source-engine/gameui/KeyToggleCheckButton.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef KEYTOGGLECHECKBUTTON_H
#define KEYTOGGLECHECKBUTTON_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/CheckButton.h>
class CKeyToggleCheckButton : public vgui::CheckButton
{
public:
CKeyToggleCheckButton( vgui::Panel *parent, const char *panelName, const char *text,
char const *keyname, char const *cmdname );
~CKeyToggleCheckButton();
//virtual void SetSelected( bool state );
virtual void Paint();
void Reset();
void ApplyChanges();
bool HasBeenModified();
private:
typedef vgui::CheckButton BaseClass;
char *m_pszKeyName;
char *m_pszCmdName;
bool m_bStartValue;
};
#endif // KEYTOGGLECHECKBUTTON_H