mirror of
https://github.com/nillerusr/source-engine.git
synced 2024-12-22 14:16:50 +00:00
446 lines
10 KiB
Plaintext
446 lines
10 KiB
Plaintext
|
#!/bin/sh
|
||
|
#
|
||
|
# Copyright (c) 2004, Valve LLC. All rights reserved.
|
||
|
#
|
||
|
# a wrapper script for the main Source engine dedicated server binary.
|
||
|
# Performs auto-restarting of the server on crash. You can
|
||
|
# extend this to log crashes and more.
|
||
|
#
|
||
|
|
||
|
# setup the libraries, local dir first!
|
||
|
export LD_LIBRARY_PATH=".:bin:$LD_LIBRARY_PATH"
|
||
|
|
||
|
init() {
|
||
|
# Initialises the various variables
|
||
|
# Set up the defaults
|
||
|
GAME=""
|
||
|
DEBUG=""
|
||
|
RESTART="yes"
|
||
|
HL=./srcds_i486
|
||
|
HL_LOCATION=./
|
||
|
HL_DETECT=1
|
||
|
TIMEOUT=10 # time to wait after a crash (in seconds)
|
||
|
CRASH_DEBUG_MSG="email debug.log to linux@valvesoftware.com"
|
||
|
GDB="gdb" # the gdb binary to run
|
||
|
DEBUG_LOG="debug.log"
|
||
|
PID_FILE="" # only needed it DEBUG is set so init later
|
||
|
STEAM=""
|
||
|
PID_FILE_SET=0
|
||
|
STEAMERR=""
|
||
|
SIGINT_ACTION="quit 0" # exit normally on sig int
|
||
|
NO_TRAP=0
|
||
|
AUTO_UPDATE=""
|
||
|
STEAM_USER=""
|
||
|
STEAM_PASSWORD=""
|
||
|
PARAMS=$*
|
||
|
SCRIPT_LOCATION=$PWD
|
||
|
|
||
|
# Remove any old default pid files
|
||
|
# Cant do this as they may be still running
|
||
|
#rm -f hlds.*.pid
|
||
|
|
||
|
# use the $FORCE environment variable if its set
|
||
|
if test -n "$FORCE" ; then
|
||
|
# Note: command line -binary will override this
|
||
|
HL=$FORCE
|
||
|
HL_DETECT=0
|
||
|
fi
|
||
|
|
||
|
while test $# -gt 0; do
|
||
|
case "$1" in
|
||
|
"-game")
|
||
|
GAME="$2"
|
||
|
shift ;;
|
||
|
"-debug")
|
||
|
DEBUG=1
|
||
|
# Ensure that PID_FILE is set
|
||
|
PID_FILE_SET=1
|
||
|
if test -z "$PID_FILE"; then
|
||
|
PID_FILE="hlds.$$.pid"
|
||
|
fi ;;
|
||
|
"-norestart")
|
||
|
RESTART="" ;;
|
||
|
"-pidfile")
|
||
|
PID_FILE="$2"
|
||
|
PID_FILE_SET=1
|
||
|
shift ;;
|
||
|
"-binary")
|
||
|
HL="$2"
|
||
|
HL_DETECT=0
|
||
|
shift ;;
|
||
|
"-timeout")
|
||
|
TIMEOUT="$2"
|
||
|
shift ;;
|
||
|
"-gdb")
|
||
|
GDB="$2"
|
||
|
shift ;;
|
||
|
"-debuglog")
|
||
|
DEBUG_LOG="$2"
|
||
|
shift ;;
|
||
|
"-autoupdate")
|
||
|
AUTO_UPDATE="yes"
|
||
|
STEAM="./steam"
|
||
|
RESTART="yes" ;;
|
||
|
"-steamerr")
|
||
|
STEAMERR=1 ;;
|
||
|
"-ignoresigint")
|
||
|
SIGINT_ACTION="" ;;
|
||
|
"-notrap")
|
||
|
NO_TRAP=1 ;;
|
||
|
"-steamuser")
|
||
|
STEAM_USER="$2";
|
||
|
shift ;;
|
||
|
"-steampass")
|
||
|
STEAM_PASSWORD="$2";
|
||
|
shift ;;
|
||
|
"-help")
|
||
|
# quit with syntax
|
||
|
quit 2
|
||
|
;;
|
||
|
esac
|
||
|
shift
|
||
