2021-03-31 17:12:00 +00:00
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#! /usr/bin/env python
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# encoding: utf-8
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from waflib import Utils
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import os
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top = '.'
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PROJECT_NAME = 'appframework'
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def options(opt):
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# stub
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return
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def configure(conf):
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return
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def build(bld):
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source = [
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'AppSystemGroup.cpp',
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'../public/filesystem_init.cpp',
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]
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2022-03-19 12:40:11 +00:00
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if bld.env.SDL:
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source += [
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'sdlmgr.cpp'
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]
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2023-04-24 16:06:58 +00:00
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if bld.env.DEST_OS == 'darwin' and bld.env.GL:
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source += ['glmrendererinfo_osx.mm']
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2022-03-19 12:40:11 +00:00
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if bld.env.DEST_OS == 'win32':
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source += [
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'vguimatsysapp.cpp',
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'winapp.cpp'
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]
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else:
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source += [
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'posixapp.cpp',# [$POSIX]
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]
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2021-03-31 17:12:00 +00:00
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includes = [
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'.',
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'../public',
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'../public/tier0',
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'../public/tier1'
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] + bld.env.INCLUDES_SDL2
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defines = []
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libs = []
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2022-11-27 13:48:27 +00:00
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if bld.env.DEST_OS == 'darwin':
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libs += ['FOUNDATION', 'APPKIT', 'IOKIT']
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2021-03-31 17:12:00 +00:00
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bld.stlib(
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source = source,
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target = PROJECT_NAME,
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name = PROJECT_NAME,
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features = 'c cxx',
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includes = includes,
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defines = defines,
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use = libs,
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subsystem = bld.env.MSVC_SUBSYSTEM,
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idx = bld.get_taskgen_count()
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)
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