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94 lines
2.0 KiB
C++
94 lines
2.0 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// winutils.cpp
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//
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//===========================================================================//
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#include "winutils.h"
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#ifndef _WIN32
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#include "appframework/ilaunchermgr.h"
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// LINUX path taken from //Steam/main/src/tier0/platform_posix.cpp - Returns installed RAM in MB.
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static unsigned long GetInstalledRAM()
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{
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unsigned long ulTotalRamMB = 2047;
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#ifdef LINUX
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char rgchLine[256];
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FILE *fpMemInfo = fopen( "/proc/meminfo", "r" );
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if ( !fpMemInfo )
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return ulTotalRamMB;
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const char *pszSearchString = "MemTotal:";
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const uint cchSearchString = strlen( pszSearchString );
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while ( fgets( rgchLine, sizeof(rgchLine), fpMemInfo ) )
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{
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if ( !strncasecmp( pszSearchString, rgchLine, cchSearchString ) )
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{
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char *pszVal = rgchLine+cchSearchString;
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while( isspace(*pszVal) )
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++pszVal;
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ulTotalRamMB = atol( pszVal ) / 1024; // go from kB to MB
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break;
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}
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}
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fclose( fpMemInfo );
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#endif
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// 128 Gb limit for now (should future proof us for a while)
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ulTotalRamMB = MIN( ulTotalRamMB, 1024 * 128 );
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return ulTotalRamMB;
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}
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void GlobalMemoryStatus( MEMORYSTATUS *pOut )
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{
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unsigned long nInstalledRamInMB = GetInstalledRAM();
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// For safety assume at least 128MB
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nInstalledRamInMB = MAX( nInstalledRamInMB, 128 );
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uint64 ulTotalRam = static_cast<uint64>( nInstalledRamInMB ) * ( 1024 * 1024 );
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ulTotalRam = MIN( ulTotalRam, 0xFFFFFFFF );
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pOut->dwTotalPhys = static_cast<SIZE_T>( ulTotalRam );
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}
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void Sleep( unsigned int ms )
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{
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DebuggerBreak();
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ThreadSleep( ms );
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}
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bool IsIconic( VD3DHWND hWnd )
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{
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// FIXME for now just act non-minimized all the time
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//DebuggerBreak();
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return false;
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}
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BOOL ClientToScreen( VD3DHWND hWnd, LPPOINT pPoint )
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{
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DebuggerBreak();
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return true;
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}
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void* GetCurrentThread()
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{
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DebuggerBreak();
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return 0;
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}
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void SetThreadAffinityMask( void *hThread, int nMask )
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{
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DebuggerBreak();
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}
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bool GUID::operator==( const struct _GUID &other ) const
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{
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DebuggerBreak();
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return memcmp( this, &other, sizeof( GUID ) ) == 0;
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}
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#endif
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