mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
958 lines
23 KiB
C++
958 lines
23 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//===========================================================================//
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#include "server_pch.h"
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#include "vfilter.h" // Renamed to avoid conflict with Microsoft's filter.h
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#include "sv_filter.h"
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#include "sv_steamauth.h"
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#include "GameEventManager.h"
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#include "proto_oob.h"
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#include "tier1/CommandBuffer.h"
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#ifndef DEDICATED
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#include "cl_steamauth.h"
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#endif
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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static ConVar sv_filterban( "sv_filterban", "1", 0, "Set packet filtering by IP mode" );
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CUtlVector< ipfilter_t > g_IPFilters;
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CUtlVector< userfilter_t > g_UserFilters;
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#define BANNED_IP_FILENAME "banned_ip.cfg"
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#define BANNED_USER_FILENAME "banned_user.cfg"
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#define CONFIG_DIR "cfg/"
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#define STEAM_PREFIX "STEAM_"
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//-----------------------------------------------------------------------------
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// Purpose: Sends a message to prospective clients letting them know they're banned
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// Input : *adr -
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//-----------------------------------------------------------------------------
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void Filter_SendBan( const netadr_t& adr )
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{
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NET_OutOfBandPrintf( NS_SERVER, adr, "%cBanned by server\n", A2A_PRINT );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Checks an IP address to see if it is banned
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// Input : *adr -
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// Output : bool
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//-----------------------------------------------------------------------------
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bool Filter_ShouldDiscard( const netadr_t& adr )
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{
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if ( sv_filterban.GetInt() == 0 )
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{
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return false;
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}
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bool bNegativeFilter = sv_filterban.GetInt() == 1;
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unsigned in = *(unsigned *)&adr.ip[0];
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// Handle timeouts
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for ( int i = g_IPFilters.Count() - 1 ; i >= 0 ; i--)
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{
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if ( ( g_IPFilters[i].compare != 0xffffffff) &&
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( g_IPFilters[i].banEndTime != 0.0f ) &&
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( g_IPFilters[i].banEndTime <= realtime ) )
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{
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g_IPFilters.Remove(i);
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continue;
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}
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// Only get here if ban is still in effect.
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if ( (in & g_IPFilters[i].mask) == g_IPFilters[i].compare)
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{
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return bNegativeFilter;
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}
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}
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return !bNegativeFilter;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Takes an IP address string and fills in an ipfilter_t mask and compare (raw address)
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// Input : *s -
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// *f -
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// Output : bool Filter_ConvertString
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//-----------------------------------------------------------------------------
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bool Filter_ConvertString( const char *s, ipfilter_t *f )
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{
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char num[128];
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int i, j;
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byte b[4];
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byte m[4];
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for (i=0 ; i<4 ; i++)
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{
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b[i] = 0;
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m[i] = 0;
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}
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for (i=0 ; i<4 ; i++)
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{
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if (*s < '0' || *s > '9')
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{
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ConMsg("Bad filter address: %s\n", s);
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return false;
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}
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j = 0;
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while (*s >= '0' && *s <= '9')
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{
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num[j++] = *s++;
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}
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num[j] = 0;
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b[i] = atoi(num);
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if (b[i] != 0)
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m[i] = 255;
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if (!*s)
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break;
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s++;
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}
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f->mask = *(unsigned int *)m;
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f->compare = *(unsigned int *)b;
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return true;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Adds an IP ban
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//-----------------------------------------------------------------------------
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static void Filter_Add_f( const CCommand& args )
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{
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int i = 0;
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float banTime;
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bool bKick = true;
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bool bFound = false;
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char szDuration[256];
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CGameClient *client = NULL;
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if ( !Q_stricmp( args[0], "banip" ) )
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{
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ConMsg( "Note: should use \"addip\" instead of \"banip\".\n" );
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}
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if ( args.ArgC() != 3 )
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{
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ConMsg( "Usage: addip < minutes > < ipaddress >\nUse 0 minutes for permanent\n" );
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return;
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}
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ipfilter_t f;
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if ( !Filter_ConvertString( args[2], &f ) )
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return;
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for (i=0 ; i<g_IPFilters.Count(); i++)
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{
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if ( g_IPFilters[i].compare == 0xffffffff || ( g_IPFilters[i].compare == f.compare && g_IPFilters[i].mask == f.mask ) )
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break; // free spot
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}
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if (i == g_IPFilters.Count())
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{
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if (g_IPFilters.Count() == MAX_IPFILTERS)
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{
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ConMsg( "addip: IP filter list is full\n" );
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return;
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}
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i = g_IPFilters.AddToTail();
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}
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else
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{
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// updating in-place, so don't kick people
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bKick = false;
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}
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banTime = atof( args[1] );
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if (banTime < 0.01f)
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{
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banTime = 0.0f;
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}
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g_IPFilters[i].banTime = banTime;
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// Time to unban.
