_EUGCMatchingUGCType_Videos = 5 ,
k_EUGCMatchingUGCType_Screenshots = 6 ,
k_EUGCMatchingUGCType_AllGuides = 7 , // both web guides and integrated guides
k_EUGCMatchingUGCType_WebGuides = 8 ,
k_EUGCMatchingUGCType_IntegratedGuides = 9 ,
k_EUGCMatchingUGCType_UsableInGame = 10 , // ready-to-use items and integrated guides
k_EUGCMatchingUGCType_ControllerBindings = 11 ,
k_EUGCMatchingUGCType_GameManagedItems = 12 , // game managed items (not managed by users)
k_EUGCMatchingUGCType_All = ~ 0 , // return everything
} ;
// Different lists of published UGC for a user.
// If the current logged in user is different than the specified user, then some options may not be allowed.
enum EUserUGCList
{
k_EUserUGCList_Published ,
k_EUserUGCList_VotedOn ,
k_EUserUGCList_VotedUp ,
k_EUserUGCList_VotedDown ,
k_EUserUGCList_WillVoteLater ,
k_EUserUGCList_Favorited ,
k_EUserUGCList_Subscribed ,
k_EUserUGCList_UsedOrPlayed ,
k_EUserUGCList_Followed ,
} ;
// Sort order for user published UGC lists (defaults to creation order descending)
enum EUserUGCListSortOrder
{
k_EUserUGCListSortOrder_CreationOrderDesc ,
k_EUserUGCListSortOrder_CreationOrderAsc ,
k_EUserUGCListSortOrder_TitleAsc ,
k_EUserUGCListSortOrder_LastUpdatedDesc ,
k_EUserUGCListSortOrder_SubscriptionDateDesc ,
k_EUserUGCListSortOrder_VoteScoreDesc ,
k_EUserUGCListSortOrder_ForModeration ,
} ;
// Combination of sorting and filtering for queries across all UGC
enum EUGCQuery
{
k_EUGCQuery_RankedByVote = 0 ,
k_EUGCQuery_RankedByPublicationDate = 1 ,
k_EUGCQuery_AcceptedForGameRankedByAcceptanceDate = 2 ,
k_EUGCQuery_RankedByTrend = 3 ,
k_EUGCQuery_FavoritedByFriendsRankedByPublicationDate = 4 ,
k_EUGCQuery_CreatedByFriendsRankedByPublicationDate = 5 ,
k_EUGCQuery_RankedByNumTimesReported = 6 ,
k_EUGCQuery_CreatedByFollowedUsersRankedByPublicationDate = 7 ,
k_EUGCQuery_NotYetRated = 8 ,
k_EUGCQuery_RankedByTotalVotesAsc = 9 ,
k_EUGCQuery_RankedByVotesUp = 10 ,
k_EUGCQuery_RankedByTextSearch = 11 ,
k_EUGCQuery_RankedByTotalUniqueSubscriptions = 12 ,
} ;
enum EItemUpdateStatus
{
k_EItemUpdateStatusInvalid = 0 , // The item update handle was invalid, job might be finished, listen too SubmitItemUpdateResult_t
k_EItemUpdateStatusPreparingConfig = 1 , // The item update is processing configuration data
k_EItemUpdateStatusPreparingContent = 2 , // The item update is reading and processing content files
k_EItemUpdateStatusUploadingContent = 3 , // The item update is uploading content changes to Steam
k_EItemUpdateStatusUploadingPreviewFile = 4 , // The item update is uploading new preview file image
k_EItemUpdateStatusCommittingChanges = 5 // The item update is committing all changes
} ;
enum EItemState
{
k_EItemStateNone = 0 , // item not tracked on client
k_EItemStateSubscribed = 1 , // current user is subscribed to this item. Not just cached.
