source-engine/game/server/actanimating.cpp

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#include "actanimating.h"
#include "animation.h"
#include "activitylist.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
BEGIN_DATADESC( CActAnimating )
DEFINE_CUSTOM_FIELD( m_Activity, ActivityDataOps() ),
END_DATADESC()
void CActAnimating::SetActivity( Activity act )
{
int sequence = SelectWeightedSequence( act );
if ( sequence != ACTIVITY_NOT_AVAILABLE )
{
ResetSequence( sequence );
m_Activity = act;
SetCycle( 0 );
}
}