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g_IPFilters[i].banEndTime = ( banTime != 0.0 ) ? ( realtime + 60.0 * banTime ) : 0.0;
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if ( !Filter_ConvertString( args[2], &g_IPFilters[i]) )
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{
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g_IPFilters[i].compare = 0xffffffff;
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}
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if ( bKick )
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{
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// Kick him if he's on
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for ( i=0; i < sv.GetClientCount(); ++i )
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{
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client = sv.Client(i);
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if ( !client || !client->IsActive() || !client->IsConnected() || !client->IsSpawned() )
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continue;
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if ( client->IsFakeClient() )
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continue;
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if ( !Filter_ShouldDiscard( client->GetNetChannel()->GetRemoteAddress() ) )
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continue;
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bFound = true;
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break;
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}
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}
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// Build a duration string for the ban
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if ( banTime == 0.0 )
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{
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Q_snprintf( szDuration, sizeof( szDuration ), "permanently" );
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}
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else
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{
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Q_snprintf( szDuration, sizeof( szDuration ), "for %.2f minutes", banTime );
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}
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// fire the event
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IGameEvent *event = g_GameEventManager.CreateEvent( "server_addban" );
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if ( event )
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{
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if ( bFound && client )
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{
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event->SetString( "name", client->m_Name );
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event->SetInt( "userid", client->GetUserID() );
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event->SetString( "networkid", client->GetNetworkIDString() );
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}
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else
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{
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event->SetString( "name", "" );
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event->SetInt( "userid", 0 );
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event->SetString( "networkid", "" );
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}
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event->SetString( "ip", args[2] );
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event->SetString( "duration", szDuration );
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event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
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event->SetBool( "kicked", bKick && bFound && client );
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g_GameEventManager.FireEvent( event );
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}
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if ( bKick && bFound && client )
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{
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client->ClientPrintf ( "The server operator has added you to the banned list.\n" );
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client->Disconnect( "Added to banned list" );
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}
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}
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// IP Address filtering ConCommands
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static ConCommand addip( "addip", Filter_Add_f, "Add an IP address to the ban list." );
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static ConCommand banip( "banip", Filter_Add_f, "Add an IP address to the ban list." );
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//-----------------------------------------------------------------------------
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// Purpose: Removes an IP ban
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//-----------------------------------------------------------------------------
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CON_COMMAND( removeip, "Remove an IP address from the ban list." )
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{
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ipfilter_t f;
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int i;
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if ( args.ArgC() < 1 )
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{
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ConMsg( "Usage: removeip < slot | ipaddress >\n" );
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return;
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}
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// if no "." in the string we'll assume it's a slot number
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if ( !Q_strstr( args[1], "." ) )
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{
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int slot = Q_atoi( args[1] );
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if ( slot > 0 && slot <= g_IPFilters.Count() )
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{
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byte b[4];
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char szIP[32];
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// array access is zero based
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slot--;
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*(unsigned *)b = g_IPFilters[slot].compare;
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Q_snprintf( szIP, sizeof( szIP ), "%3i.%3i.%3i.%3i", b[0], b[1], b[2], b[3] );
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g_IPFilters.Remove( slot );
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// Tell server operator
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ConMsg( "removeip: filter removed for %s, IP %s\n", args[1], szIP );
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// send an event
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IGameEvent *event = g_GameEventManager.CreateEvent( "server_removeban" );
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if ( event )
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{
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event->SetString( "networkid", "" );
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event->SetString( "ip", szIP );
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event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
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g_GameEventManager.FireEvent( event );
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}
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}
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else
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{
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ConMsg( "removeip: invalid slot %i\n", slot );
