mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
94 lines
2.6 KiB
C++
94 lines
2.6 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================
|
||
|
|
||
|
#include "CustomTabExplanationDialog.h"
|
||
|
#include "BasePanel.h"
|
||
|
#include "convar.h"
|
||
|
#include "EngineInterface.h"
|
||
|
#include "GameUI_Interface.h"
|
||
|
#include "vgui/ISurface.h"
|
||
|
#include "vgui/IInput.h"
|
||
|
#include "ModInfo.h"
|
||
|
#include <stdio.h>
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CCustomTabExplanationDialog::CCustomTabExplanationDialog(vgui::Panel *parent) : BaseClass(parent, "CustomTabExplanationDialog")
|
||
|
{
|
||
|
SetDeleteSelfOnClose(true);
|
||
|
SetSizeable( false );
|
||
|
|
||
|
input()->SetAppModalSurface(GetVPanel());
|
||
|
|
||
|
LoadControlSettings("Resource/CustomTabExplanationDialog.res");
|
||
|
|
||
|
MoveToCenterOfScreen();
|
||
|
|
||
|
GameUI().PreventEngineHideGameUI();
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
CCustomTabExplanationDialog::~CCustomTabExplanationDialog()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CCustomTabExplanationDialog::ApplySchemeSettings( vgui::IScheme *pScheme )
|
||
|
{
|
||
|
BaseClass::ApplySchemeSettings( pScheme );
|
||
|
|
||
|
SetDialogVariable( "game", ModInfo().GetGameName() );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CCustomTabExplanationDialog::OnKeyCodePressed(KeyCode code)
|
||
|
{
|
||
|
if (code == KEY_ESCAPE)
|
||
|
{
|
||
|
Close();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BaseClass::OnKeyCodePressed(code);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: handles button commands
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CCustomTabExplanationDialog::OnCommand( const char *command )
|
||
|
{
|
||
|
if ( !stricmp( command, "ok" ) || !stricmp( command, "cancel" ) || !stricmp( command, "close" ) )
|
||
|
{
|
||
|
Close();
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
BaseClass::OnCommand( command );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
void CCustomTabExplanationDialog::OnClose( void )
|
||
|
{
|
||
|
BaseClass::OnClose();
|
||
|
GameUI().AllowEngineHideGameUI();
|
||
|
}
|