mirror of
https://github.com/nillerusr/source-engine.git
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479 lines
12 KiB
C++
479 lines
12 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include <vgui/KeyCode.h>
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#include <KeyValues.h>
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#include "vgui/IInput.h"
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#include "vgui/MouseCode.h"
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#include "vgui/ISurface.h"
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#include <vgui_controls/ToolWindow.h>
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#include <vgui_controls/PropertySheet.h>
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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using namespace vgui;
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CUtlVector< ToolWindow * > ToolWindow::s_ToolWindows;
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : -
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// Output : int
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//-----------------------------------------------------------------------------
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int ToolWindow::GetToolWindowCount()
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{
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return s_ToolWindows.Count();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : index -
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// Output : PropertySheet
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//-----------------------------------------------------------------------------
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ToolWindow *ToolWindow::GetToolWindow( int index )
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{
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return s_ToolWindows[ index ];
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor
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//-----------------------------------------------------------------------------
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ToolWindow::ToolWindow(
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Panel *parent,
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bool contextlabel,
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IToolWindowFactory *factory /*= 0*/,
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Panel *page /*= NULL*/,
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char const *title /*= NULL */,
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bool contextMenu /*=false*/,
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bool inGlobalList /*= true*/ ) : BaseClass( parent, "ToolWindow" ),
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m_pFactory( factory )
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{
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if ( inGlobalList )
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{
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s_ToolWindows.AddToTail( this );
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}
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// create the property sheet
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m_pPropertySheet = new PropertySheet(this, "ToolWindowSheet", true );
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m_pPropertySheet->ShowContextButtons( contextlabel );
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m_pPropertySheet->AddPage( page, title, 0, contextMenu );
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m_pPropertySheet->AddActionSignalTarget(this);
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m_pPropertySheet->SetSmallTabs( true );
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m_pPropertySheet->SetKBNavigationEnabled( false );
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SetSmallCaption( true );
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SetMenuButtonResponsive(false);
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SetMinimizeButtonVisible(false);
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SetCloseButtonVisible(true);
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SetMoveable( true );
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SetSizeable(true);
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SetClipToParent( false );
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SetVisible( true );
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SetDeleteSelfOnClose( true );
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SetTitle( "", false );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Destructor
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//-----------------------------------------------------------------------------
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ToolWindow::~ToolWindow()
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{
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// These don't actually kill the children of the property sheet
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m_pPropertySheet->RemoveAllPages();
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s_ToolWindows.FindAndRemove( this );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Pass through to sheet
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// Input : -
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// Output : Returns true on success, false on failure.
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//-----------------------------------------------------------------------------
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bool ToolWindow::IsDraggableTabContainer() const
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{
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return m_pPropertySheet->IsDraggableTab();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns a pointer to the PropertySheet this dialog encapsulates
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// Output : PropertySheet *
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//-----------------------------------------------------------------------------
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PropertySheet *ToolWindow::GetPropertySheet()
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{
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return m_pPropertySheet;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gets a pointer to the currently active page.
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// Output : Panel
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//-----------------------------------------------------------------------------
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Panel *ToolWindow::GetActivePage()
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{
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return m_pPropertySheet->GetActivePage();
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}
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void ToolWindow::SetActivePage( Panel *page )
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{
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m_pPropertySheet->SetActivePage( page );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Wrapped function
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//-----------------------------------------------------------------------------
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void ToolWindow::AddPage(Panel *page, const char *title, bool contextMenu)
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{
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m_pPropertySheet->AddPage(page, title, 0, contextMenu );
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *page -
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//-----------------------------------------------------------------------------
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void ToolWindow::RemovePage( Panel *page )
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{
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m_pPropertySheet->RemovePage( page );
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if ( m_pPropertySheet->GetNumPages() == 0 )
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{
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MarkForDeletion();
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets up the sheet
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//-----------------------------------------------------------------------------
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void ToolWindow::PerformLayout()
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{
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BaseClass::PerformLayout();
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int x, y, wide, tall;
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GetClientArea(x, y, wide, tall);
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m_pPropertySheet->SetBounds(x, y, wide, tall);
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m_pPropertySheet->InvalidateLayout(); // tell the propertysheet to redraw!