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}
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return;
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}
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if ( !Filter_ConvertString( args[1], &f ) )
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return;
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for ( i = 0 ; i < g_IPFilters.Count() ; i++ )
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{
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if ( ( g_IPFilters[i].mask == f.mask ) &&
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( g_IPFilters[i].compare == f.compare ) )
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{
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g_IPFilters.Remove(i);
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ConMsg( "removeip: filter removed for %s\n", args[1] );
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// send an event
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IGameEvent *event = g_GameEventManager.CreateEvent( "server_removeban" );
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if ( event )
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{
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event->SetString( "networkid", "" );
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event->SetString( "ip", args[1] );
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event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
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g_GameEventManager.FireEvent( event );
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}
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return;
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}
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}
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ConMsg( "removeip: couldn't find %s\n", args[1] );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Lists IP bans
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//-----------------------------------------------------------------------------
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CON_COMMAND( listip, "List IP addresses on the ban list." )
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{
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int i;
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byte b[4];
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int count = g_IPFilters.Count();
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if ( !count )
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{
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ConMsg( "IP filter list: empty\n" );
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return;
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}
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else
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{
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if ( count == 1 )
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{
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ConMsg( "IP filter list: %i entry\n", count );
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}
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else
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{
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ConMsg( "IP filter list: %i entries\n", count );
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}
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}
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for ( i = 0 ; i < count ; i++ )
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{
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*(unsigned *)b = g_IPFilters[i].compare;
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if ( g_IPFilters[i].banTime != 0.0f )
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{
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ConMsg( "%i %3i.%3i.%3i.%3i : %.3f min\n", i+1, b[0], b[1], b[2], b[3], g_IPFilters[i].banTime );
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}
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else
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{
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ConMsg( "%i %3i.%3i.%3i.%3i : permanent\n", i+1, b[0], b[1], b[2], b[3] );
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Saves IP bans to a file
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//-----------------------------------------------------------------------------
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CON_COMMAND( writeip, "Save the ban list to " BANNED_IP_FILENAME "." )
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{
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FileHandle_t f;
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char name[MAX_OSPATH];
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byte b[4];
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int i;
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float banTime;
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Q_strncpy( name, CONFIG_DIR BANNED_IP_FILENAME, sizeof( name ) );
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ConMsg( "Writing %s.\n", name );
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f = g_pFileSystem->Open ( name, "wb" );
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if ( !f )
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{
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ConMsg( "Couldn't open %s\n", name );
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return;
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}
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for ( i = 0 ; i < g_IPFilters.Count() ; i++ )
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{
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*(unsigned *)b = g_IPFilters[i].compare;
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// Only store out the permanent bad guys from this server.
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banTime = g_IPFilters[i].banTime;
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if ( banTime != 0.0f )
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{
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continue;
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}
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g_pFileSystem->FPrintf( f, "addip 0 %i.%i.%i.%i\r\n", b[0], b[1], b[2], b[3] );
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}
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g_pFileSystem->Close( f );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Checks a USERID_t to see if the Steam ID has been banned
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//-----------------------------------------------------------------------------
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bool Filter_IsUserBanned( const USERID_t& userid )
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{
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#ifndef _XBOX
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if ( sv_filterban.GetInt() == 0 )
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return false;
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bool bNegativeFilter = sv_filterban.GetInt() == 1;
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// Handle timeouts
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for ( int i =g_UserFilters.Count() - 1 ; i >= 0 ; i-- )
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{
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// Time out old filters
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if ( ( g_UserFilters[i].banEndTime != 0.0f ) &&
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( g_UserFilters[i].banEndTime <= realtime ) )
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{
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g_UserFilters.Remove( i );
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continue;
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}
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// Only get here if ban is still in effect.
