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106 lines
1.6 KiB
Perl
106 lines
1.6 KiB
Perl
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for( $i = 0; $i < 16; $i++ )
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{
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print "\#define SHADER_CLASS$i(name,help";
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for( $j = 0; $j < $i; $j++ )
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{
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print ",p$j,p$j" . "type,p$j" . "default,p$j" . "help\\\n\t\t";
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}
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print ")\\\n";
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print "\tstatic const char *s_HelpString = help;\\\n";
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print "\tstatic const char *s_ParamNames[] = {";
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if( $i == 0 )
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{
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print "NULL";
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}
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else
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{
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for( $j = 0; $j < $i; $j++ )
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{
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print "\\\n\t\t\"\$\" #p$j";
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if( $j != $i - 1 )
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{
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print ",";
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}
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}
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}
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print "\\\n\t};\\\n";
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print "\tstatic ShaderParamType_t s_ParamType[] = {";
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if( $i == 0 )
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{
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print "SHADER_PARAM_TYPE_INTEGER";
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}
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else
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{
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for( $j = 0; $j < $i; $j++ )
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{
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print "\\\n\t\tp$j" . "type";
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if( $j != $i - 1 )
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{
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print ",";
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}
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}
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}
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print "\\\n\t};\\\n";
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print "\tstatic const char *s_ParamDefault[] = {";
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if( $i == 0 )
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{
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print "\"\"";
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}
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else
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{
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for( $j = 0; $j < $i; $j++ )
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{
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print "\\\n\t\tp$j" . "default";
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if( $j != $i - 1 )
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{
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print ",";
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}
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}
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}
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print "\\\n\t};\\\n";
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print "\tstatic const char *s_ParamHelp[] = {";
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if( $i == 0 )
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{
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print "\"\"";
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}
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else
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{
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for( $j = 0; $j < $i; $j++ )
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{
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print "\\\n\t\tp$j" . "help";
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if( $j != $i - 1 )
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{
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print ",";
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}
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}
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}
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print "\\\n\t};\\\n";
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print "\\\n\tenum {";
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if( $i == 0 )
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{
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print "DUMMY_PARAM";
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}
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else
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{
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for( $j = 0; $j < $i; $j++ )
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{
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print "\\\n\t\tp$j";
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if( $j == 0 )
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{
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print " = NUM_SHADER_MATERIAL_VARS";
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}
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if( $j != $i - 1 )
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{
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print ",";
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}
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}
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}
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print "\\\n\t};\\\n";
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print "\tstatic const char *s_Name = #name;\\\n\tclass CShader_ ## name : public Shader_t\n\n";
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}
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