source-engine/public/phyfile.h

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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef PHYFILE_H
#define PHYFILE_H
#pragma once
#include "datamap.h"
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typedef struct phyheader_s
{
DECLARE_BYTESWAP_DATADESC();
int size;
int id;
int solidCount;
int checkSum; // checksum of source .mdl file
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} phyheader_t;
#endif // PHYFILE_H