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Repaint();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Overrides build mode so it edits the sub panel
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//-----------------------------------------------------------------------------
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void ToolWindow::ActivateBuildMode()
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{
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// no subpanel, no build mode
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EditablePanel *panel = dynamic_cast<EditablePanel *>(GetActivePage());
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if (!panel)
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return;
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panel->ActivateBuildMode();
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void ToolWindow::RequestFocus(int direction)
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{
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m_pPropertySheet->RequestFocus(direction);
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : *factory -
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//-----------------------------------------------------------------------------
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void ToolWindow::SetToolWindowFactory( IToolWindowFactory *factory )
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{
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m_pFactory = factory;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : -
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// Output : IToolWindowFactory
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//-----------------------------------------------------------------------------
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IToolWindowFactory *ToolWindow::GetToolWindowFactory()
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{
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return m_pFactory;
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}
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//-----------------------------------------------------------------------------
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// Purpose: To fill the space left by other tool windows
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// Input : edge: 0=all, 1=top, 2=right, 3=bottom, 4=left
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// Output :
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//-----------------------------------------------------------------------------
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void ToolWindow::Grow( int edge, int from_x, int from_y )
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{
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int status_h = 24;
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int menubar_h = 27;
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int sw, sh;
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surface()->GetScreenSize( sw, sh );
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int old_x, old_y, old_w, old_h;
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GetBounds( old_x, old_y, old_w, old_h );
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int new_x, new_y, new_w, new_h;
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new_x = old_x;
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new_y = old_y;
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new_w = old_w;
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new_h = old_h;
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int c = GetToolWindowCount();
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// grow up
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if ( ( edge == 0 ) || ( edge == 1 ) )
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{
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// first shrink the edge back to the grow point
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if ( from_y >= 0 )
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{
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old_h = old_h - ( from_y - old_y );
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old_y = from_y;
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}
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// now grow the edge as far as it can go
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new_h = old_h + ( old_y - menubar_h );
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new_y = menubar_h;
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for ( int i = 0 ; i < c; ++i )
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{
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ToolWindow *tw = GetToolWindow( i );
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Assert( tw );
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if ( ( !tw ) || ( tw == this ) )
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continue;
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// Get panel bounds
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int x, y, w, h;
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tw->GetBounds( x, y, w, h );
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// grow it
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if ( ( ( ( old_x > x ) && ( old_x < x + w ) )
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|| ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) )
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|| ( ( old_x <= x ) && old_x + old_w >= x + w ))
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&& ( ( old_y >= y + h ) && ( new_y < y + h ) ) )
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{
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new_h = old_h + ( old_y - ( y + h ) );
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new_y = y + h;
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}
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}
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old_h = new_h;
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old_y = new_y;
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}
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// grow right
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if ( ( edge == 0 ) || ( edge == 2 ) )
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{
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// first shrink the edge back to the grow point
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if ( from_x >= 0 )
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{
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old_w = from_x - old_x;
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}
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// now grow the edge as far as it can go
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new_w = sw - old_x;
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for ( int i = 0 ; i < c; ++i )
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{
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ToolWindow *tw = GetToolWindow( i );
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Assert( tw );
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if ( ( !tw ) || ( tw == this ) )
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continue;
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// Get panel bounds
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int x, y, w, h;
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tw->GetBounds( x, y, w, h );
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// grow it
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if ( ( ( ( old_y > y ) && ( old_y < y + h ) )
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|| ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) )
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|| ( ( old_y <= y ) && old_y + old_h >= y + h ))
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&& ( ( old_x + old_w <= x ) && ( new_w > x - old_x ) ) )
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{
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new_w = x - old_x;
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}
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}
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old_w = new_w;
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}
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// grow down
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if ( ( edge == 0 ) || ( edge == 3 ) )
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{
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// first shrink the edge back to the grow point
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if ( from_y >= 0 )
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{
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old_h = from_y - old_y;
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}
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// now grow the edge as far as it can go
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new_h = sh - old_y - status_h;
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for ( int i = 0 ; i < c; ++i )
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{
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ToolWindow *tw = GetToolWindow( i );
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Assert( tw );
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if ( ( !tw ) || ( tw == this ) )
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continue;
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// Get panel bounds
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int x, y, w, h;