|
done
|
||
|
|
||
|
# Ensure we have a game specified - if none is then default to CSS
|
||
|
if test -z "$GAME"; then
|
||
|
GAME="cstrike"
|
||
|
PARAMS="$PARAMS -game $GAME"
|
||
|
fi
|
||
|
|
||
|
# If the game exists in the 'orangebox' directory then run that version instead
|
||
|
# of the one in ./
|
||
|
if test -f "orangebox/$GAME/gameinfo.txt"; then
|
||
|
HL_LOCATION=./orangebox/
|
||
|
else
|
||
|
HL_LOCATION=./
|
||
|
fi
|
||
|
|
||
|
# Ensure that the game directory exists at all
|
||
|
if test ! -d "$HL_LOCATION$GAME"; then
|
||
|
echo "Invalid game type '$GAME' sepecified."
|
||
|
quit 1
|
||
|
fi
|
||
|
|
||
|
if test 0 -eq "$NO_TRAP"; then
|
||
|
# Set up the int handler
|
||
|
# N.B. Dont use SIGINT symbolic value
|
||
|
# as its just INT under ksh
|
||
|
trap "$SIGINT_ACTION" 2
|
||
|
fi
|
||
|
|
||
|
# Only detect the CPU if it hasnt been set with
|
||
|
# either environment or command line
|
||
|
if test "$HL_DETECT" -eq 1; then
|
||
|
detectcpu
|
||
|
fi
|
||
|
|
||
|
if test ! -f "$HL_LOCATION$HL"; then
|
||
|
echo "Source Engine binary '$HL_LOCATION$HL' not found, exiting"
|
||
|
quit 1
|
||
|
elif test ! -x "$HL_LOCATION$HL"; then
|
||
|
# Could try chmod but dont know what we will be
|
||
|
# chmoding so just fail.
|
||
|
echo "Source engine binary '$HL_LOCATION$HL' not executable, exiting"
|
||
|
quit 1
|
||
|
fi
|
||
|
|
||
|
# Setup debugging
|
||
|
if test -n "$DEBUG" ; then
|
||
|
#turn on core dumps :) (if possible)
|
||
|
echo "Enabling debug mode"
|
||
|
if test "unlimited" != `ulimit -c` && test "`ulimit -c`" -eq 0 ; then
|
||
|
ulimit -c 2000
|
||
|
fi
|
||
|
GDB_TEST=`$GDB -v`
|
||
|
if test -z "$GDB_TEST"; then
|
||
|
echo "Please install gdb first."
|
||
|
echo "goto http://www.gnu.org/software/gdb/ "
|
||
|
DEBUG="" # turn off debugging cause gdb isn't installed
|
||
|
fi
|
||
|
fi
|
||
|
|
||
|
if test -n "$STEAM_PASSWORD" && test -z "$STEAM_USER"; then
|
||
|
echo "You must set both the steam username and password."
|
||
|
quit 1
|
||
|
fi
|
||
|
|
||
|
#if test 1 -eq $PID_FILE_SET && test -n "$PID_FILE"; then
|
||
|
# HL_CMD="$HL $PARAMS -pidfile $PID_FILE"
|
||
|
#else
|
||
|
HL_CMD="$HL $PARAMS"
|
||
|
#fi
|
||
|
}
|
||
|
|
||
|
syntax () {
|
||
|
# Prints script syntax
|
||
|
|
||
|
echo "Syntax:"
|
||
|
echo "$0 [-game <game>] [-debug] [-norestart] [-pidfile]"
|
||
|
echo " [-binary [srcds_i486]"
|
||
|
echo " [-timeout <number>] [-gdb <gdb>] [-autoupdate]"
|
||
|
echo " [-steamerr] [-ignoresigint] [-steamuser <username>]"
|
||
|
echo " [-steampass <password>] [-debuglog <logname>]"
|
||
|
echo "Params:"
|
||
|
echo "-game <game> Specifies the <game> to run."