k_EItemStateLegacyItem = 2 , // item was created with ISteamRemoteStorage
k_EItemStateInstalled = 4 , // item is installed and usable (but maybe out of date)
k_EItemStateNeedsUpdate = 8 , // items needs an update. Either because it's not installed yet or creator updated content
k_EItemStateDownloading = 16 , // item update is currently downloading
k_EItemStateDownloadPending = 32 , // DownloadItem() was called for this item, content isn't available until DownloadItemResult_t is fired
} ;
enum EItemStatistic
{
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k_EItemStatistic_NumSubscriptions = 0 ,
k_EItemStatistic_NumFavorites = 1 ,
k_EItemStatistic_NumFollowers = 2 ,
k_EItemStatistic_NumUniqueSubscriptions = 3 ,
k_EItemStatistic_NumUniqueFavorites = 4 ,
k_EItemStatistic_NumUniqueFollowers = 5 ,
k_EItemStatistic_NumUniqueWebsiteViews = 6 ,
k_EItemStatistic_ReportScore = 7 ,
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} ;
const uint32 kNumUGCResultsPerPage = 50 ;
const uint32 k_cchDeveloperMetadataMax = 5000 ;
// Details for a single published file/UGC
struct SteamUGCDetails_t
{
PublishedFileId_t m_nPublishedFileId ;
EResult m_eResult ; // The result of the operation.
EWorkshopFileType m_eFileType ; // Type of the file
AppId_t m_nCreatorAppID ; // ID of the app that created this file.
AppId_t m_nConsumerAppID ; // ID of the app that will consume this file.
char m_rgchTitle [ k_cchPublishedDocumentTitleMax ] ; // title of document
char m_rgchDescription [ k_cchPublishedDocumentDescriptionMax ] ; // description of document
uint64 m_ulSteamIDOwner ; // Steam ID of the user who created this content.
uint32 m_rtimeCreated ; // time when the published file was created
uint32 m_rtimeUpdated ; // time when the published file was last updated
uint32 m_rtimeAddedToUserList ; // time when the user added the published file to their list (not always applicable)
ERemoteStoragePublishedFileVisibility m_eVisibility ; // visibility
bool m_bBanned ; // whether the file was banned
bool m_bAcceptedForUse ; // developer has specifically flagged this item as accepted in the Workshop
bool m_bTagsTruncated ; // whether the list of tags was too long to be returned in the provided buffer
char m_rgchTags [ k_cchTagListMax ] ; // comma separated list of all tags associated with this file
// file/url information
UGCHandle_t m_hFile ; // The handle of the primary file
UGCHandle_t m_hPreviewFile ; // The handle of the preview file
char m_pchFileName [ k_cchFilenameMax ] ; // The cloud filename of the primary file
int32 m_nFileSize ; // Size of the primary file
int32 m_nPreviewFileSize ; // Size of the preview file
char m_rgchURL [ k_cchPublishedFileURLMax ] ; // URL (for a video or a website)
// voting information
uint32 m_unVotesUp ; // number of votes up
uint32 m_unVotesDown ; // number of votes down
float m_flScore ; // calculated score
// collection details
uint32 m_unNumChildren ;
} ;
//-----------------------------------------------------------------------------
// Purpose: Steam UGC support API
//-----------------------------------------------------------------------------
class ISteamUGC
{
public :
// Query UGC associated with a user. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryUserUGCRequest ( AccountID_t unAccountID , EUserUGCList eListType , EUGCMatchingUGCType eMatchingUGCType , EUserUGCListSortOrder eSortOrder , AppId_t nCreatorAppID , AppId_t nConsumerAppID , uint32 unPage ) = 0 ;
// Query for all matching UGC. Creator app id or consumer app id must be valid and be set to the current running app. unPage should start at 1.
