mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
355 lines
7.3 KiB
C++
355 lines
7.3 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#if defined( REPLAY_ENABLED )
|
||
|
|
||
|
#include "replay/ienginereplay.h"
|
||
|
#include "replay/replayutils.h"
|
||
|
#include "client.h"
|
||
|
#include "server.h"
|
||
|
#include "cl_demo.h"
|
||
|
#include "ivideomode.h"
|
||
|
#include "replayserver.h"
|
||
|
#include "cl_steamauth.h"
|
||
|
#include "host_state.h"
|
||
|
#include "globalvars_base.h"
|
||
|
#include "vgui_baseui_interface.h"
|
||
|
#include "replay_internal.h"
|
||
|
#include "sv_steamauth.h"
|
||
|
#include "lzss.h"
|
||
|
#include "checksum_engine.h"
|
||
|
|
||
|
#if !defined( DEDICATED )
|
||
|
#include "con_nprint.h"
|
||
|
#include "net_chan.h"
|
||
|
#include "download.h"
|
||
|
#include "audio/public/snd_device.h"
|
||
|
#include "audio/private/snd_wave_temp.h"
|
||
|
#endif
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
class CEngineReplay : public IEngineReplay
|
||
|
{
|
||
|
public:
|
||
|
virtual bool IsSupportedModAndPlatform()
|
||
|
{
|
||
|
return Replay_IsSupportedModAndPlatform();
|
||
|
}
|
||
|
|
||
|
virtual const char *GetGameDir()
|
||
|
{
|
||
|
return com_gamedir;
|
||
|
}
|
||
|
|
||
|
virtual float GetHostTime()
|
||
|
{
|
||
|
return host_time;
|
||
|
}
|
||
|
|
||
|
virtual int GetHostTickCount()
|
||
|
{
|
||
|
return host_tickcount;
|
||
|
}
|
||
|
|
||
|
virtual int TimeToTicks( float flTime )
|
||
|
{
|
||
|
return TIME_TO_TICKS( flTime );
|
||
|
}
|
||
|
|
||
|
virtual float TicksToTime( int nTick )
|
||
|
{
|
||
|
return TICKS_TO_TIME( nTick );
|
||
|
}
|
||
|
|
||
|
virtual void Cbuf_AddText( const char *pCmd )
|
||
|
{
|
||
|
::Cbuf_AddText( pCmd );
|
||
|
}
|
||
|
|
||
|
virtual void Cbuf_Execute()
|
||
|
{
|
||
|
::Cbuf_Execute();
|
||
|
}
|
||
|
|
||
|
virtual void Host_Disconnect( bool bShowMainMenu )
|
||
|
{
|
||
|
::Host_Disconnect( bShowMainMenu );
|
||
|
}
|
||
|
|
||
|
virtual void HostState_Shutdown()
|
||
|
{
|
||
|
::HostState_Shutdown();
|
||
|
}
|
||
|
|
||
|
virtual const char *GetModDir()
|
||
|
{
|
||
|
return COM_GetModDirectory();
|
||
|
}
|
||
|
|
||
|
virtual bool CopyFile( const char *pSource, const char *pDest )
|
||
|
{
|
||
|
return COM_CopyFile( pSource, pDest );
|
||
|
}
|
||
|
|
||
|
virtual bool LZSS_Compress( char *pDest, unsigned int *pDestLen, const char *pSource, unsigned int nSourceLen )
|
||
|
{
|
||
|
return COM_BufferToBufferCompress( pDest, pDestLen, pSource, nSourceLen );
|
||
|
}
|
||
|
|
||
|
virtual bool LZSS_Decompress( char *pDest, unsigned int *pDestLen, const char *pSource, unsigned int nSourceLen )
|
||
|
{
|
||
|
return COM_BufferToBufferDecompress( pDest, pDestLen, pSource, nSourceLen );
|
||
|
}
|
||
|
|
||
|
virtual bool MD5_HashBuffer( unsigned char pDigest[16], const unsigned char *pBuffer, int nSize, unsigned int pSeed[4] )
|
||
|
{
|
||
|
return ::MD5_Hash_Buffer( pDigest, pBuffer, nSize, pSeed != NULL, pSeed );
|
||
|
}
|
||
|
|
||
|
virtual bool ReadDemoHeader( const char *pFilename, demoheader_t &header )
