mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
77 lines
2.0 KiB
C
77 lines
2.0 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#ifndef MAPSPHERE_H
|
||
|
#define MAPSPHERE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "fgdlib/WCKeyValues.h"
|
||
|
#include "MapHelper.h"
|
||
|
#include "ToolInterface.h"
|
||
|
|
||
|
|
||
|
class CToolSphere;
|
||
|
class CHelperInfo;
|
||
|
class CRender2D;
|
||
|
class CRender3D;
|
||
|
class IMesh;
|
||
|
|
||
|
|
||
|
class CMapSphere : public CMapHelper
|
||
|
{
|
||
|
friend class CToolSphere;
|
||
|
|
||
|
public:
|
||
|
|
||
|
DECLARE_MAPCLASS(CMapSphere,CMapHelper)
|
||
|
|
||
|
//
|
||
|
// Factory for building from a list of string parameters.
|
||
|
//
|
||
|
static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent);
|
||
|
|
||
|
//
|
||
|
// Construction/destruction:
|
||
|
//
|
||
|
CMapSphere(void);
|
||
|
~CMapSphere(void);
|
||
|
|
||
|
virtual void CalcBounds(BOOL bFullUpdate = FALSE);
|
||
|
|
||
|
virtual CMapClass *Copy(bool bUpdateDependencies);
|
||
|
virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies);
|
||
|
|
||
|
virtual void OnParentKeyChanged(const char *szKey, const char *szValue);
|
||
|
|
||
|
virtual void Render2D(CRender2D *pRender);
|
||
|
virtual void Render3D(CRender3D *pRender);
|
||
|
|
||
|
virtual int SerializeRMF(std::fstream &File, BOOL bRMF) { return(0); }
|
||
|
virtual int SerializeMAP(std::fstream &File, BOOL bRMF) { return(0); }
|
||
|
|
||
|
virtual bool IsVisualElement(void) { return false; } // Only visible when the parent entity is selected.
|
||
|
virtual bool IsScaleable(void) { return false; } // TODO: allow for scaling the sphere by itself
|
||
|
virtual bool IsClutter(void) { return true; }
|
||
|
virtual bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides.
|
||
|
|
||
|
virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject );
|
||
|
|
||
|
virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData);
|
||
|
|
||
|
virtual const char* GetDescription() { return "Sphere helper"; }
|
||
|
|
||
|
protected:
|
||
|
|
||
|
void SetRadius(float flRadius);
|
||
|
|
||
|
char m_szKeyName[KEYVALUE_MAX_KEY_LENGTH];
|
||
|
float m_flRadius;
|
||
|
};
|
||
|
|
||
|
#endif // MAPSPHERE_H
|