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tw->GetBounds( x, y, w, h );
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// grow it
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if ( ( ( ( old_x > x ) && ( old_x < x + w ) )
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|| ( ( old_x + old_w > x ) && ( old_x + old_w < x + w ) )
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|| ( ( old_x <= x ) && old_x + old_w >= x + w ))
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&& ( ( old_y + old_h <= y ) && ( new_h > y - old_y ) ) )
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{
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new_h = y - old_y;
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}
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}
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old_h = new_h;
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}
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// grow left
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if ( ( edge == 0 ) || ( edge == 4 ) )
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{
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// first shrink the edge back to the grow point
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if ( from_x >= 0 )
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{
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old_w = old_w - ( from_x - old_x );
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old_x = from_x;
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}
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// now grow the edge as far as it can go
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new_w = old_w + old_x;
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new_x = 0;
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for ( int i = 0 ; i < c; ++i )
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{
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ToolWindow *tw = GetToolWindow( i );
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Assert( tw );
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if ( ( !tw ) || ( tw == this ) )
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continue;
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// Get panel bounds
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int x, y, w, h;
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tw->GetBounds( x, y, w, h );
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// grow it
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if ( ( ( ( old_y > y ) && ( old_y < y + h ) )
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|| ( ( old_y + old_h > y ) && ( old_y + old_h < y + h ) )
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|| ( ( old_y <= y ) && old_y + old_h >= y + h ))
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&& ( ( old_x >= x + w ) && ( new_x < x + w ) ) )
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{
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new_w = old_w + ( old_x - ( x + w ) );
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new_x = x + w;
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}
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}
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old_w = new_w;
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old_x = new_x;
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}
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// Set panel bounds
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SetBounds( new_x, new_y, new_w, new_h );
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}
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//-----------------------------------------------------------------------------
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// Purpose: Calls Grow based on where the mouse is.
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// over titlebar: grows all edges ( from mouse pos )
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// over edge grab area: grows just that edge
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// over corner grab area: grows the two adjacent edges
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// Input :
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// Output :
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//-----------------------------------------------------------------------------
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void ToolWindow::GrowFromClick()
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{
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int mx, my;
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input()->GetCursorPos( mx, my );
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int esz, csz, brsz, ch;
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esz = GetDraggerSize();
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csz = GetCornerSize();
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brsz = GetBottomRightSize();
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ch = GetCaptionHeight();
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int x, y, w, h;
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GetBounds( x, y, w, h );
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// upper right
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if ( ( mx > x+w-csz-1 ) && ( my < y+csz ) )
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{
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Grow(1);
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Grow(2);
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}
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// lower right (the big one)
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else if ( ( mx > x+w-brsz-1 ) && ( my > y+h-brsz-1 ) )
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{
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Grow(2);
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Grow(3);
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}
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// lower left
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else if ( ( mx < x+csz ) && ( my > y+h-csz-1 ) )
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{
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Grow(3);
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Grow(4);
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}
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// upper left
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else if ( ( mx < x+csz ) && ( my < y+csz ) )
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{
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Grow(4);
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Grow(1);
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}
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// top edge
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else if ( my < y+esz )
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{
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Grow(1);
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}
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// right edge
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else if ( mx > x+w-esz-1 )
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{
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Grow(2);
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}
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// bottom edge
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else if ( my > y+h-esz-1 )
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{
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Grow(3);
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}
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// left edge
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else if ( mx < x+esz )
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{
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Grow(4);
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}
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// otherwise (if over the grab bar), grow all edges (from the clicked point)
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else if ( my < y + ch )
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{
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Grow(0, mx, my);
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : -
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// Output :
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//-----------------------------------------------------------------------------
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void ToolWindow::OnMouseDoublePressed( MouseCode code )
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{
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GrowFromClick();
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}
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void ToolWindow::OnMousePressed( MouseCode code )
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{
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switch ( code )
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{
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case MOUSE_MIDDLE:
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GrowFromClick();
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break;
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default:
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BaseClass::OnMousePressed( code );
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}
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}
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