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63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
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//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//
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//=============================================================================//
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// PakFrame.cpp : implementation file
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//
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#include "stdafx.h"
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#include "hammer.h"
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#include "PakFrame.h"
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#include "PakDoc.h"
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#include "PakViewDirec.h"
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#include "PakViewFiles.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CPakFrame
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IMPLEMENT_DYNCREATE(CPakFrame, CMDIChildWnd)
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CPakFrame::CPakFrame()
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{
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}
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CPakFrame::~CPakFrame()
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{
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}
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BEGIN_MESSAGE_MAP(CPakFrame, CMDIChildWnd)
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//{{AFX_MSG_MAP(CPakFrame)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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//}}AFX_MSG_MAP
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPakFrame message handlers
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BOOL CPakFrame::OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext)
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{
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if(!SplitWnd.CreateStatic(this, 1, 2))
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return FALSE;
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RECT r;
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GetClientRect(&r);
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// create panes
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SplitWnd.CreateView(0, 0, RUNTIME_CLASS(CPakViewDirec),
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CSize(150, r.bottom), pContext);
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SplitWnd.CreateView(0, 1, RUNTIME_CLASS(CPakViewFiles),
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CSize(300, r.bottom), pContext);
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return TRUE;
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}
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