|
||
|
echo "-debug Run debugging on failed servers if possible."
|
||
|
echo "-debuglog <logname> Log debug output to this file."
|
||
|
echo "-norestart Don't attempt to restart failed servers."
|
||
|
echo "-pidfile <pidfile> Use the specified <pidfile> to store the server pid."
|
||
|
echo "-binary <binary> Use the specified binary ( no auto detection )."
|
||
|
echo "-timeout <number> Sleep for <number> seconds before restarting"
|
||
|
echo " a failed server."
|
||
|
echo "-gdb <gdb> Use <dbg> as the debugger of failed servers."
|
||
|
echo "-steamerr Quit on steam update failure."
|
||
|
echo "-steamuser <username> Use this username for steam updates."
|
||
|
echo "-steampass <password> Use this password for steam updates"
|
||
|
echo " (-steamuser must be specified as well)."
|
||
|
echo "-ignoresigint Ignore signal INT ( prevents CTRL+C quitting"
|
||
|
echo " the script )."
|
||
|
echo "-notrap Don't use trap. This prevents automatic"
|
||
|
echo " removal of old lock files."
|
||
|
echo ""
|
||
|
echo "Note: All parameters specified as passed through to the server"
|
||
|
echo "including any not listed."
|
||
|
}
|
||
|
|
||
|
debugcore () {
|
||
|
# Debugs any core file if DEBUG is set and
|
||
|
# the exitcode is none 0
|
||
|
|
||
|
exitcode=$1
|
||
|
|
||
|
if test $exitcode -ne 0; then
|
||
|
if test -n "$DEBUG" ; then
|
||
|
echo "bt" > debug.cmds;
|
||
|
echo "info locals" >> debug.cmds;
|
||
|
echo "info sharedlibrary" >> debug.cmds
|
||
|
echo "info frame" >> debug.cmds; # works, but gives an error... must be last
|
||
|
echo "----------------------------------------------" >> $DEBUG_LOG
|
||
|
echo "CRASH: `date`" >> $DEBUG_LOG
|
||
|
echo "Start Line: $HL_CMD" >> $DEBUG_LOG
|
||
|
|
||
|
# check to see if a core was dumped
|
||
|
if test -f core ; then
|
||
|
CORE="core"
|
||
|
elif test -f core.`cat $PID_FILE`; then
|
||
|
CORE=core.`cat $PID_FILE`
|
||
|
elif test -f "$HL_LOCATION$HL.core" ; then
|
||
|
CORE="$HL_LOCATION$HL.core"
|
||
|
fi
|
||
|
|
||
|
if test -n "$CORE"; then
|
||
|
$GDB $HL_LOCATION$HL $CORE -x debug.cmds -batch >> $DEBUG_LOG
|
||
|
fi
|
||
|
|
||
|
echo "End of Source crash report" >> $DEBUG_LOG
|
||
|
echo "----------------------------------------------" >> $DEBUG_LOG
|
||
|
echo $CRASH_DEBUG_MSG
|
||
|
rm debug.cmds
|
||
|
else
|
||
|
echo "Add \"-debug\" to the $0 command line to generate a debug.log to help with solving this problem"
|
||
|
fi
|
||
|
fi
|
||
|
}
|
||
|
|
||
|
detectcpu() {
|
||
|
# Attempts to auto detect the CPU
|
||
|
echo "Auto detecting CPU"
|
||
|
|
||
|
if test -e /proc/cpuinfo; then
