mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
103 lines
2.9 KiB
C
103 lines
2.9 KiB
C
|
//========= Copyright Valve Corporation, All rights reserved. ============//
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================//
|
||
|
|
||
|
#ifndef FONTTEXTURECACHE_H
|
||
|
#define FONTTEXTURECACHE_H
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include "vgui_surfacelib/FontManager.h"
|
||
|
#include "utlrbtree.h"
|
||
|
#include <vgui/ISurface.h>
|
||
|
#include "utlmap.h"
|
||
|
|
||
|
class ITexture;
|
||
|
|
||
|
//-----------------------------------------------------------------------------
|
||
|
// Purpose: manages texture memory for unicode fonts in vgui
|
||
|
//-----------------------------------------------------------------------------
|
||
|
class CFontTextureCache
|
||
|
{
|
||
|
public:
|
||
|
CFontTextureCache();
|
||
|
~CFontTextureCache();
|
||
|
|
||
|
// returns a texture ID and a pointer to an array of 4 texture coords for the given character & font
|
||
|
// generates+uploads more texture if necessary
|
||
|
bool GetTextureForChar( vgui::HFont font, vgui::FontDrawType_t type, wchar_t wch, int *textureID, float **texCoords );
|
||
|
|
||
|
// for each character in an array (not assumed to be a NULL-terminated string), returns a
|
||
|
// texture ID and a pointer to an array of 4 texture coords for the given character & font
|
||
|
// generates+uploads more texture if necessary
|
||
|
bool GetTextureForChars( vgui::HFont font, vgui::FontDrawType_t type, const wchar_t *wch, int *textureID, float **texCoords, int numChars = 1 );
|
||
|
|
||
|
// clears the cache
|
||
|
void Clear();
|
||
|
|
||
|
private:
|
||
|
// NOTE: If you change this, change s_pFontPageSize
|
||
|
enum
|
||
|
{
|
||
|
FONT_PAGE_SIZE_16,
|
||
|
FONT_PAGE_SIZE_32,
|
||
|
FONT_PAGE_SIZE_64,
|
||
|
FONT_PAGE_SIZE_128,
|
||
|
FONT_PAGE_SIZE_256,
|
||
|
FONT_PAGE_SIZE_COUNT,
|
||
|
};
|
||
|
|
||
|
// a single character in the cache
|
||
|
typedef unsigned short HCacheEntry;
|
||
|
struct CacheEntry_t
|
||
|
{
|
||
|
vgui::HFont font;
|
||
|
wchar_t wch;
|
||
|
unsigned char page;
|
||
|
float texCoords[4];
|
||
|
|
||
|
// doubly-linked list for use in the LRU
|
||
|
HCacheEntry nextEntry;
|
||
|
HCacheEntry prevEntry;
|
||
|
};
|
||
|
|
||
|
// a single texture page
|
||
|
struct Page_t
|
||
|
{
|
||
|
short textureID[vgui::FONT_DRAW_TYPE_COUNT];
|
||
|
short maxFontHeight;
|
||
|
short tallestCharOnLine;
|
||
|
short wide, tall; // total size of the page
|
||
|
short nextX, nextY; // position to draw any new character positions
|
||
|
};
|
||
|
|
||
|
// allocates a new page for a given character
|
||
|
bool AllocatePageForChar(int charWide, int charTall, int &pageIndex, int &drawX, int &drawY, int &twide, int &ttall);
|
||
|
|
||
|
// Creates font materials
|
||
|
void CreateFontMaterials( Page_t &page, ITexture *pFontTexture, bool bitmapFont = false );
|
||
|
|
||
|
// Computes the page size given a character height
|
||
|
int ComputePageType( int charTall ) const;
|
||
|
|
||
|
static bool CacheEntryLessFunc(const CacheEntry_t &lhs, const CacheEntry_t &rhs);
|
||
|
|
||
|
CUtlRBTree<CacheEntry_t, HCacheEntry> m_CharCache;
|
||
|
|
||
|
// cache
|
||
|
typedef CUtlVector<Page_t> FontPageList_t;
|
||
|
FontPageList_t m_PageList;
|
||
|
|
||
|
int m_pCurrPage[FONT_PAGE_SIZE_COUNT];
|
||
|
HCacheEntry m_LRUListHeadIndex;
|
||
|
static int s_pFontPageSize[FONT_PAGE_SIZE_COUNT];
|
||
|
CUtlMap< vgui::HFont, Page_t > m_FontPages;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif // FONTTEXTURECACHE_H
|