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if ( Steam3Server().CompareUserID( userid, g_UserFilters[i].userid ) )
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{
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return bNegativeFilter;
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}
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}
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return !bNegativeFilter;
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#else
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return false;
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#endif
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}
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//-----------------------------------------------------------------------------
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// Purpose: Converts a "STEAM_X:Y:Z" string into a USERID_t
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//-----------------------------------------------------------------------------
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||
|
USERID_t *Filter_StringToUserID( const char *str )
|
||
|
{
|
||
|
static USERID_t id;
|
||
|
Q_memset( &id, 0, sizeof( id ) );
|
||
|
|
||
|
if ( str && str[ 0 ] )
|
||
|
{
|
||
|
char szTemp[128];
|
||
|
if ( !Q_strnicmp( str, STEAM_PREFIX, strlen( STEAM_PREFIX ) ) )
|
||
|
{
|
||
|
Q_strncpy( szTemp, str + Q_strlen( STEAM_PREFIX ), sizeof( szTemp ) - 1 );
|
||
|
id.idtype = IDTYPE_STEAM;
|
||
|
|
||
|
szTemp[ sizeof( szTemp ) - 1 ] = '\0';
|
||
|
|
||
|
CCommand args;
|
||
|
args.Tokenize( szTemp );
|
||
|
if ( args.ArgC() >= 5 )
|
||
|
{
|
||
|
// allow settings from old style steam2 format
|
||
|
TSteamGlobalUserID steam2ID;
|
||
|
|
||
|
steam2ID.m_SteamInstanceID = (SteamInstanceID_t)atoi( args[ 0 ] );
|
||
|
steam2ID.m_SteamLocalUserID.Split.High32bits = (int)atoi( args[ 2 ] );
|
||
|
steam2ID.m_SteamLocalUserID.Split.Low32bits = (int)atoi( args[ 4 ] );
|
||
|
EUniverse eUniverse = k_EUniversePublic;
|
||
|
if ( Steam3Server().GetGSSteamID().IsValid() )
|
||
|
eUniverse = Steam3Server().GetGSSteamID().GetEUniverse();
|
||
|
#ifndef DEDICATED
|
||
|
else if ( Steam3Client().SteamUser() )
|
||
|
eUniverse = Steam3Client().SteamUser()->GetSteamID().GetEUniverse();
|
||
|
#endif
|
||
|
id.steamid.SetFromSteam2( &steam2ID, eUniverse );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
id.steamid.SetFromString( str, k_EUniversePublic );
|
||
|
if ( id.steamid.IsValid() )
|
||
|
id.idtype = IDTYPE_STEAM;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
return &id;
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Saves Steam ID bans to a file
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CON_COMMAND( writeid, "Writes a list of permanently-banned user IDs to " BANNED_USER_FILENAME "." )
|
||
|
{
|
||
|
FileHandle_t f;
|
||
|
char name[MAX_OSPATH];
|
||
|
int i;
|
||
|
float banTime;
|
||
|
|
||
|
Q_strncpy( name, CONFIG_DIR BANNED_USER_FILENAME, sizeof( name ) );
|
||
|
|
||
|
ConMsg( "Writing %s.\n", name );
|
||
|
|
||
|
f = g_pFileSystem->Open ( name, "wb" );
|
||
|
if ( !f )
|
||
|
{
|
||
|
ConMsg( "Couldn't open %s\n", name );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for ( i = 0 ; i < g_UserFilters.Count() ; i++ )
|
||
|
{
|
||
|
banTime = g_UserFilters[i].banTime;
|
||
|
|
||
|
if ( banTime != 0.0f )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
g_pFileSystem->FPrintf( f, "banid 0 %s\r\n", GetUserIDString( g_UserFilters[i].userid ) );
|
||
|
}
|
||
|
|
||
|
g_pFileSystem->Close( f );
|
||
|
}
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Removes a Steam ID ban
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CON_COMMAND( removeid, "Remove a user ID from the ban list." )
|
||
|
{
|
||
|
int i = 0;
|
||
|
const char *pszArg1 = NULL;
|
||
|
char szSearchString[64];
