source-engine/utils/build_res_list/StdAfx.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#if !defined(AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_)
#define AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <stdio.h>
// TODO: reference additional headers your program requires here
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__0BBD59F6_3493_4BAA_8F0F_5B599107F0EF__INCLUDED_)