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244 lines
7.3 KiB
C
244 lines
7.3 KiB
C
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#ifndef NV_TRISTRIP_OBJECTS_H
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#define NV_TRISTRIP_OBJECTS_H
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#include <assert.h>
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#include <windows.h>
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#include <vector>
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#include <list>
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#include "VertexCache.h"
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Types defined for stripification
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//
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/////////////////////////////////////////////////////////////////////////////////
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struct MyVertex {
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float x, y, z;
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float nx, ny, nz;
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};
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typedef MyVertex MyVector;
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struct MyFace {
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int v1, v2, v3;
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float nx, ny, nz;
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};
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class NvFaceInfo {
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public:
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// vertex indices
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NvFaceInfo(int v0, int v1, int v2){
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m_v0 = v0; m_v1 = v1; m_v2 = v2;
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m_stripId = -1;
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m_testStripId = -1;
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m_experimentId = -1;
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}
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// data members are left public
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int m_v0, m_v1, m_v2;
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int m_stripId; // real strip Id
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int m_testStripId; // strip Id in an experiment
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int m_experimentId; // in what experiment was it given an experiment Id?
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};
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// nice and dumb edge class that points knows its
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// indices, the two faces, and the next edge using
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// the lesser of the indices
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class NvEdgeInfo {
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public:
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// constructor puts 1 ref on us
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NvEdgeInfo (int v0, int v1){
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m_v0 = v0;
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m_v1 = v1;
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m_face0 = NULL;
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m_face1 = NULL;
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m_nextV0 = NULL;
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m_nextV1 = NULL;
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// we will appear in 2 lists. this is a good
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// way to make sure we delete it the second time
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// we hit it in the edge infos
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m_refCount = 2;
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}
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// ref and unref
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void Unref () { if (--m_refCount == 0) delete this; }
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// data members are left public
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UINT m_refCount;
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NvFaceInfo *m_face0, *m_face1;
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int m_v0, m_v1;
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NvEdgeInfo *m_nextV0, *m_nextV1;
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};
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// This class is a quick summary of parameters used
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// to begin a triangle strip. Some operations may
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// want to create lists of such items, so they were
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// pulled out into a class
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class NvStripStartInfo {
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public:
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NvStripStartInfo(NvFaceInfo *startFace, NvEdgeInfo *startEdge, bool toV1){
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m_startFace = startFace;
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m_startEdge = startEdge;
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m_toV1 = toV1;
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}
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NvFaceInfo *m_startFace;
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NvEdgeInfo *m_startEdge;
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bool m_toV1;
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};
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typedef std::vector<NvFaceInfo*> NvFaceInfoVec;
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typedef std::list <NvFaceInfo*> NvFaceInfoList;
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typedef std::list <NvFaceInfoVec*> NvStripList;
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typedef std::vector<NvEdgeInfo*> NvEdgeInfoVec;
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typedef std::vector<WORD> WordVec;
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typedef std::vector<int> IntVec;
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typedef std::vector<MyVertex> MyVertexVec;
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typedef std::vector<MyFace> MyFaceVec;
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template<class T>
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inline void SWAP(T& first, T& second)
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{
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T temp = first;
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first = second;
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second = temp;
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}
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// This is a summary of a strip that has been built
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class NvStripInfo {
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public:
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// A little information about the creation of the triangle strips
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NvStripInfo(const NvStripStartInfo &startInfo, int stripId, int experimentId = -1) :
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m_startInfo(startInfo)
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{
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m_stripId = stripId;
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m_experimentId = experimentId;
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visited = false;
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m_numDegenerates = 0;
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}
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// This is an experiment if the experiment id is >= 0
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inline bool IsExperiment () const { return m_experimentId >= 0; }
