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54 lines
1.5 KiB
C++
54 lines
1.5 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#include "stdafx.h"
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#include "Box3D.h"
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#include "MapDefs.h" // for COORD_NOTINIT
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#include "MapPoint.h"
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#include "hammer_mathlib.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include <tier0/memdbgon.h>
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//-----------------------------------------------------------------------------
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// Purpose: Constructor. Initializes the origin point to all zeros.
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//-----------------------------------------------------------------------------
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CMapPoint::CMapPoint(void)
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{
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m_Origin.Init();
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}
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//-----------------------------------------------------------------------------
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// Purpose: Returns this point's X, Y, Z coordinates.
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//-----------------------------------------------------------------------------
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void CMapPoint::GetOrigin(Vector &Origin)
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{
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Origin = m_Origin;
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}
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//-----------------------------------------------------------------------------
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// Purpose: Sets this point's X, Y, Z coordinates.
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//-----------------------------------------------------------------------------
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void CMapPoint::SetOrigin(Vector &Origin)
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{
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m_Origin = Origin;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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// Input : pTransBox -
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//-----------------------------------------------------------------------------
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void CMapPoint::DoTransform(const VMatrix &matrix)
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{
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TransformPoint( matrix, m_Origin );
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}
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