virtual UGCQueryHandle_t CreateQueryAllUGCRequest ( EUGCQuery eQueryType , EUGCMatchingUGCType eMatchingeMatchingUGCTypeFileType , AppId_t nCreatorAppID , AppId_t nConsumerAppID , uint32 unPage ) = 0 ;
// Query for the details of the given published file ids (the RequestUGCDetails call is deprecated and replaced with this)
virtual UGCQueryHandle_t CreateQueryUGCDetailsRequest ( PublishedFileId_t * pvecPublishedFileID , uint32 unNumPublishedFileIDs ) = 0 ;
// Send the query to Steam
virtual SteamAPICall_t SendQueryUGCRequest ( UGCQueryHandle_t handle ) = 0 ;
// Retrieve an individual result after receiving the callback for querying UGC
virtual bool GetQueryUGCResult ( UGCQueryHandle_t handle , uint32 index , SteamUGCDetails_t * pDetails ) = 0 ;
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virtual bool GetQueryUGCPreviewURL ( UGCQueryHandle_t handle , uint32 index , char * pchURL , uint32 cchURLSize ) = 0 ;
virtual bool GetQueryUGCMetadata ( UGCQueryHandle_t handle , uint32 index , char * pchMetadata , uint32 cchMetadatasize ) = 0 ;
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virtual bool GetQueryUGCChildren ( UGCQueryHandle_t handle , uint32 index , PublishedFileId_t * pvecPublishedFileID , uint32 cMaxEntries ) = 0 ;
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virtual bool GetQueryUGCStatistic ( UGCQueryHandle_t handle , uint32 index , EItemStatistic eStatType , uint32 * pStatValue ) = 0 ;
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virtual uint32 GetQueryUGCNumAdditionalPreviews ( UGCQueryHandle_t handle , uint32 index ) = 0 ;
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virtual bool GetQueryUGCAdditionalPreview ( UGCQueryHandle_t handle , uint32 index , uint32 previewIndex , char * pchURLOrVideoID , uint32 cchURLSize , bool * pbIsImage ) = 0 ;
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virtual uint32 GetQueryUGCNumKeyValueTags ( UGCQueryHandle_t handle , uint32 index ) = 0 ;
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virtual bool GetQueryUGCKeyValueTag ( UGCQueryHandle_t handle , uint32 index , uint32 keyValueTagIndex , char * pchKey , uint32 cchKeySize , char * pchValue , uint32 cchValueSize ) = 0 ;
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// Release the request to free up memory, after retrieving results
virtual bool ReleaseQueryUGCRequest ( UGCQueryHandle_t handle ) = 0 ;
// Options to set for querying UGC
virtual bool AddRequiredTag ( UGCQueryHandle_t handle , const char * pTagName ) = 0 ;
virtual bool AddExcludedTag ( UGCQueryHandle_t handle , const char * pTagName ) = 0 ;
virtual bool SetReturnKeyValueTags ( UGCQueryHandle_t handle , bool bReturnKeyValueTags ) = 0 ;
virtual bool SetReturnLongDescription ( UGCQueryHandle_t handle , bool bReturnLongDescription ) = 0 ;
virtual bool SetReturnMetadata ( UGCQueryHandle_t handle , bool bReturnMetadata ) = 0 ;
virtual bool SetReturnChildren ( UGCQueryHandle_t handle , bool bReturnChildren ) = 0 ;
virtual bool SetReturnAdditionalPreviews ( UGCQueryHandle_t handle , bool bReturnAdditionalPreviews ) = 0 ;
virtual bool SetReturnTotalOnly ( UGCQueryHandle_t handle , bool bReturnTotalOnly ) = 0 ;
virtual bool SetLanguage ( UGCQueryHandle_t handle , const char * pchLanguage ) = 0 ;
virtual bool SetAllowCachedResponse ( UGCQueryHandle_t handle , uint32 unMaxAgeSeconds ) = 0 ;
// Options only for querying user UGC
virtual bool SetCloudFileNameFilter ( UGCQueryHandle_t handle , const char * pMatchCloudFileName ) = 0 ;
// Options only for querying all UGC
virtual bool SetMatchAnyTag ( UGCQueryHandle_t handle , bool bMatchAnyTag ) = 0 ;
virtual bool SetSearchText ( UGCQueryHandle_t handle , const char * pSearchText ) = 0 ;
virtual bool SetRankedByTrendDays ( UGCQueryHandle_t handle , uint32 unDays ) = 0 ;
virtual bool AddRequiredKeyValueTag ( UGCQueryHandle_t handle , const char * pKey , const char * pValue ) = 0 ;
// DEPRECATED - Use CreateQueryUGCDetailsRequest call above instead!