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inline bool IsInStrip (const NvFaceInfo *faceInfo) const
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{
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if(faceInfo == NULL)
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return false;
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return (m_experimentId >= 0 ? faceInfo->m_testStripId == m_stripId : faceInfo->m_stripId == m_stripId);
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}
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bool SharesEdge(const NvFaceInfo* faceInfo, NvEdgeInfoVec &edgeInfos);
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// take the given forward and backward strips and combine them together
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void Combine(const NvFaceInfoVec &forward, const NvFaceInfoVec &backward);
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//returns true if the face is "unique", i.e. has a vertex which doesn't exist in the faceVec
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bool Unique(NvFaceInfoVec& faceVec, NvFaceInfo* face);
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// mark the triangle as taken by this strip
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bool IsMarked (NvFaceInfo *faceInfo);
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void MarkTriangle(NvFaceInfo *faceInfo);
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// build the strip
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void Build(NvEdgeInfoVec &edgeInfos, NvFaceInfoVec &faceInfos);
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// public data members
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NvStripStartInfo m_startInfo;
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NvFaceInfoVec m_faces;
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int m_stripId;
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int m_experimentId;
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bool visited;
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int m_numDegenerates;
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};
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typedef std::vector<NvStripInfo*> NvStripInfoVec;
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//The actual stripifier
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class NvStripifier {
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public:
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// Constructor
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NvStripifier();
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~NvStripifier();
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//the target vertex cache size, the structure to place the strips in, and the input indices
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void Stripify(const WordVec &in_indices, const int in_cacheSize, const int in_minStripLength,
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const unsigned short maxIndex, NvStripInfoVec &allStrips, NvFaceInfoVec &allFaces);
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void CreateStrips(const NvStripInfoVec& allStrips, IntVec& stripIndices, const bool bStitchStrips, unsigned int& numSeparateStrips);
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static int GetUniqueVertexInB(NvFaceInfo *faceA, NvFaceInfo *faceB);
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//static int GetSharedVertex(NvFaceInfo *faceA, NvFaceInfo *faceB);
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static void GetSharedVertices(NvFaceInfo *faceA, NvFaceInfo *faceB, int* vertex0, int* vertex1);
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static bool IsDegenerate(const NvFaceInfo* face);
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protected:
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WordVec indices;
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int cacheSize;
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int minStripLength;
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float meshJump;
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bool bFirstTimeResetPoint;
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/////////////////////////////////////////////////////////////////////////////////
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//
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// Big mess of functions called during stripification
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//
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/////////////////////////////////////////////////////////////////////////////////
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//********************
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bool IsMoneyFace(const NvFaceInfo& face);
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bool FaceContainsIndex(const NvFaceInfo& face, const unsigned int index);
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bool IsCW(NvFaceInfo *faceInfo, int v0, int v1);
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bool NextIsCW(const int numIndices);
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bool IsDegenerate(const unsigned short v0, const unsigned short v1, const unsigned short v2);
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static int GetNextIndex(const WordVec &indices, NvFaceInfo *face);
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static NvEdgeInfo *FindEdgeInfo(NvEdgeInfoVec &edgeInfos, int v0, int v1);
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static NvFaceInfo *FindOtherFace(NvEdgeInfoVec &edgeInfos, int v0, int v1, NvFaceInfo *faceInfo);
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NvFaceInfo *FindGoodResetPoint(NvFaceInfoVec &faceInfos, NvEdgeInfoVec &edgeInfos);
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void FindAllStrips(NvStripInfoVec &allStrips, NvFaceInfoVec &allFaceInfos, NvEdgeInfoVec &allEdgeInfos, int numSamples);
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void SplitUpStripsAndOptimize(NvStripInfoVec &allStrips, NvStripInfoVec &outStrips, NvEdgeInfoVec& edgeInfos, NvFaceInfoVec& outFaceList);
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void RemoveSmallStrips(NvStripInfoVec& allStrips, NvStripInfoVec& allBigStrips, NvFaceInfoVec& faceList);
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bool FindTraversal(NvFaceInfoVec &faceInfos, NvEdgeInfoVec &edgeInfos, NvStripInfo *strip, NvStripStartInfo &startInfo);
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int CountRemainingTris(std::list<NvStripInfo*>::iterator iter, std::list<NvStripInfo*>::iterator end);
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void CommitStrips(NvStripInfoVec &allStrips, const NvStripInfoVec &strips);
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float AvgStripSize(const NvStripInfoVec &strips);
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int FindStartPoint(NvFaceInfoVec &faceInfos, NvEdgeInfoVec &edgeInfos);
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void UpdateCacheStrip(VertexCache* vcache, NvStripInfo* strip);
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void UpdateCacheFace(VertexCache* vcache, NvFaceInfo* face);
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float CalcNumHitsStrip(VertexCache* vcache, NvStripInfo* strip);
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int CalcNumHitsFace(VertexCache* vcache, NvFaceInfo* face);
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int NumNeighbors(NvFaceInfo* face, NvEdgeInfoVec& edgeInfoVec);
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void BuildStripifyInfo(NvFaceInfoVec &faceInfos, NvEdgeInfoVec &edgeInfos, const unsigned short maxIndex);
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bool AlreadyExists(NvFaceInfo* faceInfo, NvFaceInfoVec& faceInfos);
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// let our strip info classes and the other classes get
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// to these protected stripificaton methods if they want
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friend NvStripInfo;
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};
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#endif
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