mirror of
https://github.com/nillerusr/source-engine.git
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323 lines
5.2 KiB
C++
323 lines
5.2 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================//
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#include <windows.h>
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <stdarg.h>
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#include "goldsrc_standin.h"
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extern int errno;
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static unsigned short g_InitialColor = 0xFFFF;
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static unsigned short g_LastColor = 0xFFFF;
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static unsigned short g_BadColor = 0xFFFF;
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static WORD g_BackgroundFlags = 0xFFFF;
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static bool g_bGotInitialColors = false;
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static void GetInitialColors( )
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{
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if ( g_bGotInitialColors )
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return;
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g_bGotInitialColors = true;
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// Get the old background attributes.
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CONSOLE_SCREEN_BUFFER_INFO oldInfo;
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GetConsoleScreenBufferInfo( GetStdHandle( STD_OUTPUT_HANDLE ), &oldInfo );
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g_InitialColor = g_LastColor = oldInfo.wAttributes & (FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE|FOREGROUND_INTENSITY);
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g_BackgroundFlags = oldInfo.wAttributes & (BACKGROUND_RED|BACKGROUND_GREEN|BACKGROUND_BLUE|BACKGROUND_INTENSITY);
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g_BadColor = 0;
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if (g_BackgroundFlags & BACKGROUND_RED)
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g_BadColor |= FOREGROUND_RED;
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if (g_BackgroundFlags & BACKGROUND_GREEN)
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g_BadColor |= FOREGROUND_GREEN;
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if (g_BackgroundFlags & BACKGROUND_BLUE)
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g_BadColor |= FOREGROUND_BLUE;
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if (g_BackgroundFlags & BACKGROUND_INTENSITY)
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g_BadColor |= FOREGROUND_INTENSITY;
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}
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static WORD SetConsoleTextColor( int red, int green, int blue, int intensity )
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{
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GetInitialColors();
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WORD ret = g_LastColor;
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g_LastColor = 0;
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if( red ) g_LastColor |= FOREGROUND_RED;
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if( green ) g_LastColor |= FOREGROUND_GREEN;
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if( blue ) g_LastColor |= FOREGROUND_BLUE;
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if( intensity ) g_LastColor |= FOREGROUND_INTENSITY;
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// Just use the initial color if there's a match...
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if (g_LastColor == g_BadColor)
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g_LastColor = g_InitialColor;
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SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), g_LastColor | g_BackgroundFlags );
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return ret;
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}
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static void RestoreConsoleTextColor( WORD color )
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{
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SetConsoleTextAttribute( GetStdHandle( STD_OUTPUT_HANDLE ), color | g_BackgroundFlags );
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g_LastColor = color;
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}
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void Msg( const char *pMsg, ... )
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{
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va_list marker;
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va_start( marker, pMsg );
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vprintf( pMsg, marker );
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va_end( marker );
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}
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void Warning( const char *pMsg, ... )
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{
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WORD old = SetConsoleTextColor( 1, 1, 0, 1 );
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va_list marker;
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va_start( marker, pMsg );
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vprintf( pMsg, marker );
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va_end( marker );
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RestoreConsoleTextColor( old );
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}
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void Error (const char *error, ...)
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{
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WORD old = SetConsoleTextColor( 1, 0, 0, 1 );
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va_list argptr;
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printf ("\n************ ERROR ************\n");
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va_start (argptr,error);
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vprintf (error,argptr);
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va_end (argptr);
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printf ("\n");
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extern void PrintExitStuff();
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PrintExitStuff();
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RestoreConsoleTextColor( old );
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TerminateProcess( GetCurrentProcess(), 100 );
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}
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/*
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================
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filelength
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================
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*/
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int filelength (FILE *f)
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{
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int pos;
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int end;
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pos = ftell (f);
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fseek (f, 0, SEEK_END);
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end = ftell (f);
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fseek (f, pos, SEEK_SET);
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return end;
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}
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FILE *SafeOpenWrite (char *filename)
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{
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FILE *f;
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f = fopen(filename, "wb");
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if (!f)
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Error ("Error opening %s: %s",filename,strerror(errno));
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return f;
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}
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FILE *SafeOpenRead (char *filename)
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{
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FILE *f;
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f = fopen(filename, "rb");
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if (!f)
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Error ("Error opening %s: %s",filename,strerror(errno));
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return f;
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}
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void SafeRead (FILE *f, void *buffer, int count)
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{
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if ( fread (buffer, 1, count, f) != (size_t)count)
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Error ("File read failure");
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}
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void SafeWrite (FILE *f, void *buffer, int count)
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{
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if (fwrite (buffer, 1, count, f) != (size_t)count)
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Error ("File read failure");
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}
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/*
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==============
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LoadFile
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==============
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*/
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int LoadFile (char *filename, void **bufferptr)
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{
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FILE *f;
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int length;
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void *buffer;
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f = SafeOpenRead (filename);
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length = filelength (f);
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buffer = malloc (length+1);
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((char *)buffer)[length] = 0;
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SafeRead (f, buffer, length);
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fclose (f);
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*bufferptr = buffer;
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return length;
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}
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void SaveFile (char *filename, void *buffer, int count)
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{
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FILE *f;
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f = SafeOpenWrite (filename);
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SafeWrite (f, buffer, count);
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fclose (f);
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}
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#ifdef __BIG_ENDIAN__
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short LittleShort (short l)
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{
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byte b1,b2;
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b1 = l&255;
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b2 = (l>>8)&255;
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return (b1<<8) + b2;
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}
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short BigShort (short l)
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{
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return l;
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}
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int LittleLong (int l)
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{
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byte b1,b2,b3,b4;
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b1 = l&255;
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b2 = (l>>8)&255;
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b3 = (l>>16)&255;
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b4 = (l>>24)&255;
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return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
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}
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int BigLong (int l)
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{
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return l;
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}
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float LittleFloat (float l)
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{
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union {byte b[4]; float f;} in, out;
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in.f = l;
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out.b[0] = in.b[3];
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out.b[1] = in.b[2];
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out.b[2] = in.b[1];
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out.b[3] = in.b[0];
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return out.f;
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}
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float BigFloat (float l)
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{
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return l;
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}
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#else
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short BigShort (short l)
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{
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byte b1,b2;
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b1 = l&255;
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b2 = (l>>8)&255;
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return (b1<<8) + b2;
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}
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short LittleShort (short l)
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{
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return l;
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}
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int BigLong (int l)
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{
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byte b1,b2,b3,b4;
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b1 = l&255;
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b2 = (l>>8)&255;
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b3 = (l>>16)&255;
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b4 = (l>>24)&255;
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return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
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}
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int LittleLong (int l)
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{
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return l;
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}
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float BigFloat (float l)
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{
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union {byte b[4]; float f;} in, out;
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in.f = l;
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out.b[0] = in.b[3];
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out.b[1] = in.b[2];
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out.b[2] = in.b[1];
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out.b[3] = in.b[0];
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return out.f;
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}
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float LittleFloat (float l)
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{
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return l;
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}
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#endif
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