mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
47 lines
1.3 KiB
C
47 lines
1.3 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef PHYSICS_CONTROLLER_RAYCAST_VEHICLE_H
|
||
|
#define PHYSICS_CONTROLLER_RAYCAST_VEHICLE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "ivp_controller.hxx"
|
||
|
#include "ivp_car_system.hxx"
|
||
|
#include "ivp_controller_raycast_car.hxx"
|
||
|
|
||
|
class IPhysicsObject;
|
||
|
|
||
|
//=============================================================================
|
||
|
//
|
||
|
// Raycast Car System
|
||
|
//
|
||
|
class CPhysics_Car_System_Raycast_Wheels : public IVP_Controller_Raycast_Car
|
||
|
{
|
||
|
|
||
|
public:
|
||
|
|
||
|
CPhysics_Car_System_Raycast_Wheels( IVP_Environment *env, const IVP_Template_Car_System *t );
|
||
|
virtual ~CPhysics_Car_System_Raycast_Wheels();
|
||
|
|
||
|
virtual void do_raycasts( IVP_Event_Sim *, int n_wheels, IVP_Ray_Solver_Template *t_in,
|
||
|
IVP_Ray_Hit *hits_out, IVP_FLOAT *friction_of_object_out );
|
||
|
|
||
|
void update_wheel_positions( void );
|
||
|
|
||
|
IPhysicsObject *GetWheel( int index );
|
||
|
|
||
|
virtual const char *get_controller_name() { return "sys:vehicle"; }
|
||
|
protected:
|
||
|
|
||
|
void InitCarSystemWheels( const IVP_Template_Car_System *pCarSystem );
|
||
|
|
||
|
IVP_Real_Object *m_pWheels[IVP_RAYCAST_CAR_MAX_WHEELS];
|
||
|
};
|
||
|
|
||
|
#endif // PHYSICS_CONTROLLER_RAYCAST_VEHICLE_H
|