|
||
|
{
|
||
|
V_memset( &header, 0, sizeof( header ) );
|
||
|
|
||
|
CDemoFile demofile;
|
||
|
if ( !demofile.Open( pFilename, true ) )
|
||
|
return false;
|
||
|
|
||
|
demofile.ReadDemoHeader();
|
||
|
|
||
|
V_memcpy( &header, &demofile.m_DemoHeader, sizeof( header ) );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
virtual IReplayServer *GetReplayServer()
|
||
|
{
|
||
|
return replay;
|
||
|
}
|
||
|
|
||
|
virtual IServer *GetReplayServerAsIServer()
|
||
|
{
|
||
|
return replay;
|
||
|
}
|
||
|
|
||
|
virtual IServer *GetGameServer()
|
||
|
{
|
||
|
if ( sv.IsDedicated() )
|
||
|
{
|
||
|
return &sv;
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
virtual bool GetSessionRecordBuffer( uint8 **ppSessionBuffer, int *pSize )
|
||
|
{
|
||
|
if ( !replay )
|
||
|
{
|
||
|
AssertMsg( 0, "Why is this being called when replay is inactive?" );
|
||
|
*ppSessionBuffer = NULL;
|
||
|
*pSize = 0;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
*ppSessionBuffer = (uint8 *)replay->m_DemoRecorder.m_DemoFile.m_pBuffer->Base();
|
||
|
*pSize = replay->m_DemoRecorder.m_DemoFile.m_pBuffer->TellPut();
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
virtual void ResetReplayRecordBuffer()
|
||
|
{
|
||
|
replay->m_DemoRecorder.m_DemoFile.m_pBuffer->SeekPut( CUtlBuffer::SEEK_HEAD, 0 );
|
||
|
}
|
||
|
|
||
|
virtual bool IsDedicated()
|
||
|
{
|
||
|
return sv.IsDedicated();
|
||
|
}
|
||
|
|
||
|
virtual demoheader_t *GetReplayDemoHeader()
|
||
|
{
|
||
|
return &replay->m_DemoRecorder.m_DemoFile.m_DemoHeader;
|
||
|
}
|
||
|
|
||
|
virtual void RecalculateTags()
|
||
|
{
|
||
|
sv.RecalculateTags();
|
||
|
}
|
||
|
|
||
|
virtual bool NET_GetHostnameAsIP( const char *pHostname, char *pOut, int nOutSize )
|
||
|
{
|
||
|
netadr_t adr;
|
||
|
if ( !NET_StringToAdr( pHostname, &adr ) )
|
||
|
return false;
|
||
|
|
||
|
V_strncpy( pOut, adr.ToString( true ), nOutSize );
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
#if !defined( DEDICATED )
|
||
|
|
||
|
class CEngineClientReplay : public IEngineClientReplay
|
||
|
{
|
||
|
public:
|
||
|
virtual float GetLastServerTickTime()
|
||
|
{
|
||
|
return TIME_TO_TICKS( cl.m_flLastServerTickTime );
|
||
|
}
|
||
|
|
||
|
virtual const char *GetLevelName()
|
||
|
{
|
||
|
return cl.m_szLevelFileName;
|
||
|
}
|
||
|
|
||
|
virtual const char *GetLevelNameShort()
|
||
|
{
|
||
|
return cl.m_szLevelBaseName;
|
||
|
}
|
||
|
|
||
|
virtual int GetPlayerSlot()
|
||
|
{
|
||
|
return cl.m_nPlayerSlot;
|
||
|
}
|
||
|
|
||
|
virtual bool IsPlayingReplayDemo()
|
||
|
{
|
||
|
extern IDemoPlayer *g_pReplayDemoPlayer;
|
||
|
return demoplayer == g_pReplayDemoPlayer &&
|
||
|
demoplayer->IsPlayingBack();
|
||
|
}
|
||
|
|
||
|
virtual INetChannel *GetNetChannel()
|
||
|
{
|
||
|
return cl.m_NetChannel;
|
||
|
}
|
||
|
|
||
|
virtual bool IsConnected()
|
||
|
{
|
||
|
return cl.IsConnected();
|
||
|
}
|
||
|
|
||
|
virtual bool IsListenServer()
|
||
|
{
|
||
|
return sv.IsActive();
|
||
|
}
|
||
|
|
||
|
