mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
207 lines
5.6 KiB
C++
207 lines
5.6 KiB
C++
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose: CS's custom C_PlayerResource
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
#include "cbase.h"
|
||
|
#include "c_cs_playerresource.h"
|
||
|
#include <shareddefs.h>
|
||
|
#include <cs_shareddefs.h>
|
||
|
#include "hud.h"
|
||
|
|
||
|
// memdbgon must be the last include file in a .cpp file!!!
|
||
|
#include "tier0/memdbgon.h"
|
||
|
|
||
|
IMPLEMENT_CLIENTCLASS_DT(C_CS_PlayerResource, DT_CSPlayerResource, CCSPlayerResource)
|
||
|
RecvPropInt( RECVINFO( m_iPlayerC4 ) ),
|
||
|
RecvPropInt( RECVINFO( m_iPlayerVIP ) ),
|
||
|
RecvPropVector( RECVINFO(m_vecC4) ),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_bHostageAlive), RecvPropInt( RECVINFO(m_bHostageAlive[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_isHostageFollowingSomeone), RecvPropInt( RECVINFO(m_isHostageFollowingSomeone[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_iHostageEntityIDs), RecvPropInt( RECVINFO(m_iHostageEntityIDs[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_iHostageX), RecvPropInt( RECVINFO(m_iHostageX[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_iHostageY), RecvPropInt( RECVINFO(m_iHostageY[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_iHostageZ), RecvPropInt( RECVINFO(m_iHostageZ[0]))),
|
||
|
RecvPropVector( RECVINFO(m_bombsiteCenterA) ),
|
||
|
RecvPropVector( RECVINFO(m_bombsiteCenterB) ),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_hostageRescueX), RecvPropInt( RECVINFO(m_hostageRescueX[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_hostageRescueY), RecvPropInt( RECVINFO(m_hostageRescueY[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_hostageRescueZ), RecvPropInt( RECVINFO(m_hostageRescueZ[0]))),
|
||
|
RecvPropInt( RECVINFO( m_bBombSpotted ) ),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_bPlayerSpotted), RecvPropInt( RECVINFO(m_bPlayerSpotted[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_iMVPs), RecvPropInt( RECVINFO(m_iMVPs[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_bHasDefuser), RecvPropInt( RECVINFO(m_bHasDefuser[0]))),
|
||
|
RecvPropArray3( RECVINFO_ARRAY(m_szClan), RecvPropString( RECVINFO(m_szClan[0]))),
|
||
|
END_RECV_TABLE()
|
||
|
|
||
|
//=============================================================================
|
||
|
// HPE_END
|
||
|
//=============================================================================
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
C_CS_PlayerResource::C_CS_PlayerResource()
|
||
|
{
|
||
|
m_Colors[TEAM_TERRORIST] = COLOR_RED;
|
||
|
m_Colors[TEAM_CT] = COLOR_BLUE;
|
||
|
memset( m_iMVPs, 0, sizeof( m_iMVPs ) );
|
||
|
memset( m_bHasDefuser, 0, sizeof( m_bHasDefuser ) );
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose:
|
||
|
//-----------------------------------------------------------------------------
|
||
|
C_CS_PlayerResource::~C_CS_PlayerResource()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
bool C_CS_PlayerResource::IsVIP(int iIndex )
|
||
|
{
|
||
|
return m_iPlayerVIP == iIndex;
|
||
|
}
|
||
|
|
||
|
bool C_CS_PlayerResource::HasC4(int iIndex )
|
||
|
{
|
||
|
return m_iPlayerC4 == iIndex;
|
||
|
}
|
||
|
|
||
|
bool C_CS_PlayerResource::IsHostageAlive(int iIndex)
|
||
|
{
|
||
|
if ( iIndex < 0 || iIndex >= MAX_HOSTAGES )
