source-engine/game/server/portal/env_lightrail_endpoint.cpp

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2022-04-16 09:05:19 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "env_lightrail_endpoint_shared.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
LINK_ENTITY_TO_CLASS( env_lightrail_endpoint, CEnv_Lightrail_Endpoint );
BEGIN_DATADESC( CEnv_Lightrail_Endpoint )
DEFINE_KEYFIELD( m_flSmallScale, FIELD_FLOAT, "small_fx_scale" ),
DEFINE_KEYFIELD( m_flLargeScale, FIELD_FLOAT, "large_fx_scale" ),
DEFINE_FIELD( m_nState, FIELD_INTEGER ),
DEFINE_FIELD( m_flDuration, FIELD_FLOAT ),
DEFINE_FIELD( m_flStartTime, FIELD_TIME ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "StartCharge", InputStartCharge ),
DEFINE_INPUTFUNC( FIELD_VOID, "StartSmallFX", InputStartSmallFX ),
DEFINE_INPUTFUNC( FIELD_VOID, "StartLargeFX", InputStartLargeFX ),
DEFINE_INPUTFUNC( FIELD_FLOAT, "Stop", InputStop ),
END_DATADESC()
IMPLEMENT_SERVERCLASS_ST( CEnv_Lightrail_Endpoint, DT_Env_Lightrail_Endpoint )
SendPropFloat( SENDINFO(m_flSmallScale), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flLargeScale), 0, SPROP_NOSCALE),
SendPropInt( SENDINFO(m_nState), 8, SPROP_UNSIGNED),
SendPropFloat( SENDINFO(m_flDuration), 0, SPROP_NOSCALE),
SendPropFloat( SENDINFO(m_flStartTime), 0, SPROP_NOSCALE),
SendPropInt( SENDINFO(m_spawnflags), 0, SPROP_UNSIGNED),
END_SEND_TABLE()
//-----------------------------------------------------------------------------
// Precache:
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::Precache()
{
BaseClass::Precache();
PrecacheMaterial( "effects/light_rail_endpoint" ); //Sprite used for the effects
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::Spawn( void )
{
Precache();
UTIL_SetSize( this, Vector( -8, -8, -8 ), Vector( 8, 8, 8 ) );
// See if we start active
if ( HasSpawnFlags( SF_ENDPOINT_START_SMALLFX ) )
{
m_nState = (int)ENDPOINT_STATE_LARGEFX; //THIS NEEDS TO BE CHANGED TO SMALL FX STATE
m_flStartTime = gpGlobals->curtime;
}
// No model but we still need to force this!
AddEFlags( EFL_FORCE_CHECK_TRANSMIT );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flWarmUpTime -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::StartCharge( float flWarmUpTime )
{
m_nState = (int)ENDPOINT_STATE_CHARGING;
m_flDuration = flWarmUpTime;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::StartLargeFX( void )
{
m_nState = (int)ENDPOINT_STATE_LARGEFX;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::StartSmallFX( void )
{
m_nState = (int)ENDPOINT_STATE_SMALLFX;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flCoolDownTime -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::StopLargeFX( float flCoolDownTime )
{
m_nState = (int)ENDPOINT_STATE_OFF;
m_flDuration = flCoolDownTime;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : flCoolDownTime -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::StopSmallFX( float flCoolDownTime )
{
m_nState = (int)ENDPOINT_STATE_OFF;
m_flDuration = flCoolDownTime;
m_flStartTime = gpGlobals->curtime;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::InputStartCharge( inputdata_t &inputdata )
{
StartCharge( inputdata.value.Float() );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::InputStartLargeFX( inputdata_t &inputdata )
{
StartLargeFX();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::InputStartSmallFX( inputdata_t &inputdata )
{
StartSmallFX();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : &inputdata -
//-----------------------------------------------------------------------------
void CEnv_Lightrail_Endpoint::InputStop( inputdata_t &inputdata )
{
StopLargeFX( inputdata.value.Float() );
}
CBaseViewModel *IsViewModelMoveParent_( CBaseEntity *pEffect )
{
if ( pEffect->GetMoveParent() )
{
CBaseViewModel *pViewModel = dynamic_cast<CBaseViewModel *>( pEffect->GetMoveParent() );
if ( pViewModel )
{
return pViewModel;
}
}
return NULL;
}
int CEnv_Lightrail_Endpoint::UpdateTransmitState( void )
{
if ( IsViewModelMoveParent_( this ) )
{
return SetTransmitState( FL_EDICT_FULLCHECK );
}
return BaseClass::UpdateTransmitState();
}
int CEnv_Lightrail_Endpoint::ShouldTransmit( const CCheckTransmitInfo *pInfo )
{
CBaseViewModel *pViewModel = IsViewModelMoveParent_( this );
if ( pViewModel )
{
return pViewModel->ShouldTransmit( pInfo );
}
return BaseClass::ShouldTransmit( pInfo );
}