mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
32 lines
853 B
C
32 lines
853 B
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef CLIENT_RENDER_HANDLE_H
|
||
|
#define CLIENT_RENDER_HANDLE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Foward declarations
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class IClientRenderable;
|
||
|
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Handle to an renderable in the client leaf system
|
||
|
//-----------------------------------------------------------------------------
|
||
|
typedef unsigned short ClientRenderHandle_t;
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
INVALID_CLIENT_RENDER_HANDLE = (ClientRenderHandle_t)0xffff,
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // CLIENT_RENDER_HANDLE_H
|