mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-23 06:36:54 +00:00
40 lines
564 B
C
40 lines
564 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
|
||
|
|
||
|
// Client-side CBasePlayer
|
||
|
|
||
|
#ifndef C_PHYSBOX_H
|
||
|
#define C_PHYSBOX_H
|
||
|
#pragma once
|
||
|
|
||
|
|
||
|
#include "c_baseentity.h"
|
||
|
|
||
|
|
||
|
class C_PhysBox : public C_BaseEntity
|
||
|
{
|
||
|
public:
|
||
|
DECLARE_CLASS( C_PhysBox, C_BaseEntity );
|
||
|
DECLARE_CLIENTCLASS();
|
||
|
|
||
|
C_PhysBox();
|
||
|
virtual ~C_PhysBox();
|
||
|
virtual ShadowType_t ShadowCastType();
|
||
|
|
||
|
public:
|
||
|
float m_mass; // TEST..
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|
||
|
|
||
|
|