mirror of
https://github.com/nillerusr/source-engine.git
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230 lines
6.1 KiB
C++
230 lines
6.1 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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//=============================================================================
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#include "stdafx.h"
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#include "hammer.h"
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#include "IEditorTexture.h"
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#include "MapEntity.h"
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#include "MapFace.h"
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#include "MapSolid.h"
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#include "MapWorld.h"
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#include "MapInfoDlg.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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static BOOL CountObject(CMapClass *pobj);
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BEGIN_MESSAGE_MAP(CMapInfoDlg, CDialog)
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//{{AFX_MSG_MAP(CMapInfoDlg)
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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//-----------------------------------------------------------------------------
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// Purpose: Callback for enumerating map objects while gathering statistics for
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// the map information dialog. Routes each object to the apppropriate
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// handler.
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// Input : *pobj - Object to count.
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// Output : Returns TRUE to continue enumerating.
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//-----------------------------------------------------------------------------
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static BOOL CountObject(CMapClass *pobj, unsigned int dwParam)
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{
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CMapInfoDlg *pdlg = (CMapInfoDlg *)dwParam;
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if (pdlg != NULL)
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{
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if (pobj->IsMapClass(MAPCLASS_TYPE(CMapSolid)))
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{
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pdlg->CountSolid((CMapSolid *)pobj);
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}
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else if (pobj->IsMapClass(MAPCLASS_TYPE(CMapEntity)))
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{
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pdlg->CountEntity((CMapEntity *)pobj);
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}
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}
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return TRUE;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Constructor.
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// Input : pWorld -
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// pParent
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//-----------------------------------------------------------------------------
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CMapInfoDlg::CMapInfoDlg(CMapWorld *pWorld, CWnd* pParent /*=NULL*/)
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: CDialog(CMapInfoDlg::IDD, pParent)
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{
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//{{AFX_DATA_INIT(CMapInfoDlg)
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// NOTE: the ClassWizard will add member initialization here
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//}}AFX_DATA_INIT
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this->pWorld = pWorld;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gathers statistics about an entity.
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// Input : *pEntity - Entity to count.
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//-----------------------------------------------------------------------------
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void CMapInfoDlg::CountEntity(CMapEntity *pEntity)
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{
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if (pEntity->IsPlaceholder())
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{
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m_uPointEntityCount++;
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}
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else
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{
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m_uSolidEntityCount++;
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gathers statistics about a face.
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// Input : *pFace - Face to count.
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//-----------------------------------------------------------------------------
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void CMapInfoDlg::CountFace(CMapFace *pFace)
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{
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if (pFace->GetTexture() != NULL)
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{
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CountTexture(pFace->GetTexture());
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gathers statistics about a brush.
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// Input : *pSolid - Brush to count.
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//-----------------------------------------------------------------------------
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void CMapInfoDlg::CountSolid(CMapSolid *pSolid)
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{
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m_uSolidCount++;
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UINT uFaceCount = pSolid->GetFaceCount();
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m_uFaceCount += uFaceCount;
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for (UINT uFace = 0; uFace < uFaceCount; uFace++)
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{
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CMapFace *pFace = pSolid->GetFace(uFace);
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if (pFace != NULL)
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{
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CountFace(pFace);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Gathers statistics about this texture. Increments the count of
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// unique textures in the map and total texture memory used. Adds this
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// texture's WAD file to the list of used WADs.
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// Input : *pTex - Texture to count.
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//-----------------------------------------------------------------------------
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void CMapInfoDlg::CountTexture(IEditorTexture *pTex)
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{
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//
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// If this texture is in our list, don't do anything - it has been tallied.
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//
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for (UINT uTexture = 0; uTexture < m_uUniqueTextures; uTexture++)
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{
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if (m_pTextures[uTexture] == pTex)
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{
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return;
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}
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}
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//
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// Add the texture to our list of used textures.
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//
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m_pTextures[m_uUniqueTextures] = pTex;
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m_uUniqueTextures++;
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//
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// Calculate memory used by this texture.
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//
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short nWidth = pTex->GetWidth();
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short nHeight = pTex->GetHeight();
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m_uTextureMemory += nWidth * nHeight * 3;
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//
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// Add the filename to the list box if it isn't already there.
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//
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const char *pszFileName = pTex->GetFileName();
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if (pszFileName[0] != '\0')
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{
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if (m_WadsUsed.FindStringExact(0, pszFileName) == LB_ERR)
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{
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m_WadsUsed.AddString(pszFileName);
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}
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets up child windows.
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// Input : pDX -
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//-----------------------------------------------------------------------------
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void CMapInfoDlg::DoDataExchange(CDataExchange *pDX)
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{
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CDialog::DoDataExchange(pDX);
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//{{AFX_DATA_MAP(CMapInfoDlg)
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DDX_Control(pDX, IDC_FACES, m_Faces);
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DDX_Control(pDX, IDC_SOLIDS, m_Solids);
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DDX_Control(pDX, IDC_SOLIDENTITIES, m_SolidEntities);
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DDX_Control(pDX, IDC_POINTENTITIES, m_PointEntities);
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DDX_Control(pDX, IDC_UNIQUETEXTURES, m_UniqueTextures);
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DDX_Control(pDX, IDC_TEXTUREMEMORY, m_TextureMemory);
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DDX_Control(pDX, IDC_WADSUSED, m_WadsUsed);
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//}}AFX_DATA_MAP
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}
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//-----------------------------------------------------------------------------
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// Purpose: Tallies up statistics about this map and puts it in the dialog
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// controls for display.
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//-----------------------------------------------------------------------------
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BOOL CMapInfoDlg::OnInitDialog(void)
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{
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CDialog::OnInitDialog();
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m_uSolidCount = 0;
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m_uPointEntityCount = 0;
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m_uSolidEntityCount = 0;
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m_uFaceCount = 0;
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m_uUniqueTextures = 0;
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m_uTextureMemory = 0;
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// count objects!
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pWorld->EnumChildren(ENUMMAPCHILDRENPROC(CountObject), (DWORD)this);
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char szBuf[128];
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ultoa(m_uSolidCount, szBuf, 10);
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m_Solids.SetWindowText(szBuf);
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ultoa(m_uSolidEntityCount, szBuf, 10);
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m_SolidEntities.SetWindowText(szBuf);
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ultoa(m_uPointEntityCount, szBuf, 10);
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m_PointEntities.SetWindowText(szBuf);
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ultoa(m_uFaceCount, szBuf, 10);
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m_Faces.SetWindowText(szBuf);
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ultoa(m_uUniqueTextures, szBuf, 10);
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m_UniqueTextures.SetWindowText(szBuf);
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ultoa(m_uTextureMemory, szBuf, 10);
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sprintf(szBuf, "%u bytes (%.2f MB)", m_uTextureMemory, (float)m_uTextureMemory / 1024000.0);
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m_TextureMemory.SetWindowText(szBuf);
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return TRUE;
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}
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