mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 06:06:50 +00:00
38 lines
762 B
C
38 lines
762 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef BITMAPIMAGEPANEL_H
|
||
|
#define BITMAPIMAGEPANEL_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <vgui_controls/Panel.h>
|
||
|
|
||
|
class CBitmapImagePanel : public vgui::Panel
|
||
|
{
|
||
|
public:
|
||
|
CBitmapImagePanel( vgui::Panel *parent, char const *panelName, char const *filename = NULL );
|
||
|
|
||
|
virtual void PaintBackground();
|
||
|
|
||
|
virtual void setTexture( char const *filename );
|
||
|
|
||
|
virtual void forceReload( void );
|
||
|
|
||
|
private:
|
||
|
typedef vgui::Panel BaseClass;
|
||
|
|
||
|
void forceUpload();
|
||
|
|
||
|
bool m_bUploaded;
|
||
|
int m_nTextureId;
|
||
|
char m_szTexture[ 128 ];
|
||
|
};
|
||
|
|
||
|
#endif // BITMAPIMAGEPANEL_H
|