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https://github.com/nillerusr/source-engine.git
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90 lines
2.3 KiB
C
90 lines
2.3 KiB
C
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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#ifndef ATTRIBUTETEXTENTRY_H
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#define ATTRIBUTETEXTENTRY_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "vgui_controls/TextEntry.h"
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#include "tier1/utlvector.h"
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//-----------------------------------------------------------------------------
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// Forward declarations
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//-----------------------------------------------------------------------------
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class CDmElement;
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class CAttributeTextPanel;
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class KeyValues;
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namespace vgui
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{
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class IScheme;
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class Label;
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class Menu;
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}
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//-----------------------------------------------------------------------------
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// CAttributeTextEntry
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//-----------------------------------------------------------------------------
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class CAttributeTextEntry : public vgui::TextEntry
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{
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DECLARE_CLASS_SIMPLE( CAttributeTextEntry, vgui::TextEntry );
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public:
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CAttributeTextEntry( Panel *parent, const char *panelName );
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virtual bool GetSelectedRange(int& cx0,int& cx1)
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{
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return BaseClass::GetSelectedRange( cx0, cx1 );
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}
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protected:
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CAttributeTextPanel *GetParentAttributePanel();
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virtual void OnMouseWheeled( int delta );
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// We'll only create an "undo" record if the values differ upon focus change
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virtual void OnSetFocus();
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virtual void OnKillFocus();
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virtual void OnKeyCodeTyped( vgui::KeyCode code );
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virtual void OnPanelDropped( CUtlVector< KeyValues * >& data );
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virtual bool GetDropContextMenu( vgui::Menu *menu, CUtlVector< KeyValues * >& msglist );
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virtual bool IsDroppable( CUtlVector< KeyValues * >& msglist );
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
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MESSAGE_FUNC_PARAMS( OnTextChanged, "TextChanged", data );
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private:
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enum
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{
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MAX_TEXT_LENGTH = 1024
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};
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template<class T> void ApplyMouseWheel( T newValue, T originalValue );
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void StoreInitialValue( bool bForce = false );
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void WriteValueToAttribute();
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void WriteInitialValueToAttribute();
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bool m_bValueStored;
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char m_szOriginalText[ MAX_TEXT_LENGTH ];
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union
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{
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float m_flOriginalValue;
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int m_nOriginalValue;
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bool m_bOriginalValue;
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};
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};
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// ----------------------------------------------------------------------------
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#endif // ATTRIBUTETEXTENTRY_H
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