source-engine/gameui/matchmaking/pausedialog.h

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2020-04-22 16:56:21 +00:00
//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Multiplayer pause menu
//
//=============================================================================//
#ifndef PAUSEDIALOG_H
#define PAUSEDIALOG_H
#ifdef _WIN32
#pragma once
#endif
#include "basedialog.h"
//-----------------------------------------------------------------------------
// Purpose: Multiplayer pause menu
//-----------------------------------------------------------------------------
class CPauseDialog : public CBaseDialog
{
DECLARE_CLASS_SIMPLE( CPauseDialog, CBaseDialog );
public:
CPauseDialog( vgui::Panel *parent );
virtual void Activate( void );
virtual void OnKeyCodePressed( vgui::KeyCode code );
};
#endif // PAUSEDIALOG_H