|
||
|
return false;
|
||
|
|
||
|
return m_bHostageAlive[iIndex];
|
||
|
}
|
||
|
|
||
|
bool C_CS_PlayerResource::IsHostageFollowingSomeone(int iIndex)
|
||
|
{
|
||
|
if ( iIndex < 0 || iIndex >= MAX_HOSTAGES )
|
||
|
return false;
|
||
|
|
||
|
return m_isHostageFollowingSomeone[iIndex];
|
||
|
}
|
||
|
|
||
|
int C_CS_PlayerResource::GetHostageEntityID(int iIndex)
|
||
|
{
|
||
|
if ( iIndex < 0 || iIndex >= MAX_HOSTAGES )
|
||
|
return -1;
|
||
|
|
||
|
return m_iHostageEntityIDs[iIndex];
|
||
|
}
|
||
|
|
||
|
const Vector C_CS_PlayerResource::GetHostagePosition( int iIndex )
|
||
|
{
|
||
|
if ( iIndex < 0 || iIndex >= MAX_HOSTAGES )
|
||
|
return vec3_origin;
|
||
|
|
||
|
Vector ret;
|
||
|
|
||
|
ret.x = m_iHostageX[iIndex];
|
||
|
ret.y = m_iHostageY[iIndex];
|
||
|
ret.z = m_iHostageZ[iIndex];
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
const Vector C_CS_PlayerResource::GetC4Postion()
|
||
|
{
|
||
|
if ( m_iPlayerC4 > 0 )
|
||
|
{
|
||
|
// C4 is carried by player
|
||
|
C_BasePlayer *pPlayer = UTIL_PlayerByIndex( m_iPlayerC4 );
|
||
|
|
||
|
if ( pPlayer )
|
||
|
{
|
||
|
return pPlayer->GetAbsOrigin();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// C4 is lying on ground
|
||
|
return m_vecC4;
|
||
|
}
|
||
|
|
||
|
const Vector C_CS_PlayerResource::GetBombsiteAPosition()
|
||
|
{
|
||
|
return m_bombsiteCenterA;
|
||
|
}
|
||
|
|
||
|
const Vector C_CS_PlayerResource::GetBombsiteBPosition()
|
||
|
{
|
||
|
return m_bombsiteCenterB;
|
||
|
}
|
||
|
|
||
|
const Vector C_CS_PlayerResource::GetHostageRescuePosition( int iIndex )
|
||
|
{
|
||
|
if ( iIndex < 0 || iIndex >= MAX_HOSTAGE_RESCUES )
|
||
|
return vec3_origin;
|
||
|
|
||
|
Vector ret;
|
||
|
|
||
|
ret.x = m_hostageRescueX[iIndex];
|
||
|
ret.y = m_hostageRescueY[iIndex];
|
||
|
ret.z = m_hostageRescueZ[iIndex];
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
int C_CS_PlayerResource::GetPlayerClass( int iIndex )
|
||
|
{
|
||
|
if ( !IsConnected( iIndex ) )
|
||
|
{
|
||
|
return CS_CLASS_NONE;
|
||
|
}
|
||
|
|
||
|
return m_iPlayerClasses[ iIndex ];
|
||
|
}
|
||
|
|
||
|
//--------------------------------------------------------------------------------------------------------
|
||
|
bool C_CS_PlayerResource::IsBombSpotted( void ) const
|
||
|
{
|
||
|
return m_bBombSpotted;
|
||
|
}
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------------------------------------------------
|
||
|
bool C_CS_PlayerResource::IsPlayerSpotted( int iIndex )
|
||
|
{
|
||
|
if ( !IsConnected( iIndex ) )
|
||
|
return false;
|
||
|
|
||
|
return m_bPlayerSpotted[iIndex];
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
const char *C_CS_PlayerResource::GetClanTag( int iIndex )
|
||
|
{
|
||
|
if ( iIndex < 1 || iIndex > MAX_PLAYERS )
|
||
|
{
|
||
|
Assert( false );
|
||
|
return "";
|
||
|
}
|
||
|
|
||
|
if ( !IsConnected( iIndex ) )
|
||
|
return "";
|
||
|
|
||
|
return m_szClan[iIndex];
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
int C_CS_PlayerResource::GetNumMVPs( int iIndex )
|
||
|
{
|
||
|
if ( !IsConnected( iIndex ) )
|
||
|
return false;
|
||
|
|
||
|
return m_iMVPs[iIndex];
|
||
|
}
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
bool C_CS_PlayerResource::HasDefuser( int iIndex )
|
||
|
{
|
||
|
if ( !IsConnected( iIndex ) )
|
||
|
return false;
|
||
|
|
||
|
return m_bHasDefuser[iIndex];
|
||
|
}
|