source-engine/materialsystem/stdshaders/fxctmp9_360/debugmrttexture_vs20.inc

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2020-04-22 16:56:21 +00:00
#include "shaderlib/cshader.h"
class debugmrttexture_vs20_Static_Index
{
public:
debugmrttexture_vs20_Static_Index( )
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderStaticTest_debugmrttexture_vs20 0
class debugmrttexture_vs20_Dynamic_Index
{
public:
debugmrttexture_vs20_Dynamic_Index()
{
}
int GetIndex()
{
// Asserts to make sure that we aren't using any skipped combinations.
// Asserts to make sure that we are setting all of the combination vars.
#ifdef _DEBUG
#endif // _DEBUG
return 0;
}
};
#define shaderDynamicTest_debugmrttexture_vs20 0