mirror of
https://github.com/nillerusr/source-engine.git
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180 lines
5.2 KiB
C++
180 lines
5.2 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $Workfile: $
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// $Date: $
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// $NoKeywords: $
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//===========================================================================//
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#include "cbase.h"
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#include "c_basetempentity.h"
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#include "iefx.h"
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#include "engine/IStaticPropMgr.h"
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#include "tier1/KeyValues.h"
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#include "tier0/vprof.h"
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#include "toolframework_client.h"
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// memdbgon must be the last include file in a .cpp file!!!
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#include "tier0/memdbgon.h"
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//-----------------------------------------------------------------------------
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// Purpose: Decal TE
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//-----------------------------------------------------------------------------
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class C_TEDecal : public C_BaseTempEntity
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{
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public:
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DECLARE_CLASS( C_TEDecal, C_BaseTempEntity );
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DECLARE_CLIENTCLASS();
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C_TEDecal( void );
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virtual ~C_TEDecal( void );
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virtual void PostDataUpdate( DataUpdateType_t updateType );
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virtual void Precache( void );
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public:
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Vector m_vecOrigin;
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Vector m_vecStart;
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int m_nEntity;
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int m_nHitbox;
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int m_nIndex;
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};
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//-----------------------------------------------------------------------------
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// Networking
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//-----------------------------------------------------------------------------
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IMPLEMENT_CLIENTCLASS_EVENT_DT(C_TEDecal, DT_TEDecal, CTEDecal)
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RecvPropVector( RECVINFO(m_vecOrigin)),
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RecvPropVector( RECVINFO(m_vecStart)),
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RecvPropInt( RECVINFO(m_nEntity)),
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RecvPropInt( RECVINFO(m_nHitbox)),
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RecvPropInt( RECVINFO(m_nIndex)),
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END_RECV_TABLE()
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEDecal::C_TEDecal( void )
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{
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m_vecOrigin.Init();
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m_vecStart.Init();
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m_nEntity = 0;
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m_nIndex = 0;
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m_nHitbox = 0;
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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C_TEDecal::~C_TEDecal( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TEDecal::Precache( void )
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{
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}
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//-----------------------------------------------------------------------------
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// Recording
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//-----------------------------------------------------------------------------
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static inline void RecordDecal( const Vector &pos, const Vector &start,
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int entity, int hitbox, int index )
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{
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if ( !ToolsEnabled() )
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return;
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if ( clienttools->IsInRecordingMode() )
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{
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// FIXME: Can't record on entities yet
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if ( entity != 0 )
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return;
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KeyValues *msg = new KeyValues( "TempEntity" );
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msg->SetInt( "te", TE_DECAL );
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msg->SetString( "name", "TE_Decal" );
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msg->SetFloat( "time", gpGlobals->curtime );
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msg->SetFloat( "originx", pos.x );
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msg->SetFloat( "originy", pos.y );
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msg->SetFloat( "originz", pos.z );
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msg->SetFloat( "startx", start.x );
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msg->SetFloat( "starty", start.y );
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msg->SetFloat( "startz", start.z );
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msg->SetInt( "hitbox", hitbox );
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msg->SetString( "decalname", effects->Draw_DecalNameFromIndex( index ) );
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ToolFramework_PostToolMessage( HTOOLHANDLE_INVALID, msg );
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msg->deleteThis();
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}
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}
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//-----------------------------------------------------------------------------
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// Tempent
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//-----------------------------------------------------------------------------
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void TE_Decal( IRecipientFilter& filter, float delay,
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const Vector* pos, const Vector* start, int entity, int hitbox, int index )
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{
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RecordDecal( *pos, *start, entity, hitbox, index );
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trace_t tr;
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// Special case for world entity with hitbox:
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if ( (entity == 0) && (hitbox != 0) )
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{
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Ray_t ray;
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ray.Init( *start, *pos );
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staticpropmgr->AddDecalToStaticProp( *start, *pos, hitbox - 1, index, false, tr );
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}
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else
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{
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// Only decal the world + brush models
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// Here we deal with decals on entities.
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C_BaseEntity* ent;
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if ( ( ent = cl_entitylist->GetEnt( entity ) ) == NULL )
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return;
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ent->AddDecal( *start, *pos, *pos, hitbox,
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index, false, tr );
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}
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}
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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void C_TEDecal::PostDataUpdate( DataUpdateType_t updateType )
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{
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VPROF( "C_TEDecal::PostDataUpdate" );
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CBroadcastRecipientFilter filter;
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TE_Decal( filter, 0.0f, &m_vecOrigin, &m_vecStart, m_nEntity, m_nHitbox, m_nIndex );
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}
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//-----------------------------------------------------------------------------
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// Playback
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//-----------------------------------------------------------------------------
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void TE_Decal( IRecipientFilter& filter, float delay, KeyValues *pKeyValues )
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{
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Vector vecOrigin, vecStart;
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vecOrigin.x = pKeyValues->GetFloat( "originx" );
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vecOrigin.y = pKeyValues->GetFloat( "originy" );
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vecOrigin.z = pKeyValues->GetFloat( "originz" );
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vecStart.x = pKeyValues->GetFloat( "startx" );
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vecStart.y = pKeyValues->GetFloat( "starty" );
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vecStart.z = pKeyValues->GetFloat( "startz" );
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int nHitbox = pKeyValues->GetInt( "hitbox" );
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const char *pDecalName = pKeyValues->GetString( "decalname" );
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TE_Decal( filter, 0.0f, &vecOrigin, &vecStart, 0, nHitbox, effects->Draw_DecalIndexFromName( (char*)pDecalName ) );
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}
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