|
||
|
CPU_VERSION="`grep "cpu family" /proc/cpuinfo | cut -f2 -d":" | tr -d " " | uniq`";
|
||
|
if test $CPU_VERSION -lt 4; then
|
||
|
echo "Error: srcds REQUIRES a 486 CPU or better";
|
||
|
quit 1
|
||
|
elif test $CPU_VERSION -ge 6; then
|
||
|
FEATURES="`grep 'flags' /proc/cpuinfo`";
|
||
|
SSE2="`echo $FEATURES |grep -i SSE2`"
|
||
|
AMD="`grep AMD /proc/cpuinfo`";
|
||
|
if test -n "$AMD"; then
|
||
|
OPTERON="`grep Opteron /proc/cpuinfo`";
|
||
|
PLATFORM="`uname -m`"
|
||
|
if test -z "$OPTERON"; then
|
||
|
OPTERON="`grep "Athlon HX" /proc/cpuinfo`";
|
||
|
if test -z "$OPTERON"; then
|
||
|
OPTERON="`grep "Athlon(tm) 64" /proc/cpuinfo`";
|
||
|
fi
|
||
|
fi
|
||
|
|
||
|
if test -n "$OPTERON" && test "x86_64" = "$PLATFORM"; then
|
||
|
echo "Using AMD-Opteron (64 bit) Optimised binary."
|
||
|
HL=./srcds_amd
|
||
|
else
|
||
|
echo "Using AMD Optimised binary."
|
||
|
HL=./srcds_amd
|
||
|
fi
|
||
|
elif test -n "$SSE2"; then
|
||
|
# CPU supports SSE2 P4 +
|
||
|
echo "Using SSE2 Optimised binary."
|
||
|
HL=./srcds_i686
|
||
|
else
|
||
|
echo "Using default binary."
|
||
|
fi
|
||
|
else
|
||
|
echo "Using default binary."
|
||
|
fi
|
||
|
|
||
|
elif test "FreeBSD" = `uname`; then
|
||
|
CPU="`grep 'CPU:' /var/run/dmesg.boot`"
|
||
|
FEATURES="`grep 'Features=' /var/run/dmesg.boot`"
|
||
|
AMD="`echo $CPU |grep AMD`"
|
||
|
I686="`echo $CPU |grep 686`"
|
||
|
SSE2="`echo $FEATURES |grep -i SSE2`"
|
||
|
if test -n "$AMD"; then
|
||
|
echo "Using AMD Optimised binary."
|
||
|
HL=./srcds_amd
|
||
|
elif test -n "$SSE2" ; then
|
||
|
echo "Using SSE2 Optimised binary."
|
||
|
HL=./srcds_i686
|
||
|
else
|
||
|
echo "Using default binary."
|
||
|
fi
|
||
|
else
|
||
|
echo "Using default binary."
|
||
|
fi
|
||
|
}
|
||
|
|
||
|
update() {
|
||
|
updatesingle
|
||
|
}
|
||
|
|
||
|
updatesingle() {
|
||
|
# Run the steam update
|
||
|
# exits on failure if STEAMERR is set
|
||
|
|
||
|
if test -n "$AUTO_UPDATE"; then
|
||
|
if test -f "$STEAM"; then
|
||
|
echo "Updating server using Steam."
|
||
|
|
||
|
if test "$GAME" = "cstrike"; then
|
||
|
GAME="Counter-Strike Source";
|
||
|
fi
|
||
|
if test "$GAME" = "dod"; then
|
||
|
GAME="dods";
|
||
|
fi
|
||
|
|
||
|
CMD="$STEAM -command update -dir .";
|
||
|
if test -n "$STEAM_USER"; then
|
||
|
CMD="$CMD -username $STEAM_USER";
|
||
|
fi
|
||
|
if test -n "$STEAM_PASSWORD"; then
|
||
|
CMD="$CMD -password $STEAM_PASSWORD";
|
||
|
fi
|
||
|
|
||
|
$CMD -game "$GAME"
|
||
|
if test $? -ne 0; then
|
||
|
if test -n "$STEAMERR"; then
|
||
|
echo "`date`: Steam Update failed, exiting."
