source-engine/hammer/titlewnd.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $Workfile: $
// $Date: $
//
//-----------------------------------------------------------------------------
// $Log: $
//
// $NoKeywords: $
//=============================================================================//
#ifndef TITLEWND_H
#define TITLEWND_H
#pragma once
class CTitleWnd : public CWnd
{
public:
static CTitleWnd *CreateTitleWnd(CWnd *pwndParent, UINT uID);
void SetTitle(LPCTSTR pszTitle);
private:
char m_szTitle[256];
static CFont m_FontNormal;
static CFont m_FontActive;
protected:
CTitleWnd(void);
void OnMouseButton(void);
bool m_bMouseOver;
bool m_bMenuOpen;
afx_msg void OnPaint();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg LRESULT OnMouseLeave(WPARAM wParam, LPARAM lParam);
DECLARE_MESSAGE_MAP()
};
#endif // TITLEWND_H