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32 lines
815 B
C
32 lines
815 B
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef PHONEMEPROPERTIES_H
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#define PHONEMEPROPERTIES_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "basedialogparams.h"
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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struct CPhonemeParams : public CBaseDialogParams
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{
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// i/o phoneme name
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char m_szName[ 256 ];
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// Can enter multiple phonemes, and clicking buttons just appends phonemes to string
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bool m_bMultiplePhoneme;
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};
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// Display/create actor info
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int PhonemeProperties( CPhonemeParams *params );
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#endif // PHONEMEPROPERTIES_H
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