source-engine/hammer/SelectModeDlgBar.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef SELECTMODEDLGBAR_H
#define SELECTMODEDLGBAR_H
#ifdef _WIN32
#pragma once
#endif
#include "resource.h"
#include "GroupList.h"
#include "HammerBar.h"
class CSelectModeDlgBar : public CHammerBar
{
public:
BOOL Create(CWnd *pParentWnd);
private:
//{{AFX_DATA(CFilterControl)
enum { IDD = IDD_SELECT_MODE_BAR };
//}}AFX_DATA
protected:
//{{AFX_MSG(CFilterControl)
afx_msg void OnGroups();
afx_msg void OnObjects();
afx_msg void OnSolids();
afx_msg void UpdateControlGroups(CCmdUI *pCmdUI);
afx_msg void UpdateControlObjects(CCmdUI *pCmdUI);
afx_msg void UpdateControlSolids(CCmdUI *pCmdUI);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
#endif // SELECTMODEDLGBAR_H