source-engine/materialsystem/cmatnullrendercontext.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================
#ifndef CMATNULLRENDERCONTEXT_H
#define CMATNULLRENDERCONTEXT_H
#if defined( _WIN32 )
#pragma once
#endif
class CMatRenderContextBase;
CMatRenderContextBase *CreateNullRenderContext();
#endif // CMATNULLRENDERCONTEXT_H