|
||
|
|
||
|
if ( args.ArgC() != 2 && args.ArgC() != 6 )
|
||
|
{
|
||
|
ConMsg( "Usage: removeid < slot | uniqueid >\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// get the first argument
|
||
|
pszArg1 = args[1];
|
||
|
|
||
|
// don't need the # if they're using it
|
||
|
if ( !Q_strncmp( pszArg1, "#", 1 ) )
|
||
|
{
|
||
|
ConMsg( "Usage: removeid < userid | uniqueid >\n" );
|
||
|
ConMsg( "No # necessary\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// if the first letter is a character then
|
||
|
// we're searching for a uniqueid ( e.g. STEAM_ )
|
||
|
if ( *pszArg1 < '0' || *pszArg1 > '9' || V_atoi64( pszArg1 ) > ( (uint32)~0 ) )
|
||
|
{
|
||
|
bool bValid = false;
|
||
|
|
||
|
// SteamID ( need to reassemble it )
|
||
|
if ( !Q_strnicmp( pszArg1, STEAM_PREFIX, Q_strlen( STEAM_PREFIX ) ) && Q_strstr( args[2], ":" ) )
|
||
|
{
|
||
|
Q_snprintf( szSearchString, sizeof( szSearchString ), "%s:%s:%s", pszArg1, args[3], args[5] );
|
||
|
|
||
|
USERID_t *id = Filter_StringToUserID( szSearchString );
|
||
|
if ( id )
|
||
|
{
|
||
|
bValid = id->steamid.IsValid();
|
||
|
if ( bValid )
|
||
|
V_sprintf_safe( szSearchString, "%s", id->steamid.Render() );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CSteamID cSteamIDCheck;
|
||
|
const char *pchUUID = args.ArgS();
|
||
|
if ( pchUUID )
|
||
|
{
|
||
|
cSteamIDCheck.SetFromString( pchUUID, k_EUniversePublic );
|
||
|
bValid = cSteamIDCheck.IsValid();
|
||
|
if ( bValid )
|
||
|
V_sprintf_safe( szSearchString, "%s", cSteamIDCheck.Render() );
|
||
|
}
|
||
|
}
|
||
|
// some other ID (e.g. "UNKNOWN", "STEAM_ID_PENDING", "STEAM_ID_LAN")
|
||
|
// NOTE: assumed to be one argument
|
||
|
if ( !bValid )
|
||
|
{
|
||
|
ConMsg( "removeid: invalid ban ID \"%s\"\n", pszArg1 );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
for ( i = 0 ; i < g_UserFilters.Count() ; i++ )
|
||
|
{
|
||
|
if ( Q_stricmp( GetUserIDString( g_UserFilters[i].userid ), szSearchString ) )
|
||
|
continue;
|
||
|
|
||
|
g_UserFilters.Remove( i );
|
||
|
ConMsg( "removeid: filter removed for %s\n", szSearchString );
|
||
|
|
||
|
// send an event
|
||
|
IGameEvent *event = g_GameEventManager.CreateEvent( "server_removeban" );
|
||
|
|
||
|
if ( event )
|
||
|
{
|
||
|
event->SetString( "networkid", szSearchString );
|
||
|
event->SetString( "ip", "" );
|
||
|
event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
|
||
|
g_GameEventManager.FireEvent( event );
|
||
|
}
|
||
|
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
ConMsg( "removeid: couldn't find %s\n", szSearchString );
|
||
|
}
|
||
|
// this is a userid
|
||
|
else
|
||
|
{
|
||
|
int slot = Q_atoi( pszArg1 );
|
||
|
if ( slot > 0 && slot <= g_UserFilters.Count() )
|
||
|
{
|
||
|
USERID_t id;
|
||
|
|
||
|
// array access is zero based
|
||
|
slot--;
|
||
|
|
||
|
// Copy off slot
|
||
|
id = g_UserFilters[slot].userid;
|
||
|
|
||
|
g_UserFilters.Remove( slot );
|
||
|
|
||
|
// Tell server operator
|
||
|
ConMsg( "removeid: filter removed for %s, ID %s\n", pszArg1, GetUserIDString( id ) );
|
||
|
|
||
|
// send an event
|
||
|
IGameEvent *event = g_GameEventManager.CreateEvent( "server_removeban" );
|
||
|
|
||
|
if ( event )
|
||
|
{
|
||
|
event->SetString( "networkid", GetUserIDString( id ) );
|
||
|
event->SetString( "ip", "" );
|
||
|
event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
|
||
|
g_GameEventManager.FireEvent( event );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ConMsg( "removeid: invalid slot %i\n", slot );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Prints Steam ID bans to the console
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CON_COMMAND( listid, "Lists banned users." )
|
||
|
{
|
||
|
int i;
|
||
|
int count = g_UserFilters.Count();
|
||
|
|
||
|
if ( !count )
|
||
|
{
|
||
|
ConMsg( "ID filter list: empty\n" );
|
||
|
