source-engine/utils/scenemanager/cbase.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//===========================================================================//
#ifndef CBASE_H
#define CBASE_H
#ifdef _WIN32
#pragma once
#endif
// cbase.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
// TODO: reference additional headers your program requires here
#include "mxtk/mx.h"
#include "mxtk/mxwindow.h"
#include "tier0/dbg.h"
#include "utlvector.h"
#include "vstdlib/random.h"
#include "sharedInterface.h"
#include "scenemanager_tools.h"
#include "tier3/tier3.h"
#endif // CBASE_H