mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
31 lines
756 B
C
31 lines
756 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $Workfile: $
|
||
|
// $Date: $
|
||
|
//
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// $Log: $
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#if !defined( IVMODEMANAGER_H )
|
||
|
#define IVMODEMANAGER_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
abstract_class IVModeManager
|
||
|
{
|
||
|
public:
|
||
|
virtual void Init( void ) = 0;
|
||
|
// HL2 will ignore, TF2 will change modes.
|
||
|
virtual void SwitchMode( bool commander, bool force ) = 0;
|
||
|
virtual void LevelInit( const char *newmap ) = 0;
|
||
|
virtual void LevelShutdown( void ) = 0;
|
||
|
};
|
||
|
|
||
|
extern IVModeManager *modemanager;
|
||
|
|
||
|
#endif // IVMODEMANAGER_H
|