virtual IClientEntityList *GetClientEntityList()
|
||
|
{
|
||
|
extern IClientEntityList *entitylist;
|
||
|
return entitylist;
|
||
|
}
|
||
|
|
||
|
virtual IClientReplay *GetClientReplayInt()
|
||
|
{
|
||
|
extern IClientReplay *g_pClientReplay;
|
||
|
return g_pClientReplay;
|
||
|
}
|
||
|
|
||
|
virtual uint32 GetClientSteamID()
|
||
|
{
|
||
|
CSteamID steamID = Steam3Client().SteamUser()->GetSteamID();
|
||
|
return steamID.GetAccountID();
|
||
|
}
|
||
|
|
||
|
void Con_NPrintf( int nPos, const char *pFormat, ... )
|
||
|
{
|
||
|
va_list argptr;
|
||
|
char szText[4096];
|
||
|
|
||
|
va_start ( argptr, pFormat );
|
||
|
Q_vsnprintf( szText, sizeof( szText ), pFormat, argptr );
|
||
|
va_end ( argptr );
|
||
|
|
||
|
::Con_NPrintf( nPos, "%s", szText );
|
||
|
}
|
||
|
|
||
|
virtual CGlobalVarsBase *GetClientGlobalVars()
|
||
|
{
|
||
|
return &g_ClientGlobalVariables;
|
||
|
}
|
||
|
|
||
|
virtual void VGui_PlaySound( const char *pSound )
|
||
|
{
|
||
|
::VGui_PlaySound( pSound );
|
||
|
}
|
||
|
|
||
|
virtual void EngineVGui_ConfirmQuit()
|
||
|
{
|
||
|
EngineVGui()->ConfirmQuit();
|
||
|
}
|
||
|
|
||
|
virtual bool IsDemoPlayingBack()
|
||
|
{
|
||
|
return demoplayer->IsPlayingBack();
|
||
|
}
|
||
|
|
||
|
virtual int GetScreenWidth()
|
||
|
{
|
||
|
return videomode->GetModeStereoWidth();
|
||
|
}
|
||
|
|
||
|
virtual int GetScreenHeight()
|
||
|
{
|
||
|
return videomode->GetModeStereoHeight();
|
||
|
}
|
||
|
|
||
|
virtual bool IsGamePathValidAndSafeForDownload( const char *pGamePath )
|
||
|
{
|
||
|
return CL_IsGamePathValidAndSafeForDownload( pGamePath );
|
||
|
}
|
||
|
|
||
|
virtual bool IsInGame()
|
||
|
{
|
||
|
return cl.IsActive();
|
||
|
}
|
||
|
|
||
|
virtual void InitSoundRecord()
|
||
|
{
|
||
|
extern void SND_RecordInit();
|
||
|
SND_RecordInit();
|
||
|
}
|
||
|
|
||
|
virtual void Wave_CreateTmpFile( const char *pFilename )
|
||
|
{
|
||
|
::WaveCreateTmpFile( pFilename, SOUND_DMA_SPEED, 16, 2 );
|
||
|
}
|
||
|
|
||
|
virtual void Wave_AppendTmpFile( const char *pFilename, void *pBuffer, int nNumSamples )
|
||
|
{
|
||
|
::WaveAppendTmpFile( pFilename, pBuffer, 16, nNumSamples );
|
||
|
}
|
||
|
|
||
|
virtual void Wave_FixupTmpFile( const char *pFilename )
|
||
|
{
|
||
|
::WaveFixupTmpFile( pFilename );
|
||
|
}
|
||
|
};
|
||
|
|
||
|
#endif // !defined( DEDICATED )
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
static CEngineReplay s_EngineReplay;
|
||
|
IEngineReplay *g_pEngineReplay = &s_EngineReplay;
|
||
|
EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CEngineReplay, IEngineReplay, ENGINE_REPLAY_INTERFACE_VERSION, s_EngineReplay );
|
||
|
|
||
|
#if !defined( DEDICATED )
|
||
|
static CEngineClientReplay s_EngineClientReplay;
|
||
|
IEngineClientReplay *g_pEngineClientReplay = &s_EngineClientReplay;
|
||
|
EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CEngineClientReplay, IEngineClientReplay, ENGINE_REPLAY_CLIENT_INTERFACE_VERSION, s_EngineClientReplay );
|
||
|
#endif
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
|
||
|
#endif
|