virtual SteamAPICall_t RequestUGCDetails ( PublishedFileId_t nPublishedFileID , uint32 unMaxAgeSeconds ) = 0 ;
// Steam Workshop Creator API
virtual SteamAPICall_t CreateItem ( AppId_t nConsumerAppId , EWorkshopFileType eFileType ) = 0 ; // create new item for this app with no content attached yet
virtual UGCUpdateHandle_t StartItemUpdate ( AppId_t nConsumerAppId , PublishedFileId_t nPublishedFileID ) = 0 ; // start an UGC item update. Set changed properties before commiting update with CommitItemUpdate()
virtual bool SetItemTitle ( UGCUpdateHandle_t handle , const char * pchTitle ) = 0 ; // change the title of an UGC item
virtual bool SetItemDescription ( UGCUpdateHandle_t handle , const char * pchDescription ) = 0 ; // change the description of an UGC item
virtual bool SetItemUpdateLanguage ( UGCUpdateHandle_t handle , const char * pchLanguage ) = 0 ; // specify the language of the title or description that will be set
virtual bool SetItemMetadata ( UGCUpdateHandle_t handle , const char * pchMetaData ) = 0 ; // change the metadata of an UGC item (max = k_cchDeveloperMetadataMax)
virtual bool SetItemVisibility ( UGCUpdateHandle_t handle , ERemoteStoragePublishedFileVisibility eVisibility ) = 0 ; // change the visibility of an UGC item
virtual bool SetItemTags ( UGCUpdateHandle_t updateHandle , const SteamParamStringArray_t * pTags ) = 0 ; // change the tags of an UGC item
virtual bool SetItemContent ( UGCUpdateHandle_t handle , const char * pszContentFolder ) = 0 ; // update item content from this local folder
virtual bool SetItemPreview ( UGCUpdateHandle_t handle , const char * pszPreviewFile ) = 0 ; // change preview image file for this item. pszPreviewFile points to local image file, which must be under 1MB in size
virtual bool RemoveItemKeyValueTags ( UGCUpdateHandle_t handle , const char * pchKey ) = 0 ; // remove any existing key-value tags with the specified key
virtual bool AddItemKeyValueTag ( UGCUpdateHandle_t handle , const char * pchKey , const char * pchValue ) = 0 ; // add new key-value tags for the item. Note that there can be multiple values for a tag.
virtual SteamAPICall_t SubmitItemUpdate ( UGCUpdateHandle_t handle , const char * pchChangeNote ) = 0 ; // commit update process started with StartItemUpdate()
virtual EItemUpdateStatus GetItemUpdateProgress ( UGCUpdateHandle_t handle , uint64 * punBytesProcessed , uint64 * punBytesTotal ) = 0 ;
// Steam Workshop Consumer API
virtual SteamAPICall_t SetUserItemVote ( PublishedFileId_t nPublishedFileID , bool bVoteUp ) = 0 ;
virtual SteamAPICall_t GetUserItemVote ( PublishedFileId_t nPublishedFileID ) = 0 ;
virtual SteamAPICall_t AddItemToFavorites ( AppId_t nAppId , PublishedFileId_t nPublishedFileID ) = 0 ;
virtual SteamAPICall_t RemoveItemFromFavorites ( AppId_t nAppId , PublishedFileId_t nPublishedFileID ) = 0 ;
virtual SteamAPICall_t SubscribeItem ( PublishedFileId_t nPublishedFileID ) = 0 ; // subscribe to this item, will be installed ASAP
virtual SteamAPICall_t UnsubscribeItem ( PublishedFileId_t nPublishedFileID ) = 0 ; // unsubscribe from this item, will be uninstalled after game quits
virtual uint32 GetNumSubscribedItems ( ) = 0 ; // number of subscribed items
virtual uint32 GetSubscribedItems ( PublishedFileId_t * pvecPublishedFileID , uint32 cMaxEntries ) = 0 ; // all subscribed item PublishFileIDs
// get EItemState flags about item on this client
virtual uint32 GetItemState ( PublishedFileId_t nPublishedFileID ) = 0 ;
// get info about currently installed content on disc for items that have k_EItemStateInstalled set
// if k_EItemStateLegacyItem is set, pchFolder contains the path to the legacy file itself (not a folder)
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virtual bool GetItemInstallInfo ( PublishedFileId_t nPublishedFileID , uint64 * punSizeOnDisk , char * pchFolder , uint32 cchFolderSize , uint32 * punTimeStamp ) = 0 ;
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// get info about pending update for items that have k_EItemStateNeedsUpdate set. punBytesTotal will be valid after download started once
virtual bool GetItemDownloadInfo ( PublishedFileId_t nPublishedFileID , uint64 * punBytesDownloaded , uint64 * punBytesTotal ) = 0 ;
// download new or update already installed item. If function returns true, wait for DownloadItemResult_t. If the item is already installed,
// then files on disk should not be used until callback received. If item is not subscribed to, it will be cached for some time.