|
||
|
quit 1
|
||
|
else
|
||
|
echo "`date`: Steam Update failed, ignoring."
|
||
|
return 0
|
||
|
fi
|
||
|
fi
|
||
|
else
|
||
|
if test -n "$STEAMERR"; then
|
||
|
echo "Could not locate steam binary:$STEAM, exiting.";
|
||
|
quit 1
|
||
|
else
|
||
|
echo "Could not locate steam binary:$STEAM, ignoring.";
|
||
|
return 0
|
||
|
fi
|
||
|
fi
|
||
|
fi
|
||
|
|
||
|
return 1
|
||
|
}
|
||
|
|
||
|
run() {
|
||
|
# Runs the steam update and server
|
||
|
# Loops if RESTART is set
|
||
|
# Debugs if server failure is detected
|
||
|
# Note: if RESTART is not set then
|
||
|
# 1. DEBUG is set then the server is NOT exec'd
|
||
|
# 2. DEBUG is not set the the server is exec'd
|
||
|
|
||
|
if test -n "$RESTART" ; then
|
||
|
echo "Auto-restarting the server on crash"
|
||
|
|
||
|
#loop forever
|
||
|
while true
|
||
|
do
|
||
|
# Update if needed
|
||
|
update
|
||
|
|
||
|
# Run the server
|
||
|
cd $HL_LOCATION
|
||
|
$HL_CMD
|
||
|
retval=$?
|
||
|
cd $SCRIPT_LOCATION
|
||
|
if test $retval -eq 0 && test -z "$AUTO_UPDATE"; then
|
||
|
break; # if 0 is returned then just quit
|
||
|
fi
|
||
|
|
||
|
debugcore $retval
|
||
|
|
||
|
echo "`date`: Server restart in $TIMEOUT seconds"
|
||
|
|
||
|
# don't thrash the hard disk if the server dies, wait a little
|
||
|
sleep $TIMEOUT
|
||
|
done # while true
|
||
|
else
|
||
|
# Update if needed
|
||
|
update
|
||
|
|
||
|
# Run the server
|
||
|
if test -z "$DEBUG"; then
|
||
|
# debug not requested we can exec
|
||
|
exec $HL_CMD
|
||
|
else
|
||
|
# debug requested we can't exec
|
||
|
$HL_CMD
|
||
|
debugcore $?
|
||
|
fi
|
||
|
fi
|
||
|
}
|
||
|
|
||
|
quit() {
|
||
|
# Exits with the give error code, 1
|
||
|
# if none specified.
|
||
|
# exit code 2 also prints syntax
|
||
|
exitcode="$1"
|
||
|
|
||
|
# default to failure
|
||
|
if test -z "$exitcode"; then
|
||
|
exitcode=1
|
||
|
fi
|
||
|
|
||
|
case "$exitcode" in
|
||
|
0)
|
||
|
echo "`date`: Server Quit" ;;
|
||
|
2)
|
||
|
syntax ;;
|
||
|
*)
|
||
|
echo "`date`: Server Failed" ;;
|
||
|
esac
|
||
|
|
||
|
# Remove pid file
|
||
|
if test -n "$PID_FILE" && test -f "$PID_FILE" ; then
|
||
|
# The specified pid file
|
||
|
rm -f $PID_FILE
|
||
|
fi
|
||
|
|
||
|
# reset SIGINT and then kill ourselves properly
|
||
|
trap - 2
|
||
|
kill -2 $$
|
||
|
}
|
||
|
|
||
|
# Initialise
|
||
|
init $*
|
||
|
|
||
|
# Run
|
||
|
run
|
||
|
|
||
|
# Quit normally
|
||
|
quit 0
|
||
|
|