source-engine/materialsystem/stdshaders/sky_dx6.cpp

16 lines
438 B
C++
Raw Normal View History

2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Teeth renderer
//
// $Header: $
// $NoKeywords: $
//=============================================================================//
#include "shaderlib/cshader.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
DEFINE_FALLBACK_SHADER( Sky, UnlitGeneric )
DEFINE_FALLBACK_SHADER( Sky_dx6, UnlitGeneric )