// If bHighPriority is set, any other item download will be suspended and this item downloaded ASAP.
virtual bool DownloadItem ( PublishedFileId_t nPublishedFileID , bool bHighPriority ) = 0 ;
// game servers can set a specific workshop folder before issuing any UGC commands.
// This is helpful if you want to support multiple game servers running out of the same install folder
virtual bool BInitWorkshopForGameServer ( DepotId_t unWorkshopDepotID , const char * pszFolder ) = 0 ;
// SuspendDownloads( true ) will suspend all workshop downloads until SuspendDownloads( false ) is called or the game ends
virtual void SuspendDownloads ( bool bSuspend ) = 0 ;
} ;
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# define STEAMUGC_INTERFACE_VERSION "STEAMUGC_INTERFACE_VERSION007"
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//-----------------------------------------------------------------------------
// Purpose: Callback for querying UGC
//-----------------------------------------------------------------------------
struct SteamUGCQueryCompleted_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 1 } ;
UGCQueryHandle_t m_handle ;
EResult m_eResult ;
uint32 m_unNumResultsReturned ;
uint32 m_unTotalMatchingResults ;
bool m_bCachedData ; // indicates whether this data was retrieved from the local on-disk cache
} ;
//-----------------------------------------------------------------------------
// Purpose: Callback for requesting details on one piece of UGC
//-----------------------------------------------------------------------------
struct SteamUGCRequestUGCDetailsResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 2 } ;
SteamUGCDetails_t m_details ;
bool m_bCachedData ; // indicates whether this data was retrieved from the local on-disk cache
} ;
//-----------------------------------------------------------------------------
// Purpose: result for ISteamUGC::CreateItem()
//-----------------------------------------------------------------------------
struct CreateItemResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 3 } ;
EResult m_eResult ;
PublishedFileId_t m_nPublishedFileId ; // new item got this UGC PublishFileID
bool m_bUserNeedsToAcceptWorkshopLegalAgreement ;
} ;
//-----------------------------------------------------------------------------
// Purpose: result for ISteamUGC::SubmitItemUpdate()
//-----------------------------------------------------------------------------
struct SubmitItemUpdateResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 4 } ;
EResult m_eResult ;
bool m_bUserNeedsToAcceptWorkshopLegalAgreement ;
} ;
//-----------------------------------------------------------------------------
// Purpose: a Workshop item has been installed or updated
//-----------------------------------------------------------------------------
struct ItemInstalled_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 5 } ;
AppId_t m_unAppID ;
PublishedFileId_t m_nPublishedFileId ;
} ;
//-----------------------------------------------------------------------------
// Purpose: result of DownloadItem(), existing item files can be accessed again
//-----------------------------------------------------------------------------
struct DownloadItemResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 6 } ;
AppId_t m_unAppID ;
PublishedFileId_t m_nPublishedFileId ;
EResult m_eResult ;
} ;
//-----------------------------------------------------------------------------
// Purpose: result of AddItemToFavorites() or RemoveItemFromFavorites()
//-----------------------------------------------------------------------------
struct UserFavoriteItemsListChanged_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 7 } ;
PublishedFileId_t m_nPublishedFileId ;
EResult m_eResult ;
bool m_bWasAddRequest ;
} ;
//-----------------------------------------------------------------------------
// Purpose: The result of a call to SetUserItemVote()
//-----------------------------------------------------------------------------
struct SetUserItemVoteResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 8 } ;
PublishedFileId_t m_nPublishedFileId ;
EResult m_eResult ;
bool m_bVoteUp ;
} ;
//-----------------------------------------------------------------------------
// Purpose: The result of a call to GetUserItemVote()
//-----------------------------------------------------------------------------
struct GetUserItemVoteResult_t
{
enum { k_iCallback = k_iClientUGCCallbacks + 9 } ;
PublishedFileId_t m_nPublishedFileId ;
EResult m_eResult ;
bool m_bVotedUp ;
bool m_bVotedDown ;
bool m_bVoteSkipped ;
} ;
# pragma pack( pop )
# endif // ISTEAMUGC_H