mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 22:27:05 +00:00
37 lines
1.0 KiB
C
37 lines
1.0 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
//=======================================================================================//
|
||
|
|
||
|
#ifndef ISERVERREPLAY_H
|
||
|
#define ISERVERREPLAY_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#include "interface.h"
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#define SERVER_REPLAY_INTERFACE_VERSION "ServerReplay001"
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
class IReplayFactory;
|
||
|
class KeyValues;
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
//
|
||
|
// Allows the replay DLL to talk to the server
|
||
|
//
|
||
|
class IServerReplay : public IBaseInterface
|
||
|
{
|
||
|
public:
|
||
|
virtual void UploadOgsData( KeyValues *pData, bool bIncludeTimeField ) = 0;
|
||
|
};
|
||
|
|
||
|
//----------------------------------------------------------------------------------------
|
||
|
|
||
|
#endif // ISERVERREPLAY_H
|