source-engine/bitmap/wscript

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2021-03-31 17:12:00 +00:00
#! /usr/bin/env python
# encoding: utf-8
from waflib import Utils
import os
top = '.'
PROJECT_NAME = 'bitmap'
def options(opt):
# stub
return
def configure(conf):
return
def build(bld):
source = [
'ImageByteSwap.cpp',
'colorconversion.cpp',
'float_bm.cpp',
'float_bm2.cpp',
'float_bm3.cpp',
#'float_bm4.cpp', [$WINDOWS]
'float_bm_bilateral_filter.cpp',
'float_cube.cpp',
'imageformat.cpp',
'psd.cpp',
'resample.cpp',
'tgaloader.cpp',
'tgawriter.cpp',
'bitmap.cpp'
]
includes = [
'.',
'../public',
'../public/tier0',
'../public/tier1',
'../thirdparty/stb'
]
defines = []
libs = []
bld.stlib(
source = source,
target = PROJECT_NAME,
name = PROJECT_NAME,
features = 'c cxx',
includes = includes,
defines = defines,
use = libs,
subsystem = bld.env.MSVC_SUBSYSTEM,
idx = bld.get_taskgen_count()
)