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60 lines
1.6 KiB
C
60 lines
1.6 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose: Displays a leaderboard
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//
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//=============================================================================//
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#ifndef LEADERBOARDDIALOG_H
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#define LEADERBOARDDIALOG_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basedialog.h"
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//-----------------------------------------------------------------------------
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// Purpose: Display player leaderboards
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//-----------------------------------------------------------------------------
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class CLeaderboardDialog : public CBaseDialog
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{
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DECLARE_CLASS_SIMPLE( CLeaderboardDialog, CBaseDialog );
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public:
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CLeaderboardDialog(vgui::Panel *parent);
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~CLeaderboardDialog();
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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virtual void ApplySettings( KeyValues *pResourceData );
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virtual void PerformLayout( void );
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virtual void OnCommand( const char *pCommand );
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virtual void OnKeyCodePressed( vgui::KeyCode code );
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virtual void HandleKeyRepeated( vgui::KeyCode code );
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bool GetPlayerStats( int rank, bool bFriends = false );
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void UpdateLeaderboard( int iNewRank );
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void AddLeaderboardEntry( const char **pEntries, int ct );
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void CleanupStats();
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private:
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vgui::Panel *m_pProgressBg;
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vgui::Panel *m_pProgressBar;
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vgui::Label *m_pProgressPercent;
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vgui::Label *m_pNumbering;
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vgui::Label *m_pUpArrow;
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vgui::Label *m_pDownArrow;
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vgui::Label *m_pBestMoments;
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int m_iBaseRank;
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int m_iActiveRank;
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int m_iMaxRank;
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int m_cColumns;
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int m_iRangeBase;
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#if defined( _X360 )
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XUSER_STATS_READ_RESULTS *m_pStats;
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#endif
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};
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#endif // LEADERBOARDDIALOG_H
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