return;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if ( count == 1 )
|
||
|
{
|
||
|
ConMsg( "ID filter list: %i entry\n", count );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ConMsg( "ID filter list: %i entries\n", count );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for ( i = 0 ; i < count ; i++ )
|
||
|
{
|
||
|
if ( g_UserFilters[i].banTime != 0.0 )
|
||
|
{
|
||
|
ConMsg( "%i %s : %.3f min\n", i+1, GetUserIDString( g_UserFilters[i].userid ), g_UserFilters[i].banTime );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
ConMsg( "%i %s : permanent\n", i+1, GetUserIDString( g_UserFilters[i].userid ) );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: Bans a Steam ID
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CON_COMMAND( banid, "Add a user ID to the ban list." )
|
||
|
{
|
||
|
#ifndef _XBOX
|
||
|
int i;
|
||
|
float banTime;
|
||
|
USERID_t localId;
|
||
|
USERID_t * id = NULL;
|
||
|
int iSearchIndex = -1;
|
||
|
char szDuration[256];
|
||
|
char szSearchString[64];
|
||
|
bool bKick = false;
|
||
|
bool bPlaying = false;
|
||
|
const char *pszArg2 = NULL;
|
||
|
CGameClient *client = NULL;
|
||
|
|
||
|
if ( Steam3Server().BLanOnly() )
|
||
|
{
|
||
|
ConMsg( "Can't ban users on a LAN\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( args.ArgC() < 3 || args.ArgC() > 8 )
|
||
|
{
|
||
|
ConMsg( "Usage: banid < minutes > < userid | uniqueid > { kick }\n" );
|
||
|
ConMsg( "Use 0 minutes for permanent\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
banTime = Q_atof( args[1] );
|
||
|
if ( banTime < 0.01 )
|
||
|
{
|
||
|
banTime = 0.0;
|
||
|
}
|
||
|
|
||
|
// get the first argument
|
||
|
pszArg2 = args[2];
|
||
|
|
||
|
// don't need the # if they're using it
|
||
|
if ( !Q_strncmp( pszArg2, "#", 1 ) )
|
||
|
{
|
||
|
ConMsg( "Usage: banid < minutes > < userid | uniqueid > { kick }\n" );
|
||
|
ConMsg( "No # necessary\n");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
bKick = ( args.ArgC() >= 3 && Q_strcasecmp( args[ args.ArgC() - 1 ], "kick" ) == 0 );
|
||
|
|
||
|
|
||
|
// if the first letter is a character then
|
||
|
// we're searching for a uniqueid ( e.g. STEAM_ )
|
||
|
if ( *pszArg2 < '0' || *pszArg2 > '9' || V_atoi64( pszArg2 ) > ((uint32)~0) )
|
||
|
{
|
||
|
bool bValid = false;
|
||
|
iSearchIndex = -1;
|
||
|
|
||
|
// SteamID (need to reassemble it)
|
||
|
if ( !Q_strnicmp( pszArg2, STEAM_PREFIX, strlen( STEAM_PREFIX ) ) && Q_strstr( args[3], ":" ) )
|
||
|
{
|
||
|
Q_snprintf( szSearchString, sizeof( szSearchString ), "%s:%s:%s", pszArg2, args[4], args[6] );
|
||
|
bValid = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CSteamID cSteamIDCheck;
|
||
|
const char *pchArgs = args.ArgS();
|
||
|
const char *pchUUID = strchr( pchArgs, ' ' );
|
||
|
if ( pchUUID )
|
||
|
{
|
||
|
cSteamIDCheck.SetFromString( pchUUID + 1, k_EUniversePublic );
|
||
|
bValid = cSteamIDCheck.IsValid();
|
||
|
if ( bValid )
|
||
|
V_sprintf_safe( szSearchString, "%s", cSteamIDCheck.Render() );
|
||
|
}
|
||
|
}
|
||
|
// some other ID (e.g. "UNKNOWN", "STEAM_ID_PENDING", "STEAM_ID_LAN")
|
||
|
// NOTE: assumed to be one argument
|
||
|
if ( !bValid )
|
||
|
{
|
||
|
ConMsg( "Can't ban users with ID \"%s\"\n", pszArg2 );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// see if it is a userid
|
||
|
iSearchIndex = Q_atoi( pszArg2 );
|
||
|
}
|
||
|
|
||
|
// find this client (if they're currently in the server)
|
||
|
for ( i = 0; i < sv.GetClientCount(); i++ )
|
||
|
{
|
||
|
client = sv.Client(i);
|
||
|
|
||
|
if ( !client || !client->IsActive() || !client->IsConnected() || !client->IsSpawned() )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if ( client->IsFakeClient() )
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
// searching by UserID
|
||
|
if ( iSearchIndex != -1 )
|
||
|
{
|
||
|
if ( client->GetUserID() == iSearchIndex )
|
||
|
{
|
||
|
// found!
|
||
|
localId = client->GetNetworkID();
|
||
|
id = &localId;
|
||
|
bPlaying = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
// searching by UniqueID
|
||
|
else
|
||
|
{
|
||
|
if ( Q_stricmp( client->GetNetworkIDString(), szSearchString ) == 0 )
|
||
|
{
|
||
|
// found!
|
||
|
localId = client->GetNetworkID();
|
||
|
id = &localId;
|
||
|
bPlaying = true;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// if we were searching by userid and we didn't find the person, we're done
|
||
|
if ( iSearchIndex != -1 && !id )
|
||
|
{
|
||
|
ConMsg( "banid: couldn't find userid %d\n", iSearchIndex );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if ( !id )
|
||
|
{
|
||
|
// we're searching by SteamID and we haven't found them actively playing
|
||
|
id = Filter_StringToUserID( szSearchString );
|
||
|
|
||
|
if ( !id )
|
||
|
{
|
||
|
ConMsg( "banid: Couldn't resolve uniqueid \"%s\".\n", szSearchString );
|
||
|
ConMsg( "Usage: banid < minutes > < userid | uniqueid > { kick }\n" );
|
||
|
ConMsg( "Use 0 minutes for permanent\n");
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !id )
|
||
|
{
|
||
|
// Should never occur!!!
|
||
|
ConMsg( "SV_BanId_f: id == NULL\n" );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// See if it's in the list already
|
||
|
for ( i = 0 ; i < g_UserFilters.Count() ; i++ )
|
||
|
{
|
||
|
// We're just updating an existing id
|
||
|
if ( Steam3Server().CompareUserID( g_UserFilters[i].userid, *id ) )
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
//
|
||
|
// Adding a new one
|
||
|
if ( i >= g_UserFilters.Count() )
|
||
|
{
|
||
|
// See if we have space for it
|
||
|
if ( g_UserFilters.Count() >= MAX_USERFILTERS )
|
||
|
{
|
||
|
ConMsg( "banid: user filter list is full\n" );
|
||
|
return;
|
||
|
}
|
||
|
userfilter_t nullUser;
|
||
|
memset( &nullUser, 0, sizeof(nullUser) );
|
||
|
i = g_UserFilters.AddToTail( nullUser );
|
||
|
}
|
||
|
|
||
|
g_UserFilters[i].banTime = banTime;
|
||
|
g_UserFilters[i].banEndTime = ( banTime != 0.0 ) ? ( realtime + 60.0 * banTime ) : 0.0;
|
||
|
g_UserFilters[i].userid = *id;
|
||
|
|
||
|
// Build a duration string for the ban
|
||
|
if ( banTime == 0.0 )
|
||
|
{
|
||
|
Q_snprintf( szDuration, sizeof( szDuration ), "permanently" );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
Q_snprintf( szDuration, sizeof( szDuration ), "for %.2f minutes", banTime );
|
||
|
}
|
||
|
|
||
|
// fire the event
|
||
|
IGameEvent *event = g_GameEventManager.CreateEvent( "server_addban" );
|
||
|
|
||
|
if ( event )
|
||
|
{
|
||
|
if ( bPlaying )
|
||
|
{
|
||
|
event->SetString( "name", client->m_Name );
|
||
|
event->SetInt( "userid", client->GetUserID() );
|
||
|
event->SetString( "networkid", client->GetNetworkIDString() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
event->SetString( "name", "" );
|
||
|
event->SetInt( "userid", 0 );
|
||
|
event->SetString( "networkid", GetUserIDString( *id ) );
|
||
|
}
|
||
|
|
||
|
event->SetString( "ip", "" );
|
||
|
event->SetString( "duration", szDuration );
|
||
|
event->SetString( "by", ( cmd_source == src_command ) ? "Console" : host_client->m_Name );
|
||
|
event->SetInt( "kicked", ( bKick && bPlaying && client ) ? 1 : 0 );
|
||
|
|
||
|
g_GameEventManager.FireEvent( event );
|
||
|
}
|
||
|
|
||
|
if ( bKick && bPlaying && client )
|
||
|
{
|
||
|
client->ClientPrintf ( "You have been kicked and banned %s by the server.\n", szDuration );
|
||
|
client->Disconnect( "Kicked and banned" );
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void Filter_Init( void )
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void Filter_Shutdown( void )
|
||
|
{
|
||
|
}
|